Mass Effect 3

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I don't think they blow up at all in the endings anymore. The issue was that previous canon said that if a relay were to blow up it would destroy everything in the system, and with a relay in every major system then all advanced civilizations would be destroyed. It wasn't their intention when they showed it that way originally so now instead of blowing up there's just an energy wave and the relay rings break apart.
 
The destroy seems best to me ....I thought you would have seen negative consequences in the extended cuts, but apparently its no big deal to whipe out all AI.
 
The destroy seems best to me ....I thought you would have seen negative consequences in the extended cuts, but apparently its no big deal to whipe out all AI.

Destroy seems best to me as well. They are more fleshed out now but I still feel like they were fine before. Yes they were rushed and executed somewhat poorly, but the entire technological singularity angle is very interesting and a relevant theme in the Mass Effect universe.
 
I'm beginning to think the "reject/refuse Star Child" ending is the best in this sorry lot of endings. However, there really is no "best" ending, they each carry rather disturbing moral implications that make's Bioware's storytelling rather shallow because of how badly they overlook or ignore the compromises.
 
I picked the destroy ending originally and thought it was the right choice. I also came in pretty late to the ME craze so began to hear about the indoctrination theory.

Probably been discussed to death, but I really liked that idea and would have hoped that bioware had gone in that direction.

To me, Shepard's final breath and the small child asking to hear more stories about the shepard had me thinking that bioware had been a little creative and simply chose to not show us the final battle after Shepard defeated the indoctrination.

The child at the end lets us know that Shepard survived and won without needing to show it.

Still, really love the series. I'm still hoping that we'll eventually get 1/6th figures that do the series justice
 
What does everyone think of the Starchilds voice changing when you refuse the rainbow options and leave?
Is he actually Harbringer? ....Indoctrination theory?
 
What does everyone think of the Starchilds voice changing when you refuse the rainbow options and leave?
Is he actually Harbringer? ....Indoctrination theory?

I thought it sounded like Harbinger, which kind of supports the indoctrination theory for me, in that it means that the starchild was a manifestation of harbinger.

To me that new "refusal ending" might suggest that what you're told by the child is a lie.
 
I'm beginning to think the "reject/refuse Star Child" ending is the best in this sorry lot of endings. However, there really is no "best" ending, they each carry rather disturbing moral implications that make's Bioware's storytelling rather shallow because of how badly they overlook or ignore the compromises.

So everybody dying is the best ending? Just to have free will? In the old endings, I thought the choices were a test, with destroy being the only 'right' one, but now that the extended cut has been released, each ending has their pluses and minuses.
 
The indoctrination ending theory is just that - a theory. And a bad one at that. It was created by loyal Mass Effect fans who truly needed to cope with how underwhelming and shockingly insignificant the endings to ME3 were - rather than accepting that, for such an incredible and epic franchise, the end was lackluster at best.

Tell yourselves whatever you like to receive your closure. While I'm fascinated this theory was even created and has a following, there's no possible way BW would've went with this angle. Especially after such an amazing scene of running towards the beam - killing Marauder Shields in slo-mo, and then meeting the Illusive Man (who was, in fact, indoctrinated.)
 
The indoctrination ending theory is just that - a theory. And a bad one at that. It was created by loyal Mass Effect fans who truly needed to cope with how underwhelming and shockingly insignificant the endings to ME3 were - rather than accepting that, for such an incredible and epic franchise, the end was lackluster at best.

Tell yourselves whatever you like to receive your closure. While I'm fascinated this theory was even created and has a following, there's no possible way BW would've went with this angle. Especially after such an amazing scene of running towards the beam - killing Marauder Shields in slo-mo, and then meeting the Illusive Man (who was, in fact, indoctrinated.)

The IT arose because Bioware left the ending too open, with too many things unexplained, such as...
...the high EMS 'destroy' ending where Shepard wakes up in rubble that doesn't appear to be from the Citadel, leading people to wonder if he even made it up there at all. Also, how does he wake up when he was part synthetic? Synthetics were supposed to be destroyed as a result of that ending (something that is still unresolved, unless Star Child was just flat out lying).

If they would've had the time to give us the Extended Cut in the first place, the IT may have never come up.
 
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The IT arose because Bioware left the ending too open, with too many things unexplained. If they would've had the time to give us the Extended Cut in the first place, the IT may have never come up.


True. But we may never know for sure. Definitely should've given us the Extended endings in the first place. They would've avoided quite the mess. :horse
 
True. But we may never know for sure. Definitely should've given us the Extended endings in the first place. They would've avoided quite the mess. :horse

We can blame who we want, but I have the feeling EA may have pushed the game out too early.
 
We can blame who we want, but I have the feeling EA may have pushed the game out too early.

And wasted time, money, and manpower on multiplayer in a game where it doesn't belong. Adding multiplayer in games like this is done for one reason and one reason only...$$$!

Nobody and I mean NOBODY would have batted an eye if ME 3 was announced and released without multiplayer. No one asked for it and no one was expecting it until EA made it happen. There's no doubt in my mind that the single player experience suffered as a result. Too bad we'll never know how this trilogy would have turned out if EA never acquired Bioware.
 
I really enjoy the multiplayer aspect, gives people a chance to just jump right into some ME action for 20 min. at a pop, plus it also gives them the chance to play as other races which is really cool.

I hope the next ME game allows you to choose whatever race you want as the main character like Skyrim, maybe more of an exploration based game since the end of the universe has now been averted.
 
I would love for them to do more, as long as EA doesn't mess with it much and let Bioware set things up.

Would also be nice if they had a more in-depth multiplayer. Like the UI for example for multiplayer is pretty bad, but I don't think they expected people to like it much.
 
So everybody dying is the best ending? Just to have free will? In the old endings, I thought the choices were a test, with destroy being the only 'right' one, but now that the extended cut has been released, each ending has their pluses and minuses.

It's the only ending choice that is free from the glut of inconsistencies found in the other three. It's the most grim, certainly, but it's the only one that comes closest to not contradicting the themes found throughout the series. It's a shame that it's considered the 'bad' ending. While I won't say that it's the ending I'll stay with, I'm almost certain that's the most mature and logically uncomplicated one of the bunch. It's the only one that says "no" to the Catalyst's flawed logic and refuses its options. The EC clarifies the nature of the Catalyst as well as its motivations, but the newfound perspective only works to make the Catalyst less of a reliable character.

Don't get me wrong, the EC endings are certainly and improvement over the originals, but they still, for the most part, keep the central flaws that plague the endings to begin with and in some ways, the clarification does a lot to introduce new problems.

'Destroy' is the probably my preferred ending after 'Reject', because it's the one that rids the galaxy of the Reapers. The problem though is that you have to commit genocide on all synthetic races (though somehow, Shepard survives this.). One could chalk that up to a casualty of war, but I just spent the game uniting synthetics with organics. The game spends a lot of time extoling the virtues of synthetic life and understanding, and the 'Destroy' ending places the future in a precarious situation. If organics do create synthetics again, will the synthetics be as sympathetic to organic life once they consider how their predecessors were sacrificed?

And man, it felt really bad to kill off EDI, when I managed to save everyone else on my squad (in ME3). There's also a plot hole introduced in the EC. They retconned the Mass Relays being obliterated, but still malfunctional (though reparable). With the Reapers gone, how did they repair the relays so quickly?


The "Control" ending also contradicts some of the themes inherent in the ME series. A running theme in the ME series is that assuming control over a sentient species is bad. The reapers themselves do this a lot (Indoctrination, control of the Geth), and The Illusive Man sought to control the Reapers. You can argue that Shepard's intentions will be far more noble than either of the former two groups, but Shepard being the wielder of this power leads to the implication that he/she now stands in the middle of tensions between races and species, holding sole control over an enormous power. What happens if a war between two species breaks out? On which side would Shepard fall? There's that saying about absolute power corrupting absolutely. Shepard has always repeated the idea that organics were not ready to control a power like the Reapers, what's changed now?

Then there's 'Synthesis', which I believe goes against the core theme of the ME series, which exemplified how the differences among individual species made them stronger when united as a collective of individual perspectives. "strength through diversity'. It's repeated countless times in the series and is actually one of it's main gameplay features (amassing a racially diverse team of badasses). Now everyone is just one homogenous group of weird cyborgs with a shared collective knowledge of some sort. It removes individual free will.

Javik even remarks upon this in ME3, stating that the Prothean empire's greatest weakness was their homogeneity, that they all thought alike.

I feel pretty bad for the husks that now get to look at themselves in a mirror, fully aware of what they are.

Anyway, I think the "reject" ending is the least of the available evils. The only downside is that Shepard gives up, which I wouldn't do. However, by choosing from the questionable options presented by the Catalyst based only on its word, in essence, Shepard had already given up. It's a no-win scenario. At least by rejecting the Catalyst's agenda, Shepard places the decision into the hands of the resistance. It may have been a futile battle, but at least the next cycle will be prepared.

And wasted time, money, and manpower on multiplayer in a game where it doesn't belong. Adding multiplayer in games like this is done for one reason and one reason only...$$$!

Nobody and I mean NOBODY would have batted an eye if ME 3 was announced and released without multiplayer. No one asked for it and no one was expecting it until EA made it happen. There's no doubt in my mind that the single player experience suffered as a result. Too bad we'll never know how this trilogy would have turned out if EA never acquired Bioware.

I'm not a fan of shoe-horned multiplayer components, but I honestly had more fun in ME3's multiplayer than it's single-player campaign. I think two different teams worked on each mode independently.
 
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I didn't hate the endings before, but I am absolutely happy with the Extended Cut. The fact that there are still haters and "Hold The Line" whiners out there makes me :lol

And SYNTHESIS for the win. Sorry, plasmid, "core themes" be damned this is exactly the choice my Shepard would make. I was always trying to resolve conflicts and didn't distinguish between organics and synthetics. and I personally liked characters like EDI and Legion just as much as any of the organic ones. This was the ultimate resolution for my Shepard given the options. I love the ending. Tragic, yet ultimately Victorious and Epic at the same time.

Wish there was a way to kill off James, though. :lol
 
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