Re: Hot Toys - MMS DX 02 - TDK- BATMAN full spec and pics
MaulFan, is there any url you post those amazing shots? Amazing stuff, dude!
No, I own my own webspace so I just post them there. Someday I'll get around to making a website of my work.
Maul, you should make a pdf catalogue album of some of these.
I'm actually working in my Apple photo software right now to put together a book of my best work through the end of 2009, it's only like 3 years worth of stuff but the books can only be so big and with some properties I have hard time trimming down the selections so rather than make it a 5 year collection I just stopped at 2009.
Maulfan have you messed with neck on yours at all. Because I like yours and if that's standard I can live with that.
No modifications of any kind to my figure, the only things not stock about him are that I used the v1 cape and belt, everything else is DX and exactly how it came from the factory. The neck looks ok from angles, it's really only front on shots that it's noticably thin.
His lighting is creating lovely downward shadows from all the bits stuck in and sticking out even the eye sockets have lovely shadows taking away the bright white eyes. Which looks very real to be honest.
That is the biggest thing I find with photos that poorly represent, particularly, portraits on collectibles. Faces are full of shapes and contours that define them and with the wrong lighting it can look really off. The wrong lighting and you won't see the distinct cheek bones in an Arnold Schwarzenegger portrait, or with this Batman, you can lose the depth Yulli sculpted into the eye sockets. Most often, a flash flooded photo of a person will never portray them as nice as a more natural and balanced lighting photo will, and the same principles with real people apply to collectibles, just different scales.
Yeah but it was more of a choice of where he should of been. I don't think he should have went to a nightclub. Batman in a nightclub just seems too surreal to me. Burtons films always had brilliant locations practically made for Batman.
I actually liked the club for that reason. The environments are geared towards Batman's persona, but rather show, as said in Dark Knight,
that he has no jurisdiction or limits. I don't like Batman only lurking in the shady areas, I like the notion that wherever bad guys are, if he wants them, he'll find them and nothing's going to stand in his way.