It's literally the game model, it reminds me of what happened with Nate when people said the likeness was wrong from development pictures.
The first picture that was sent was using parallel perspective and harsh lighting which makes all the wrinkles and skin detail very prominent it's like that on purpose so the sculpt retains those details through out the whole casting and sculpting process.
I understand that people will look at it and say it's wrong based on the multiple character renders and screenshots out there using different perspectives, angle and lighting but take it from me, as someone who loves these two and is working very closely with the team on them I guarantee the sculpts are perfect and tweaking their facial structure would destroy their likeness, trust the process.
Here's a final blurry tease, again keep in mind these are 3D and not yet finalized or worked on by our master sculptor or painted or photographed in the real world and to anyone who still doesn't know these are based on the realistic character models of the remake that came out last year, not the 2013 versions, they will have rolling eyes, magnetic necks and very detailed hair made of several parts.
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