Media Batman: Arkham Knight

Collector Freaks Forum

Help Support Collector Freaks Forum:

This site may earn a commission from merchant affiliate links, including eBay, Amazon, and others.
No one was good enough.

tumblr_nbsn4a2n371r6e8nmo1_500.gif
 
After watching this newest trailer a fair few times, I've convinced myself that the VA voicing Ivy is new, and also the same VA who voiced her in BTAS. (Diane Pershing). Is it just me? Or are my ears deceiving me?
 
No, I thought the same thing as I watched it. I was like "is that...no, it couldn't be. Could it?" I still would've loved to see Jeffrey Combs reprise Scarecrow, because this design is creepy as hell, and no one does creepy Scarecrow like Combs. I love John Noble, though, and his version does sound amazing.
 
I don't think Origins will be factored into Arkham Knight at all, the game was in development well before AO's release wasn't it?
 
I don't think Origins will be factored into Arkham Knight at all, the game was in development well before AO's release wasn't it?

I thought I read because Origins was not by Rockstar, it didn't 'count.' I have no idea if that's true. I could be completely wrong. I just never quite got it. Missed out on Origins though. I regret it a little, but my PS3 pooped out, so no turning back now.
 
Correct. Origins pretty much led up to AA, but I don't think it really has much of a bearing on AK. I'm actually curious, though, as to who inspired who. Seeing Firefly in that most recent trailer, I'm wondering if Rocksteady used Montreal's design or Montreal have us a tease of Rocksteady's?
 
Correct. Origins pretty much led up to AA, but I don't think it really has much of a bearing on AK. I'm actually curious, though, as to who inspired who. Seeing Firefly in that most recent trailer, I'm wondering if Rocksteady used Montreal's design or Montreal have us a tease of Rocksteady's?

Good to know. :rock I'll definitely be getting this installment.
 
I disagree I thought origins was quality. I even prefer some character designs, including Batmans. And I maybe even preferred Batmans voice actor....
 
The story was fantastic in origins, many character designs are also better than RS', gameplay was more varied, voice acting had top notch replacements, best next thing after Conroy and Hamill.

It gets bashed solely because the glitches in the PC version.
 
The story was fantastic in origins, many character designs are also better than RS', gameplay was more varied, voice acting had top notch replacements, best next thing after Conroy and Hamill.

It gets bashed solely because the glitches in the PC version.
You do realize that many members have played on consoles, including myself, and pointed out glitches there right? And it isn't just glitches, it's a bunch of things.

And more varied gameplay? There was no new additions over City.
 
You do realize that many members have played on consoles, including myself, and pointed out glitches there right? And it isn't just glitches, it's a bunch of things.

And more varied gameplay? There was no new additions over City.
Not just glitches? What else? It's literally just glitches.

There were no new additions? Besides the new detective mode? More enemy types that made combat a whole lot more varied? Fast Travel Batwing?
 
Not just glitches? What else? It's literally just glitches.

There were no new additions? Besides the new detective mode? More enemy types that made combat a whole lot more varied? Fast Travel Batwing?

The problem isn't glitches. Lots of games have glitches, but the problem is the severity of the glitches. I had to go through I Am The Night Mode twice because, halfway through, at the Royal Hotel, the game glitched and I lost all of my gadgets except those that I started out with. Meaning my remote claw was gone, meaning that I couldn't use it to ascend through the parking garage, or that, as I am fighting Bane, at the very end, on my second run through because I had to restart I Am the Night mode during that last bit of ****ery, my gadgets once again disappear. Thankfully, the QTE where he rushes you at the very end was scripted, and so, I didn't need the Remote Claw that I was freaking out about, but the point still stands; a "glitch" is Batman's cape clipping as he walks around in Arkham Asylum or how a thug might slip through the invisible wall and fall off a rooftop after you hit him.

What these were, though, is game breaking, and when WB Montreal came out and announced that they weren't going to bother patching them, in favor of devoting their resources to the production of more DLC (which, as far as I'm concerned, is content that should already be on the disc, and that goes for everybody, not just WBM, but I still buy into it because I'm a sap), that's when they undid any goodwill I had towards them. Truthfully, you're right. The glitches were my only problem with the game, and that's why it pissed me off so damned badly when they went in that direction, because I felt that they weren't doing a great product the justice it deserved. They succeeded! They made an "unofficial" sequel that, for all intents and purposes, wasn't a generic cash grab, but, then, they treated it like it was, and, in my estimation, ruined the game. It disappointed me that much. I would much rather that it sucked and that I didn't like it because then I could've written it off, but, by the end of it, I was just disappointed, and a little sad, that they didn't have enough faith in their work to try to improve on, literally, the only thing that needed improvement.
 
Bah. The city felt empty, lots of new one button win moves, and of course those ****ing glitches of an unfinished, rushed game.

Not entirely a bad game, but nowhere near the level of a real RS Batman game IMO.
 
Yes, the glitches can be a deal breaker, and I understand how that can tarnish the view on the game's actual merits, like it's design, the voice acting, the story, the score, aaand the gameplay (when it's not glitching out :lol)

Btw, there were no one button wins, there were a few combinations in very specific situations, that could allow you, say disarm one enemy with a knife and KO him in a single move, but it required perfect timing of 3 consecutive knife dodges and then perfect timing of pressing 2 or 3 buttons at the same time if I remember correctly, which was more difficult than simply knocking him out in a regular way, gameplay-wise, Origins was without a doubt the most difficult (for an Arkham game) and varied of the 3 so far.
 
Back
Top