Battlefield 3

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I think everybody gets that stuff with the limited edition. Of course with EA, every copy is the "limited edition". Don't ask me. It's just something they like to do these days.

Ya I'm confused about this free map (Karkand) when pre-ordering as well. The girl at the store had no idea about it so I'm not sure if you only get it when you pre-order online or....
 

:pfft:

Yeah, they're usually free for the PC. That's how it was for battlefield 2 and bad company 2. I only paid for guns and extra slots.

I can't say for the PS3 or 360! So if you own a console, TS for you.

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360 Battlefield 3 is 'Standard-Def' without Texture Pack
Texture pack will come on a separate DVD.
October 20, 2011
by Stace Harman
360 owners are going to want to clear some space on their hard-drive ahead of next week's Battlefield 3 launch.

As previously reported, the 360 version of Battlefield 3 will ship with an additional DVD containing a texture pack for optional installation to the 360's hard-drive. These high-definition textures will be streamed from the hard-drive during the game to enhance DICE's visual representation of its own take on modern warfare.

The original story raised a number of questions concerning a possible disparity between the different versions of Battlefield 3 and so at this week's EA showcase in London, Gamerzines asked executive producer, Patrick Bach, to clarify the purpose of the optional texture pack.

"There's nothing magic about it," explained Bach. "It's the same thing we do for PC and PS3, so there's nothing extra."
"I think the controversy about this is that we actually let you do it on 360 for once. So what it does is it gives you the same abilities, kind of, as the PC and PS3. You can actually stream information from the hard drive.

"That's new for Xbox 360, but it's not a new idea for the gaming industry as a whole. No one has really tried to do it properly, so us doing it will create question marks."

Bach was insistent that the optional install is most definitely worth it, though was unable to state exactly how much HDD space the textures will require.

"It does make a difference, yes, absolutely. The whole engine is based around streaming textures, streaming terrain and a lot of other content.

"The thing with the 360 is that you need to be able to give consumers a game where you don't have to install it on a hard drive, because there are 360s without a hard drive. So we need to give you the option of installing it, rather than just demanding it. You could call it a 'standard-def' version for the 360 if you don't have a hard-drive."

More Battlefield 3 (Limited Edition) Videos

It seems, then, that the optional nature of the texture pack is simply to negotiate the potential issue of some 360 owners being unable to install it due to the console's proprietary HDD add-on. It's likely, however, that if you're purchasing BF3 you're going to want to ensure you have the HDD space to be able to play the game in all its HD-glory.

"We're really trying to push the limits of what we can do on the consoles and the PC. Our goal is to see how we can utilise as many of the systems that you actually have in your machine that some people haven't utilised before. Some (developers) just do it like, if it doesn't fit into memory we just make a lesser game. We don't do that. For us, it's about how we can give you the most game ever even though the hardware is over five years old."
 
Seems like a smart solution to a common problem to me. Some people just need things to make a big deal about.
 
Well, since it was a download, it's entirely possible that it had the HD textures

I'm thinking the same.

I thought it looked worse than BC2 but I know that i'm in the miniority with that statement.

That being said, I do believe that the PC version of BF3 on Ultra looks outstanding.

But for the console, I prefer the look of BC2 over BF3.
 
Seeing as the beta was 6 to 8 weeks old and a beta at that, I doubt it had the texture pack installed.
Also the file size would probably have been larger.
 
Seeing as the beta was 6 to 8 weeks old and a beta at that, I doubt it had the texture pack installed.
Also the file size would probably have been larger.

I don't think the age of the beta would change it--they would have had the high resolution textures ready anyways since they would have to be part of the pipeline. But--compared to the PC beta, which was 3.4GB compared to the Xbox beta which was like 1.2GB

So if both of the PC maps had the better textures that would make sense over the Xbox beta
 
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