snappahead
Super Freak
- Joined
- Feb 12, 2011
- Messages
- 3,256
- Reaction score
- 4
I'm guessing they learned a lesson with Doom 3. It was a cool game most would agree that it needed more variety...and light.
I dunno, I loved Doom 3.I'm guessing they learned a lesson with Doom 3. It was a cool game most would agree that it needed more variety...and light.
I agree! The lack of light and the fact that you can ONLY equip the flashlight by itself WITHOUT a weapon made for one of the BEST modern horror games. DOOM 3 was SCARY and is the last game that genuinely startled and creeped me out. It was not only visually a fantastic game but psychologically as well. It did a great job drawing you into the atmosphere (from the very beginning where your marine goes into a bathroom and the lights flash with blood on the wall and then nothing).
I laugh at people who say DEAD SPACE was scary. Not at all...match that against the vulnerability AND psychology they channeled in DOOM 3 and you have a truly scary game. Nothing like walking down the halls and hearing the creepy baby moans, or struggling through the dark with your flashlight as you can HEAR the Imps but CAN'T see them.
- Fast-paced combat against multiple enemies at once - Doom 3 this ain't.
- Set outside a massive UAC research facility on Mars as it's being invaded by the forces of Hell.
- Hellknights, cyberdemons, revenants, mancubii, and other classic monsters were spotted throughout the demo.
- Classic Doom weapons, including the fan-favorite double-barrell shotgun return. Plasma rifle, rocket launcher, and the good old chainsaw were also shown off.
- Go fast. "Doom is not about about taking cover" said executive producer Marty Stratton.
- Doom is powered by IdTech 6, and will be for PC, PS4, and Xbox One. They are "committed" to 1080P at 60 frames-per-second.
- Wonderfully gory close range executions, including special ones for dropping down on enemies from above.
- Revenants now have jetpacks and can hover about while firing rockets at you.
- At least one weapon, the combat shotgun, has an alternate fire mode, which allows you to charge up and release multiple shells in rapid succession.
- Sprinting, double-jumping and mantling are all possible, making for very fluid motion during combat.
- Enemies can teleport in for old-school style ambushes
- Dying results in a crazy fatality scene depending on what killed you a la Dead Space. Revenants rip your arms off and punch straight through your combat helment.
- Old school mechanics. No reloading your clip, hold as many weapons as you want, health and ammo pick-ups etc. NO REGENERATING HEALTH.
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