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All Battlefield 4 field upgrades revealed

Complete breakdown of all the field upgrades and perks found in the game.

SEPTEMBER 14TH, 2013 IN NEWS

Instead of specializations, Battlefield 4 will feature a brand new upgrade and perk system, called Field Upgrades. The field upgrades in the game are based on how well the player and his squad perform on the battlefield. The better they’re doing, the quicker they level up in their upgrade tree.

There are a number of field upgrades available, from extra ammo, to faster sprint, to better armor.

These are then grouped in different categories. For example, the “Defensive” field upgrade path starts with extra armor as Level 1, then moves on to reduced suppression at Level 2, to Flak as Level 3, and finally, quicker health regen as Level 4.

Players can chose between 11 different Battlefield 4 field upgrades, each consisting of 4 levels of unlocks. Here is the complete list of the upgrades:

List of Battlefield 4 field upgrade paths

Defensive: Armor – Cover – Flak – Quick regen
Offensive: Print – Ammo – Grenades – Reduced Fall
Shadow: Quick unspot – Sprint – Reduced Fall – Stealth
Combat Medic: Medkit upgrade – Sprint – Defibrillator upgrade – Medical Unit
Grenadier: Grenades – Sprint – 40mm grenades – Flak
Anti-tank: Mines – Rockets – More deployed explosives – Flak
Mechanic: Fast repair – Flak – Cover – Repair unit
Indirect fire: Ammo box upgrade – Ammo – Indirect fire – Resupply unit
Perimeter defense: Ammo – Suppression – Claymores – MP-APS upgrade
Spec Ops: Stealth – C4 Explosives – Motion sensors – Quick unspot
Sniper: Hold breath – Cover – Quick Unspot – Advanced spot

As you can see, some of the most popular perks are recycled between the different upgrade paths, such as sprint and ammo. Players can chose whichever upgrade path they wish, and these will individually progress throughout the match for each player in the squad. However, should the squad be eliminated (all players in the squad are dead at the same time), the field upgrades will reset to level 1.
 
Exciting new details on Battlefield 4 vehicles

Vehicles will feature more unlocks, custom decal designs, and "disabled vehicles" has been replaced with a "critical hit" feature.

DICE has revealed a ton of exciting new details on Battlefield 4 vehicles, outlining many of the new features found in the game.
For starters, and as we know, Battlefield 4 will feature a vehicle test range, where players will be able to test out and learn to drive/fly/operate all of the vehicles featured in the game. All vehicles will get more unlocks compared to BF3, and will feature camos and custom decal designs as well.

Finally, real naval combat

In Battlefield 4, naval combat finally makes a big appearance. Unlike previous games in the series, where naval combat was limited to a rubber boat with a machine gun, Battlefield 4 will feature real attack boats that are just as powerful as their land based counterparts, the tanks and APCs. In fact, boats will be some of the most versatile vehicles, having the capability to engage both infantry, land vehicles, and air vehicles as well. DICE goes as far as to call some of the attack boats “tanks on water”.

In addition to attack boats, Battlefield 4 will feature jet skis (or Personal Water Craft), and the trusted RHIB transport boats.

More vehicle customization

All vehicles in the game will be more customizable as well. For one, players will be able to create their own decals to place on vehicles, but all vehicles are set to feature more weapon unlocks as well. For example the mobile AAs such as the LAV-AD and the Tunguska will have different AA missiles, some meant for short range against helicopters, other for long range against jets.

Tanks and other vehicles now have an extra customization slot, where one slot deals with the main weapon, another with optics, and a third with countermeasures. This way, players don’t have to chose between optics or countermeasures.

No more “disabled vehicles”

In BF3, vehicles could be “disabled” after a certain amount of hits, rendering them immobile and practically useless unless there was an Engineer nearby. This has been replaced with a new feature called “critical hit”. When a vehicle takes a direct, high damage hit, it will be counted as a “critical hit”, which will briefly, for a few seconds, render the vehicle immobile. This will depend on where the vehicle is hit.

Two types of jets in the game

Finally, the Battlefield 4 jets have been split into two categories: standard attack jets with focus on air to ground combat, and stealth jets, with focus on air to air combat. The two types will have their own set of unlocks to match their new combat roles. This will add another layer of tactical combat to the gameplay, and should help against some of the “do it all” overpowered jets found in the previous game.
 
Jye, I just have to applaud you for keeping up on every single bit of news, I never post here much, but always read it. :lol

Thanks for keeping me up to date. :)
 
Jye, I just have to applaud you for keeping up on every single bit of news, I never post here much, but always read it. :lol

Thanks for keeping me up to date. :)

Zach, I left a signal, if BF4 should rise again, to cast a shadow on the heart of the city, call me.

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In the UK if you buy early copies of BF4 on PS3 you get a code to dwnload the digital copy on PS4 for £10

Was thinking about cancelling my PS4 copy and buying the PS3 version fr my bother-in-law as a Birthday gift then using the code for my PS4.
 
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