Battlefield 4

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I think it looks great for the consoles. The only slight disappointment was the character animations looked no different. Will be a great game tho.
 
Jumping from a skyscraper:
[ame]https://www.youtube.com/watch?v=vH9qV7c5JXY&feature=youtube_gdata_player[/ame]
 
can set players on fire

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List of new Battlefield 4 multiplayer details

A complete breakdown of all the new multiplayer features and additions showcased at E3.


Battlefield 4 was extensively showcased at E3 yesterday, where 64 players participated in matches all day long. And during the live stream of those matches, we got a lot more multiplayer details, such as new features, weapons, vehicles, and more. Above all, China is now confirmed as one of the Battlefield 4 factions. We’ve compiled a list of all the confirmed additions/features/changes added to Battlefield 4:

Infantry gameplay / weapons

Pistols: Secondary weapons (pistols) can now be customized with attachments such as flashlights and silences — no more different versions of the same guns as in BF3.

Grenades: several types of grenades can now be equipped besides regular explosive grenades. Flashbangs, smoke grenades, and incendiary grenades were spotted.

Gadgets: there are two gadget slots and they are shared for all gadgets in the class, meaning that you can fully customize what you want in those two slots.

Recon class now features the “motion ball” sensor from Bad Company 2, and the Recon also carries C4 this time.

Main weapons can be equipped with two sights — a scope and iron sights.

Grips: there are several new weapon grips in the game, such as angled grip, in addition to the fore-grip, etc.

Knives: there are different knives in the game, such as a shank knife, the regular Ka-Bar, and more.

Knife attacks can be countered/blocked.

Suppression is toned down for all weapons except machine guns.

Water: players can now shoot while in water, and they can sprint as well. Players can dive underwater as well.

Ammo / Med kit: there are two types of ammo and med kits now, the larger ones which constantly heal/resupply, and smaller ones that instantly heal/resupply, but are used up immediately by the soldier.

VOIP will be availble on PC in-game.

Battlefield 4 squads now include 5 players.

Spectator mode is confirmed.

Chinese faction confirmed.

All-new voice acting for multiplayer characters.

Reloading: if you reload a clip before its empty, you lose the bullets in the clip.

New weapons confirmed (among others): AT4 rocket launcher, RPG-7, Stinger, M320, Saiga-12K, P90, M4, M416, and Scout Elite.

“Perks” are given to squads depending on how well they’re playing.

Vehicles

New vehicle disabling feature. It’s now based on where the vehicle is hit.

Tires can be shot out, making it harder to steer and operate a vehicle.

Battlefield 4 helicopters now get night vision.

Chinese Type 99 main battle tank confirmed.

Chinese WZ-10 attack helicopter confirmed.

Commander

The Battlefield 4 commander doesn’t count towards overall player count, so it’s 64 players + 2 commanders.

Mobile Commander can only be played on tablets such as iPad — no phones are supported.

Commander can use a mini-screen to see what every soldier on the map is seeing.

Commander can give orders to squad leaders, who can accept or refuse the order
 
Reloading: if you reload a clip before its empty, you lose the bullets in the clip.

Damn! :lol

I'm going to waste tons of ammo. Cause, really, that's a habit I formed, after each kill, reload.

I learned it from some dude and he called it tactical reload. Come to think of it, I don't think that's smart anymore.
 
The knife block/counter has me a little worried, hahaha! It's my #1... whenever I run out of ammo or see a back, I take it. :p
 
The knife block/counter has me a little worried, hahaha! It's my #1... whenever I run out of ammo or see a back, I take it. :p

I wonder how they would implement that. :lol

Sort of sucks cause that knife thing was a sure kill. And I enjoyed doing it.
 
I wish you didn't lose the magazine... it should be stored and be used again when you've run out of fresh mags. Unless real soldiers don't actually do this.

I'm glad they're doing this now, I've always hated how other shooters these days have that weird reload system. I also hate the automatic, walk over ammo pick-up.
 
I don't know about you all but I am pumped that the commander feature is back in the game. I have no idea why they took that out in the first place. Did bf2 consoles have this feature?
 
Check this out guys, you can see a lot of the stuff Jye listed.

[ame="https://www.youtube.com/watch?v=O-cJhOCd7GY&feature=youtube_gdata_player"]https://www.youtube.com/watch?v=O-cJhOCd7GY&feature=youtube_gdata_player[/ame]

I'm liking the less bright laser sight for more stealth.

Damn! :lol

I'm going to waste tons of ammo. Cause, really, that's a habit I formed, after each kill, reload.

I learned it from some dude and he called it tactical reload. Come to think of it, I don't think that's smart anymore.

Me too :lol

There's gonna be alot more camo options for BF4, i hope they don't go overbard like COD did with crazy bright camos :slap
 
I just wish they'd let you fully customize your character. I hated the camo system for BF3. I wanted the digital forest (Cadpat that should of been for the Americans) but I wasn't a fan of the American side of the camo. Give us the option to choose everything. Different faces, skin tones. Make unlockables for all the gear. Choose from different helmets, tac vests, gloves, boots, pants, etc.
 
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