I'm so gonna skool u Karm! Ur going down!!!
I can't wait!!!!
I say talk is cheap.
I'm so gonna skool u Karm! Ur going down!!!
I can't wait!!!!
I say talk is cheap.
you just want bam to sit on your face
Uh that would be a no.
No offense Bam.
and i thought josh was a nice guy
Halo: Reach Character Customisation Details Revealed
Written Friday, March 26, 2010 by Richard Walker
Bungie has unveiled new details on the character customisation for Halo: Reach, or what has been dubbed the 'Player Investment System'.
As the name suggests, the idea is to keep the player invested in the game, with your very own custom character that will remain persistent across both single and multiplayer, appearing in cutscenes and earning you credits (cR) for completing a variety of tasks.
Credits can be used to buy new pieces of armour, as Bungie's player investment designer, Luke Smith told G4, "Whatever you enjoy doing in multiplayer, we're gonna find a way to reward you. Through the Player Investment system, you're going to be building an identity for the first time in a Halo game."
Newly acquired armour pieces won't give you special perks or attributes though says Smith, "There are no in-game benefits to Spartan armor. It would definitely make Halo something different than what Halo is."
Daily and weekly challenges will also be created by Bungie, enabling you to collect even more credits and keep you hooked with new goals that could be anything, though Smith uses aggregate actions like, "kill X dudes, help kill X dudes today," as an example.
Finally, 'Commendations' can also be earned for the way you play the game, which award medals, rewarding players for actions like driving vehicles or killing a certain number of enemies with certain weapons and so on.
Bungie will also be releasing more details like these every Friday from today until the multiplayer Beta kicks off on May 3rd.
i'm gonna customise mine to hunt red necks
Thats alright I will customise mine to go after sheep shaggers.
Halo: Reach 'Armour Lock' Ability Revealed
Written Thursday, April 01, 2010 by Richard Walker
In an exclusive interview with Game Informer, Bungie has detailed some more features for Halo: Reach, the most potentially game-changing of which is the new 'Armour Lock' ability.
Reach's sandbox designer, Josh Hamrick describes the ability as, "... kind of a throwback to the old school bubble shield but you always have it on your person and it’s intended to keep you safe. It’s kind of like a block. If your opponent closes on you with a shotgun or is about to land a melee blow or run you over with a vehicle, you can engage Armour Lock and become temporarily invulnerable."
There is one slight caveat to the Armour Lock though, just to keep things fair as Hamrick explains, "You can’t move, aim, or shoot. You’re stuck there, but you can’t be killed. You can do that up to three times on one charge or you can do one sustained lock for a few seconds."
But wait a second! That's not all Armour Lock is capable of. It has another function that nullifies vehicles with an EMP blast: "There is also a knockback and EMP blast component. The longer you hold your Armour Lock, the more pronounced the effect will be. There are three different tiers – if it’s just a short lock, I’ll get a small knockback and a tiny bit of EMP up to the max level, which is a much larger knockback and EMP blast. It’s really intended to say, “hey, you better not mess with me, I’m extremely dangerous even though I’m trapped in here!” It’s particularly effective against vehicles as well. Also, if you’re stuck with a plasma grenade or have needles in you, they’ll be knocked off when you engage Armour Lock."
Armour Lock sounds like it will seriously change the way you play Halo, but we hope that it doesn't throw the game's fine balance out of whack. We'll see when the Beta strikes on May 3rd. Incidentally, Bungie's Brian Jarrard says "The public beta is going to include a huge chunk of Reach sandbox goodness."
What's more, the Game Informer interview hints at an unrevealed vehicle. It's all too much! Really Bungie, you're spoiling us!
GAH! I can't wait for this game...
Me neither!!!!!!!!!!!!!
oh wait a minute i dont have an xbox...
but u sold donny....use some that to buy a cheap arcade 360 then use the hard drive from old 360
papo all the $$ went to the Passport, Visa & Memory Cards (for the Cam to record everything in HD with no problems!)
Thats the only reason i sold donny.
dunno what I'm more disappointed at....
the fact that you sold donny
or that fact the government allowed you have a passport and visa
or that fact the government allowed you have a passport and visa