Not glued, loosen the two bottom screws (of the upper torso, hike up the rubber torso to access it) is sufficient to provide some space that allows popping the shoulders off.Hey Bandito, how did you remove the shoulder balls from the sockets in the shoulder?
Are the screws holding the upper torso together glued or something, because I can budge them...?
...and i was surprised to see how far Hot Toys went with the details, and yes i am talking about the fact that they even created nipples on the breast. Now of course i don't know if the other female body types of Hot Toys have that...but i do have to say their attention to detail is very impressive.
i just got sheva for 140 bucks and free shipping from redfordfilms.com, if anybody is looking for one this is a pretty sweet deal.
What the? That site is claiming to have S.T.A.R.S. Chris in stock. He's not even out overseas yet.
Are the arms really that bad to pose?
I'm thinking of buying my first Hot Toys figure but I'm torn between Sheva and Machiko. Which one would you all recommend?
Are the arms really that bad to pose?
I'm thinking of buying my first Hot Toys figure but I'm torn between Sheva and Machiko. Which one would you all recommend?
Hmmm. She looks better on the SS buck.
Well my problem with this action figure is it doesnt look like her that much... ...I think they didnt do a good job on sheva just look at the difference with the game and
So it's agreed then. Worst HT character headsculpt of the last 3 years.
Below the neck I feel there is a lot of loss of characterisation owing to the use of the standard TT. While I think it has been possible in the past to make allowances with body proportions, especially with fully clothed/male characters, increasingly HTs have had to adjust the bodies to be character specific (Hellboy, Wolverine, Leonidas, Dark Knight, Wesker, Blade, Dutch, ChaCha to name a few (obviously some of those have been released since Sheva)), and I think Sheva caught the tail end somewhat of standard body use (barring the arms). Sheva, (as well as Chris and the others) both have very specifically tailored video game physiques.
I feel one of the indication of this is that accuracy no longer stops at details and headsculpt, but should include body type and proportion.
Certainly, with figures such as Wolverine and T-850, and Sarah Connor HT are moving in this direction more and more.
I really hope they have another crack at Sheva, in one of her other costumes.
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