Aliens Colonial Marines

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Alien Aliens & Alien 3 :winner

Predator & Predator 2 :winner

Everything since... :slap

Excluding Prometheus. I need to see that again. I enjoyed it the first time.
 
Predators sucked.

:slap

so you love AVP,

and you liked Aliens Colonial Marines,

but you think Predators suck?


interesting

ACCveU2.jpg


:lol:exactly:
 
My brother bought this game opening day. He was looking forward to it and Dead Space 3. He'd been hyping it up since those cool cinematic trailers months and months back.



I warned him to take the order and his 5 bucks down from gamestop, but nah, he went ahead with it anyway. Poor guy. The trade in value is like 25 bucks now and falling. Seems like the only enjoyment he's getting out of it are the references from Aliens, like Hudson's body and all the weapon trophies like Gorman's pistol and Hicks' shotgun.
 
My brother bought this game opening day. He was looking forward to it and Dead Space 3. He'd been hyping it up since those cool cinematic trailers months and months back.



I warned him to take the order and his 5 bucks down from gamestop, but nah, he went ahead with it anyway. Poor guy. The trade in value is like 25 bucks now and falling. Seems like the only enjoyment he's getting out of it are the references from Aliens, like Hudson's body and all the weapon trophies like Gorman's pistol and Hicks' shotgun.


I just rented this game. Since I've got a pass with blockbuster, it was free.

I did notice, after I installed it to my hard drive, the textures got a tad better, and the sound wasn't buggy anymore.(it kept cutting out, and the pulse rifle NEVER made any sound, not until after I installed it.)

The game was an unfinished/polished mess. I felt it was also rushed, which is funny, cause it kept getting delayed.

And that was the WORST Queen boss fight, so ****ing lame!!
 
https://www.destructoid.com/developer-gearbox-lied-to-sega-2k-over-colonial-marines-245986.phtmlDeveloper: Gearbox lied to SEGA, 2K over Colonial Marines - Destructoid

We've recently been chatting with a developer who -- as you might have guessed -- wishes to remain anonymous. Under this condition, he agreed to let us publish the things he's witnessed personally and learned from fellow project members in the time he spent working on Colonial Marines.

Our man was involved with the game only briefly, between 2007 and 2008, but in just that short time he had some interesting reading for us. If his words are indeed to be believed, they further fuel the suggestion that Colonial Marines was increasingly sidelined for more "important" projects.

"Gearbox was taking people off the project to put them on Borderlands 1," he says of his time on the job. "This was before the big art style change happened on Borderlands. Our team was getting smaller by the month, making it very difficult to get the game made. Ironically several of the team members were ex-3D Realms people who were saying [paraphrasing] 'Finally, we're going to Gearbox to make Aliens, and we're going to ship a ****ing game!' Hah."

According to our man with the inside track, it was later learned that SEGA actually canceled Colonial Marines, deciding to cut its losses after such a long development cycle.

"At some point in 2008, SEGA temporarily pulled the plug on the game," he said. "They caught wind of Gearbox shifting resources (despite still collecting milestone checks as if the team were full size) and lying to SEGA AND 2K about the number of people working on each project. This led to the round of layoffs at Gearbox in late 2008."

The developer confirms he later spoke with people attached to the project at the beginning of 2012, and learned they actually didn't expect the game to ship in February, given its current state. It would appear staff on the game knew the thing was a bust, and were prepared for a fresh delay. Obviously, that never happened, and now we're here.

Naturally, and like so much about this situation, information was provided on the hush-hush and cannot be taken as factual evidence of any wrongdoing on anybody's part. It is, however, yet another perplexing piece of the puzzle, one reflective of other things we've been hearing over the past week. Meanwhile, as SEGA and Gearbox both maintain a poker face, these whispered words are really all we have to go on.
 
Despite all the controversy, I'd still love for Hot toys to do a re-release of Hicks/Hudson as a 2.0 figure. Maybe actually get their likeness rights this time.

Or even better, a Hicks/Hudson premium format from sideshow.

I'd be all over those.
 
I had a few problems with the game but I Actually found myself enjoying it, especially when I had 2 of my good buddies doing co-op. it's really one of those games that would have a totally different opinion if I was going through it solo. The entire game we were chatting and I was spouting out all the useless Aliens stuff I know and pointing out nods in the game to the movie.

It really is a whole differen experience with co-op.

The multiplayer is fun too and found extermination to be my favourite mode. Survivor is bloody hard if the Xeno team can kamikazee and insta gin you with the spitter.
 
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