franpincho
lol@$300 head sculpts
Everything is the same as the DX12 except for the painted eyelids..
Fixed
Everything is the same as the DX12 except for the painted eyelids..
You don't know me very well.
This is the same DX12 offered a while back.
So you care about likeness then? If that is true then you at least must admit that this is an improvement over the DX12 cowl sculpt? I mean this looks like Bale as Batman , the DX12 looks like cartoon character with those big frog eyes.
As it's a new production run, they could have easily left out or replaced the padding under the suit, possibly saving themselves some material and labor costs. Won't know until we have it in hand. It's pretty obvious that this is a value release however and isn't intended to erase or replace the DX status of the original.
The DX12 is a fine figure, problems aside….
HT had absolutely no reason to "modify" this figure
You've got it all wrong. You're the one that has to supply the stats. Because as far as Hot Toys sales and edition sizes go, it's plainly obvious they sell more units than there are people posting about mods here in the threads.
I never said it didn't look better. I said the original didn't look bad. Hyperbole aside, your comments are completely empty - that's what I'm on about. You guys are too much. There's so much else that Hot Toys has completely flubbed and this is what you concentrate on?
How are you guys displaying this guy? Do you put as much work into your displays as you do into going off the deep end with the hate? Honestly, I'd like to know.
Design and successful product creation is a balance of the big picture and details. You can't focus only on one.
And again, if you have any attention to detail know one thing, the "cowl sculpt" is his helmet/mask. If you're taking about paint on the eyes or his mouth, then mention them specifically. People have issues with each one of those things separately.
I said in another thread I think from a distance or if you're not examining the DX12 closely it looks fine, but if you look at it closer or have it under a certain light that's when the derpy eyes appear more prominent. Also, certain photos made the bad eyes appear more prominent as well, but there were also some photos where they didn't look too bad. Either way, it's definitely nice to see HT addressed the problem and I don't think there's any doubt that there is a vast improvement between the DX12 and the head that comes with the armory.
DiFabio, yes, I'm the one writing paragraphs about "issues" - no offense intended, but I honestly couldn't understand the last big post as you've got a few contradictions in there, starting with the second sentence. You hate it. Noted. Got it loud and clear. Just please stop using words like "everyone" you are not everyone. 10 or even 50 or even 100 people on the forum are not "everyone."
Soooo glad they fixed the eyes!
The eyes looked fine on DX12. They also look fine here.
I'm gonna have to disagree. His bug eyes stand out horribly, no matter the distance. Plus, you're the first person I've seen say his eyes look fine.
That's my point. Everyone else is wrong.
You may not like the eyes on DX12, which is cool. But there's nothing wrong with them. They look natural and realistic enough.
View attachment 130669
Clear proof that the eyes are newly sculpted. The cowl maybe a new sculpt too, as the edges look sharper, but that may just be a difference in angle and lighting.
Dude, the right one is the QS. Look at the center frown line - its long.
If there's no fat suit, he's going on the batpod... batpod DX12 is going on the armory, or my DX02 will be.
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