Master Wayne
Super Freak
You are missing a fun movie with a great ending over being hung up on how it was made.
I saw the ending on youtube. King Kong 2005 redux. If that's the highlight, I think I'll live without.
You are missing a fun movie with a great ending over being hung up on how it was made.
I would have liked to have seen an animatronic T-Rex used but no scene of her in the movie required it to be as it was fast paced fight scenes. The I-Rex and raptors would have been the only dinos that could have gone the animatronic route however I was impressed with the I-Rex CGI, especially during the close up scenes, which in the past would have used an animatronic. The raptors would have benefitted from more practical use, during the day scenes anyway.
The Apatosaurus scene was well done using the animatronic, it felt like a living (well dying) animal.
I love watching all the behind the scenes fx stuff from older movies. An amazing craft is slowly dying.I can tell the difference between the two. With ease. For my money, practical effects just look better than digital 9 times out of 10. Look at the legendary practical effects used in John Carpenter's The Thing from 1982 compared to the hideous CG-laden "effects" of The Thing remake from just 2011. One aspect of the problem is that the motion picture studios are conscious and envious of the big money that video games are making these days. They are increasingly pushing for visual effects in their films to more closely resemble video game animation, in an effort to draw in the younger gamer crowds. Why do you think all the remaining great makeup men are struggling or retiring?
I don't hate CGI. I think it has a place and a practical application that can be very effective when used appropriately. My problem with CGI is it has become the go-to tool of lazy filmmaking. The artistry and majesty of creating effects and creatures practically is time consuming, so most modern filmmakers can't be bothered with it and instead outsource the job to pixel pushers months after the cameras have rolled to fix it for them. I'm sorry, but this doesn't impress me.
I watch plenty of films, and judge them based upon their own merits. Pacific Rim was an excellent example of a film that blended practical and digital effects as needed. The cockpits, sets, and smaller creatures were all real, while all the massive stuff was digital. Mad Max: Fury Road, while primarily awesome practical stunts, utilizes some digital to enhance what the cameras had first captured. Practical is real, it has weight and heft and it informs actor performances and catches the cinematographer's lights and shadows, right there on the set. It should always be considered before turning to cartoons. Guillermo del Toro once said that CGI should be the punctuation, not the sentence. I agree with his sentiments exactly.
Jurassic World took the lazy route. No effort was made to blend practical with the digital, unlike it's predecessors, and given that the story also sounded mediocre, I concluded that it's not worth my time or money.
I love watching all the behind the scenes fx stuff from older movies. An amazing craft is slowly dying.
I saw the ending on youtube. King Kong 2005 redux. If that's the highlight, I think I'll live without.
I saw this in 3D so everything including the humans looked surreal... but that's the best way to view this movie: in a heightened state of exaggeration
I saw the ending on youtube. King Kong 2005 redux. If that's the highlight, I think I'll live without.
I can't help but find it amusing that of the six people who didn't like this movie, five of them have Batman related avatars. Yes, Star-Lord is kicking ass, get over it. You ARE allowed to enjoy actors from the MCU in other films, you know.
I think Chris Pratt is great. I'm all for him as Indy and I loved Guardians
Funny gif but I've no interest in trolling or being trolled by others.
I'll never choose the 2D JP1 again if given the choice.
It really does elevate the experience
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