Assassin's Creed IV

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His outfit does resemble Ezio's your right ecko. I can't get excited for this game. I was pumped for AC3 and i hammered it when it came out, but its just this setting that is pushing me away. I hated the Naval missions in AC3....thats right i HATED them, it was fun the first time then it got old and annoying just sailing in circles. Considering this is pirates, there will be a whole lot more sailing in circles :slap.

I don't know, they will have to do a lot to impress me this time round and this may be the first time i rent an AC game. I hope the forest and tree mechanic is back i spent a lot of time in the forest areas of AC3 liberating forts and collecting things. I also LOVED the homestead lol it added a great little side story. It also added a little bit more replayability to the game for me once i'd finished the main story so, i hope to see that return in some way.

THANK YOU!! I knew I couldn't be the only one. Yes, they were cool. Yes the graphics on the water and the beach front were incredible. But I found the naval missions to be a pain in the ***, not to mention boring as well. I did like a few of the homestead missions as well, yet most of them seemed kind of pointless. Being a hardcore assassins creed fan, and despite knowing that there will be 10x more sailing in this game, I will still definitely be pre ordering this.
 
Well hopefully Ubisoft will refine some of the sailing elements. Keep in mind Ubisoft does take the feedback and typically does well with refining components of the gameplay. Ever since AFTER Assassin's Creed 1 they have implmented new features and taken out what works and doesn't. AC2 got rid of the repetitive missions that people complained about with AC1. AC Brotherhood began the new "Assassin's Brotherhood" element as well as missions to outer areas with cart chases and using DiVinci's inventions. AC Revelations included the new "Tower Defense" and I personally liked it but glad that the whole game didn't overdo it. AC3 included Naval missions and the additional side missions.

I hope AC4 reintroduces a "building Brotherhood" like ACB. Having some of the guys in AC3 was cool but you didn't really feel the sense of being in charge of a crew like you did in ACB.

The aspect of Pirate characters also looks very appealing. It looks like from the sneak peek trailer that Kenway could be a charismatic character/womanizer much like Ezio and definitely has the potential to be. And it'll be interesting to see his dynamic with the other characters. We know Blackbeard is there...
 
I just hate how an AC game can introduce a new concept (eg. tower defense, and hook blade mechanics), but then completely phase it out in future releases instead of refining it. I'm pretty sure the hunting missions of AC 3 will suffer the same fate.

I'm at least glad that Ubisoft decided to continue with the naval missions for AC 4.
 
looks like from the sneak peek trailer that Kenway could be a charismatic character/womanizer much like Ezio and definitely has the potential to be.

I agree with you on this. Seeing as how so many people on here complained that Connor lacked that aspect as a character, it only makes sense that Ubisoft would try and make up for it with Edward. I just hope they don't try too hard to make him the same. Ezio was a bad***, no doubt about it. But he had 3 games to himself. Time for the franchise to move on
 
I can agree with you on the hookblade and tower defense stuff. But for one, and what I recall, a lot of people didn't like the tower defense.

The hookblade COULD HAVE been a part of AC3, but it did fine without it. Remember that all these Assassins are supposed to be unique so what might work for one might not for the other. Obviously, Connor's style (and the layout of the whole AC3 world) didn't really fit the hookblade. And whose not to say that technology was lost or just never used by Achilles and the Colonial Assassins?

Tower Defense worked for me, but not for others. With the various forts and the lack of a HUGE Brotherhood, it just didn't make sense in AC3. Especially since you could only use your Assassins in cities and not in the Frontier.

Looks like Kenway is also going to be relying on gunplay as well. He's got 4 guns on him which is pretty cool. I hope they bring back a bit of the old combat style, there's no need to dumb it down. Also, I would hope to see an Assassin who is a little quicker on the draw and reloading. Maybe a "speed reloader" upgrade invention for Black Flag will help that?

I'm curious where they go with the story. If you recall from history, the Gulf of Mexico and Caribbean area are where scientists have theorized a meteor fell from space and contributed to the death of the dinosaurs. It's possible that AC writers might change this up to relate to the First Civilization and a tool to stop the new "big baddie".
 
I can agree with you on the hookblade and tower defense stuff. But for one, and what I recall, a lot of people didn't like the tower defense.

The hookblade COULD HAVE been a part of AC3, but it did fine without it. Remember that all these Assassins are supposed to be unique so what might work for one might not for the other. Obviously, Connor's style (and the layout of the whole AC3 world) didn't really fit the hookblade. And whose not to say that technology was lost or just never used by Achilles and the Colonial Assassins?

Tower Defense worked for me, but not for others. With the various forts and the lack of a HUGE Brotherhood, it just didn't make sense in AC3. Especially since you could only use your Assassins in cities and not in the Frontier.

Looks like Kenway is also going to be relying on gunplay as well. He's got 4 guns on him which is pretty cool. I hope they bring back a bit of the old combat style, there's no need to dumb it down. Also, I would hope to see an Assassin who is a little quicker on the draw and reloading. Maybe a "speed reloader" upgrade invention for Black Flag will help that?

I'm curious where they go with the story. If you recall from history, the Gulf of Mexico and Caribbean area are where scientists have theorized a meteor fell from space and contributed to the death of the dinosaurs. It's possible that AC writers might change this up to relate to the First Civilization and a tool to stop the new "big baddie".

I can completely agree with your post, too. But, my biggest gripe about AC as a series, is that it doesn't really have a defining theme. I understand that each Assassin has their own methodology in fighting. Tower defense certainly wasn't popular, but for the fact that they introduced in the previous game (Revelations) but didn't even bother to use it (with improvements) in AC 3 was just strange - especially considering all of the urban battle settings between the Red and Blue Coats. Despite not having access to a huge Brotherhood, Connor could have made use of the Blue Coats and even the regular colonial citizens lol.

Also, parkour, which was a highlight of the Ezio games, was reduced to nothing more than an aftertthought in AC 3; where it was replaced by unrealistic tree-hopping.
 
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We're probably looking at more "black room" revelations bs. Anyone else hate the first person Desmond sequences?

Yeah I didn't like them.

Yes they were different and unique, but I didn't care for them.

What they should do...and hopefully do this for AC4, is perhaps have the main character in the Present (whether it be Desmond or someone else), relive some of the human rebellion during the First Civilization. That would be pretty cool to experience.
 
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What they should do...and hopefully do this for AC4, is perhaps have the main character in the Present (whether it be Desmond or someone else), relive some of the human rebellion during the First Civilization. That would be pretty cool to experience.

I believe Shaun talked about reprogramming the animus to go back to the beginning with the first civ. maybe that's what they'll end up doing should they go that route.
 
I can completely agree with your post, too. But, my biggest gripe about AC as a series, is that it doesn't really have a defining theme. I understand that each Assassin has their own methodology in fighting. Tower defense certainly wasn't popular, but for the fact that they introduced in the previous game (Revelations) but didn't even bother to use it (with improvements) in AC 3 was just strange - especially considering all of the urban battle settings between the Red and Blue Coats. Despite not having access to a huge Brotherhood, Connor could have made use of the Blue Coats and even the regular colonial citizens lol.

Also, parkour, which was a highlight of the Ezio games, was reduced to nothing more than an aftertthought in AC 3; where it was replaced by unrealistic tree-hopping.

When you say theme, I am assuming you are referring to a recurring gameplay mechanic. I've only played AC 1 and 2. Are you saying that stealth assassinations, taking on multiple opponents in melee combat, and free running are not present in games that follow AC 2?
 
Well the tower defense mini-game was removed because it was universally hated and they ended up agreeing with fans that even if it was improved, it was so far removed from the rest of the AC mechanics and flow that it didn't really work with the rest of the game.

I loved AC3 but think its time to finish the series. Number 3 WAS supposed to be the finish.

I'll buy this game but would be happier if it were a new franchise. What's wrong with building up another big money franchise ?
 
Hate to say...but based on the trailer...this looks pretty bada$$. Seems that this guy is a bit more of a renegade than an assassin holding to the creed. It even says "Trained by Assassin's"...not that he IS an assassin of the brotherhood. Plus...his name is Kenway...another son of Hatham then?
 
I can guarantee that the AC IV will look nothing like the trailers lol. Ubi always introduces a trailer, and then when the game finally hits, you'll see that the character has been redesigned and the levels that were shown don't actually exist.
 
^With that said, I wonder if there will still be an "animus" in this game (if Ubisoft has done away with it, in favor of a more straight-forward experience).

Also, since AC 3 ended the way it did, it would be neat sub-plot to have one Desmond's ancestors find an "apple", and use it change the course of the future. Wait... that might just screw things up even more!
 
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