you're going a hard way. i abandoned that idea and just gave my DX10 arms from MMS117 for that scene. it works better as less joints are visible. his torso "flesh" can be taken off like a shirt, revealing the screws and joints that hold the arms in shoulders.I'm thinking tomorrow I'm going to finally try to finish my DX10 endo arm. So I purchased a spare DX13 battle damaged arm and a spare MMS117 endo arm. I cut the endo arm out of the flesh, now I just need to cut off the BD remains. I'm not sure of the best way of doing this without damaging the DX13 flesh and leaving myself a nice surface to glue them together. Anybody have any suggestions?
you're going a hard way. i abandoned that idea and just gave my DX10 arms from MMS117 for that scene. it works better as less joints are visible. his torso "flesh" can be taken off like a shirt, revealing the screws and joints that hold the arms in shoulders.
sorry i can't advice on your way, didn't try to do the same. though if i wanted to do it, i'd just take 2 drills - one of a forearm diameter and one of a peg diameter - and drill the DX13 elbow so that the MMS117 skeleton arm will fit there like it fits in the original elbow part. you would also be able to reposition it (by swirling it).
old photos of mine - with MMS117 hands on DX10 body.
there was an MMS117 body on ebay for less than $100 recently, wanted to give you a link but it got away already. anyway, they appear sometimes. try not to go with MMS136 as it is much whiter. i have lots of MMS136 arms that could be replaced and become spare, but they just won't fit the color, as DX10 has a lot more tan.
you still can experiment on drilling
you should have checked this thread before that, we just discussed DX13 head on DX10 body a couple of pages ago - with photos.A shame. Bit of waste of money.
yesterday i compared Dutch head to MMS238. Dutch had the smallest head looks like every next Schwarzenegger head they make becomes bigger and bigger.hence the tiny heads of MMS136 and the massive heads of MMS238. Likewise the DX13 head being bigger than the DX10 one which itself was bigger than the MMS117 head.
you should have checked this thread before that, we just discussed DX13 head on DX10 body a couple of pages ago - with photos.
also i checked my MMS117 head. oh man. still the best terminator head from HT. those hair are like 2 levels better then any terminator haircut they did later.
The newer figures aren't designed to look consistent with their older counterparts. The DX13 is noticeably bigger and taller than the DX10, and the MMS238 have much bigger heads than the Tech Noir. What I did with mine is I have the newer figures displayed further behind to make them look equal size with the old ones.
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