Dragon Age 2

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New info from Kotaku:

* Embark upon an all-new adventure that takes place across an entire decade and shapes itself around every decision you make.
* Determine your rise to power from a destitute refugee to the revered champion of the land.
* Think like a general and fight like a Spartan with dynamic new combat mechanics that put you right in the heart of battle whether you are a mage, rogue, or warrior.
* Go deeper into the world of Dragon Age with an entirely new cinematic experience that grabs hold of you from the beginning and never lets go.
* Discover a whole realm rendered in stunning detail with updated graphics and a new visual style.

https://kotaku.com/5582305/dragon-age-2-seems-like-it-will-be-very-different
 
Dragon Age II Officially Announced by BioWare
Written Thursday, July 08, 2010 By Richard Walker


So, Dragon Age II has already been hinted at explicitly in a press release for Warhammer Online: Age of Reckoning and has then been exposed on the cover for the upcoming issue of Game Informer, so you can pretty much take it as read that the game is most definitely on the way.

And now you can add an official announcement to the list of confirmations that Dragon Age II is coming, and casts you in the role of one of few survivors who escaped the destruction of your home. As such, you must now fight for survival in a world of uncertainty and recruit deadly allies to help you in your rise to power as you amass fame and fortune to secure a place in history.

A glance at the official Dragon Age II website, reveals the following -

Key Features:

•Embark upon an all-new adventure that takes place across an entire decade and shapes itself around every decision you make.
•Determine your rise to power from a destitute refugee to the revered champion of the land.
•Think like a general and fight like a Spartan with dynamic new combat mechanics that put you right in the heart of battle whether you are a mage, rogue, or warrior.
•Go deeper into the world of Dragon Age with an entirely new cinematic experience that grabs hold of you from the beginning and never lets go.
•Discover a whole realm rendered in stunning detail with updated graphics and a new visual style.
There's also a couple of pieces of concept art on the site (below), which should give you an idea of what to look forward to when Dragon Age II eventually arrives. Release date and other details are yet to be confirmed, so as ever, watch this space.

da-2art.jpg

da-2art2.jpg
 
"you take on the role of Hawke, a survivor of the Blight and the hero who will change the world forever."
The game plays out over a decade of in game time.
The woman in the concept art is probably the dragon as well going by the horns and head dress.


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I think it's safe to say that the woman is

the reincarnated Old God child that Morrigan gave birth too.

Hopefully we can choose Hawke's race. Only being able to play as a human feels like a step back.
 
I think it's safe to say that the woman is

the reincarnated Old God child that Morrigan gave birth too.

Hopefully we can choose Hawke's race. Only being able to play as a human feels like a step back.

If thats the case then the players choices dont matter,because my main character didnt choose that path.
 
Huh, odd. It did with mine, and I
sacrificed my character to stop the archdemon, didn't even let Allistair get it on with her.
 
Awesome, I didn't finish the first one yet. I just hope they can make it super long like before while improving the graphics a lot.

Yeah, the graphics need to be at Mass Effect 2 levels. When I first played DA, I thought the models were ok, but when I popped in ME2, I could see that Bioware really put all their energy into that game and that DA was a almost like a secondary project.

Since there's no ME3 on the horizon, lets hope there's a huge quality increase in both DA2's graphics and gameplay (which wasn't bad in 1, but could be refined just a bit) :pray:
 
Huh, odd. It did with mine, and I
sacrificed my character to stop the archdemon, didn't even let Allistair get it on with her.

Its also possible that the woman shown is Morrigan herself.
Interesting theory about the identity of the old god/arch demon and what she really wanted to do with it. Bottom line: Possess it, just as Flemeth wanted to do to her.
Actually my end game summary said two things that were supposed to be indirect references to Morrigan:
1) A witch had been seen in the northern wilds. (I believe that was the phrasing) 2) The Empress/Queen of Orlais had a mysterious witch as a counselor in her courts
 
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I think it's already confirmed your choices are male or female, you don't get to choose your race. I'm assuming that means this will play more like Mass Effect so there will likley will be speech for the main character.
 
Dragon Age 2 thrusts players into the role of Hawke, a penniless refugee who rises to power to become the single most important character in the world of Dragon Age. Known to be a survivor of the Blight and the Champion of Kirkwall, the legend around Hawke’s rise to power is shrouded in myth and rumor. Featuring an all-new story spanning 10 years, players will help tell that tale by making tough moral choices, gathering the deadliest of allies, amassing fame and fortune, and sealing their place in history. The way you play will write the story of how the world is changed forever.
 
Here at Comic-Con, BioWare is giving people the first look at Dragon Age 2, the sequel to the (not even a year old) Dragon Age: Origins. This will be another epic fantasy role-playing game, but some key changes are being made to the design.

1. BioWare wants to improve the graphics.
During our play session, BioWare candidly admitted that Dragon Age Origins wasn't the best-looking game around, on console or PC. For the sequel the developer is refining the graphics engine and adjusting the art style with the goal of creating something instantly recognizable as Dragon Age. You should be able to look at a screenshot and tell what it is without any caption, BioWare says. The engine is also being improved to allow for more characters and creatures onscreen, which should allow for more epic battles. While there was some initial skepticism in the gaming community when the first Dragon Age 2 screenshots were released, what we saw today looked just fine. The character models have a subtle comic book look to them, which we liked.

2. The combat is being refined.
The combat in Dragon Age Origins was very tactical, allowing you to issue orders to the folks in your party. For the sequel, BioWare is aiming to keep that tactical aspect but also make it more action packed, if players wish it to be. Today we got a taste of the new combat system with a mountaintop battle against an army of orcs. They might have been imps or goblins or demons, actually. We're not nerdy enough to know the difference.

Different attacks are mapped to the X, Y, and B buttons of your controller (we were playing on an Xbox 360). Hawk, the hero of the game, had a typical sword swipe mapped to X, a thrust mapped to Y, and a twirl that would take down all the enemies around him mapped to B. By holding the right trigger you can access a second set of attacks, so it seems you'll have six moves available to you at a time. Each move has a recharge time, so you can't just keep mashing the X button to chop through enemies.

Speaking of chopping through enemies, you literally do that. The violence is quite visceral, as a sword swipe might leave just an enemy's torso or even their feet standing before you.

With the bumpers you can switch between characters in your party. Anyone you're not controlling will be handled by the AI. If the action is getting a little too hectic you can still stop it and issue commands to your party by holding the left trigger. This ability seems to work much like the squad commands in Mass Effect. You can also pause the action to carefully set spell target areas. Alongside our hero Hawk we had a female mage fighting with us in this battle. Her fire spells deal damage in a radius, and we were able to pause the fight and move the circle of death around the battlefield before casting.

We also got to see the new conversation system. Dialogue has been simplified so that you only have up to three choices. Each choice is represented by an icon that indicates whether or it's a "good," "nasty," or "badass" choice. Good choices are represented by an olive branch, nasty by a Greek comedy mask, and badass by a red fist. This is an easy way to gauge what response your dialogue choices will produce.

At key points in conversation you'll have the opportunity to let your companions handle a situation. When a fresh group of orcs approach, for instance, you can decide whether or not you want Hawk or his female companion to take care of them. Whomever you choose will dispatch them all in one shot during the cut scene.

We only got a small glimpse at what Dragon Age 2 has to offer, but it was enough to whet our appetite. The combat was satisfying and seems to offer something for action fans and more thoughtful gamers.

A couple other things we noticed:

- The intro cut scene recaps the story of Dragon Age Origins, so newcomers should be able to jump right in.
- The title screen already has a "Downloadable Content" option.
 
Yeah, the graphics need to be at Mass Effect 2 levels. When I first played DA, I thought the models were ok, but when I popped in ME2, I could see that Bioware really put all their energy into that game and that DA was a almost like a secondary project.

Since there's no ME3 on the horizon, lets hope there's a huge quality increase in both DA2's graphics and gameplay (which wasn't bad in 1, but could be refined just a bit) :pray:

They're definitely working on ME3--but it's a different engine and different team. ME1 took a while to make as it was their first time working with the Unreal 3 engine and it was their first next-gen game. Dragon Age was similar, they even changed engines during the development and it was in development for a long time.

But now that they've streamlined the process, it should be much easier for them to tweak things and really go for quality, like how they did with Mass Effect 2.

The only thing I'm concerned about is that the game is coming out only like 1 year after the first one. That's not much time to make a game like this.
 
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