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The PS3 dominates Europe except for in the UK where the 360 is the best selling console this Gen selling over 8 million units just over taking the wii.

https://metro.co.uk/2013/06/27/xbox-360-beats-wii-as-the-uks-best-selling-console-3858990/
And that link proves what? I have not seen a single spot where it shows dominate numbers. They only ever say its has outsold. In Japan its over 10 PS3 to 1 360, that's dominate. In Europe is always seems to come out around 8 ps3 to 6 360. That's not a dominate. So like I said if they held back the PS4 until next year they could end up losing a lot of sales over the holidays they they might not regain for years if ever. Japan is not going to buy the Xbox no matter that it came out before.
 
The PS4 should take over the United States as the number one game console - most gamers care about graphics and friends list above all else. PC nazis can die, but theirs is a niche market
 
I love it !! and the reward are the best graphics ever on video gaming.

I have to side with snake on this one. I love gaming on any platform but PC is by far the best. The modding community as well as graphics are leaps and bounds above even next gen consoles. I'm playing BF4 on PC at 2560*1440 maxed out with SLI'd 780's. If you were to compare graphics on my PC vs ps4 your jaw would drop. It's kind of like buying sideshow statues vs dc direct the difference you pay is WELL worth it.
 
I have to side with snake on this one. I love gaming on any platform but PC is by far the best. The modding community as well as graphics are leaps and bounds above even next gen consoles. I'm playing BF4 on PC at 2560*1440 maxed out with SLI'd 780's. If you were to compare graphics on my PC vs ps4 your jaw would drop. It's kind of like buying sideshow statues vs dc direct the difference you pay is WELL worth it.

wow this **** never gets old does it:dunno
 
I have to side with snake on this one. I love gaming on any platform but PC is by far the best. The modding community as well as graphics are leaps and bounds above even next gen consoles. I'm playing BF4 on PC at 2560*1440 maxed out with SLI'd 780's. If you were to compare graphics on my PC vs ps4 your jaw would drop. It's kind of like buying sideshow statues vs dc direct the difference you pay is WELL worth it.

Because obviously the only thing important about gaming is graphics and as such we should pay more for the game to look prettier even if it plays the same.
 
You don't HAVE to upgrade that often to "keep up"... it's just a preference.
I'm not that picky when it comes to graphics, I just want a steady frame rate.

Also PC gaming is on the rise... and I bet with the Steam Machines coming, it'll be getting a lot more popular again.

But back to the subject... anyone see those new screen shots of The Order 1886? AMAZING looking... every PS4 exclusive so far looks incredible.
 

lol, ok that was funny. Honestly, if MS and Sony were smart, they'd make their consoles to be way more modular and upgradeable. I know the Ps4 can replace a hdd, but would love more of a true PC format, but within the Console. So, I must be a small PC nazi deep down somewhere. Just prefer the comfort of a big tv and controller

Ok, where's that Steam box preorder again?
 
300 MB Day one patch for PS4

We wanted to shed some light on system software update version 1.50 for PS4, which will launch simultaneously with the system’s official North American launch on November 15th, 2013. By updating to system software version 1.50, you’ll be able to experience a variety of new features in addition to the basic functions of PS4.

The system software update 1.50 is approximately 300 MB, and will include the following features:

Remote Play
Users will be able to access PS4 titles displayed on their living room TVs and play them on a PS Vita system over Wi-Fi networks by using PS4 Link (Depending on network environment or titles, remote play performance may vary outside of the home). We anticipate that most PS4 titles will be playable on the PS Vita system through Remote Play. The latest PS Vita system software version, to be released soon, will be required to use PS4 Link.


Second Screen
Users can use the PS4 Link application for the PS Vita system, and PlayStation App for iPhone, iPad, and Android-based smartphones and tablets, to use these devices as second screens in supported titles. PlayStation App has the ability to enable users to interact with games with their mobiles devices. For example on The Playroom, a title pre-installed in all PS4 systems that requires PlayStation Camera, users can draw pictures on their mobile device screens and flick them towards the TV. The images then appear as a 3D object within the game.


Record, take screenshots, and upload gameplay effortlessly
The PS4 system provides dedicated, “always on” video encoding systems that enables seamless uploading of gameplay. Users can share their epic triumphs by simply hitting the Share button on DualShock 4, take screenshots or scan through the last 15 minutes of gameplay, tag it and return to the game—the video uploads as the user plays. At the PS4 system’s launch in North America, users will be able to share their images and videos with friends on Facebook and screenshots with followers on Twitter, though users will need to sign up for individual accounts to use Facebook and Twitter.


Broadcast and spectate gameplay
The PS4 system also enhances social spectating by enabling users to broadcast their gameplay in real-time to game fans around the globe, using Ustream and Twitch live internet streaming services (users will need to sign up for individual accounts to use Ustream and Twitch). There are two ways for users to view live broadcasts. First, the Live from PlayStation application on PS4 aggregates streams from all PlayStation users. Second, users can spectate friends’ PS4 gameplay from PCs, and applications such as Ustream, Twitch, and browsers, which are installed on their mobile devices. These applications can be easily started up via PlayStation App, and users can also use these applications to post comments to gameplay broadcasts. Furthermore, users with PlayStation Camera can stream camera images and microphone sounds along with their live gameplay broadcast.


Play as you download
This feature enables users to play supported digital titles as they are being downloaded. The time it takes to begin playing will vary depending on game data size and network environments, and not all titles will support this feature When a game is purchased, users can start playing after PS4 downloads a portion of the data, while the rest of the game is downloaded in the background during actual gameplay. Games may be downloaded in stand-by mode.


Multi log-in
A maximum of four users can log-in to a single PS4 system simultaneously. These players can use their own save data to play games, and also earn trophies on their own Sony Entertainment Network accounts even when playing a multiplayer game together on a single PS4 system.


Party (Voice chat)
By using the Mono Headset bundled with the PS4 system, users will be able to chat with up to eight friends enjoying different applications or games. Furthermore, users can use Party to chat between PS4 and PS Vita systems.


Face recognition and voice commands
Users with PlayStation Camera will be able to register their facial image onto their PS4 system, and login to their system using facial recognition instead of DualShock 4. Furthermore, users can use either the microphone of the Mono Head set connected to DualShock 4, or PlayStation Camera to navigate through the PS4 home screen (PlayStation Dynamic Menu) with voice commands to start up games and shutdown the system, among other features; please refer to PS4’s online manual for recognizable voice commands.


Background music player
Users can enjoy gameplay while listening to music in the background with Music Unlimited, a cloud-based digital music service. Users can also voice chat with friends while listening to music. Learn more about Music Unlimited here.


Online Multiplayer
PlayStation Plus members will be able to play PS4 titles online with other players via the network. PS Plus makes it easy for members to join available online multiplayer matches in a variety of ways, including the ability to easily join a game from a live stream broadcast or Party voice chats.


Blu-ray Disc and DVD player
Users can enjoy not only gaming on their PS4 system, but also Blu-ray and DVD video contents. When using for the first time, users must connect to the internet to activate this feature.


Some features will not be available at launch, such as “suspend/resume mode” which is a feature that keeps the PS4 system in a low power state and promptly takes users back to their game. We will provide additional information about system software update version 1.50 and features available at the PS4 system’s North America launch, and features that will be available after launch, in the near future.
 
IOS/Android Playstation App comes out on November 13th.

Launching for iOS and Android phones and tablets on November 13 in North America (22 in Europe), the free official PlayStation App adds almost as much functionality to the PlayStation 4 as the day one patch.

The PlayStation App is an interface to the PlayStation Network, tying together the Vita, PlayStation 3 and PlayStation 4 in a cacophony of notifications, game invitations and messaging. It's a direct link to the PlayStation website, which you could just visit using your phone or tablet's browser, but why? You can purchase content on the PlayStation Store, downloading it to your systems at your leisure.

In terms of PlayStation 4 specific features, the PlayStation App will let users' devices act as a limited remote for the system, waking it from and putting it to sleep, and acting as a keyboard for entering pesky download codes and credit card information. It's also what players will use to access second screen functionality, which a lot of people think is the way of the future but I think the Dreamcast already nailed with its VMU.

Finally, the PlayStation App will allow players to watch their friends uploaded or streaming gameplay videos, though it seems like all the app does is notify one that such video content exists, launching other apps to view the content.

Here's the official list of features coming in the app all new PlayStation owners with iOS or Android devices will be downloading November 13.

Directly access various PSN features and information

Users can access their own profile screen.

Users can access/compare their own and friends' Trophy accomplishments.

Exchange messages between PS4 systems, PlayStation 3 systems, PlayStation Vita systems, and mobile devices installed with PlayStation App.

Access and filter friend profiles.

Notify users about their friends' shared activities on "What's New".

Notify PS4 users when they receive any new notifications or game invitations. Users can also display their lists of game items.

Browse the official PlayStation website and access information

Users can access the PlayStation official website to browse through news, blogs and game information. The language and content of the website will depend on the country the user's Sony Entertainment Network account is registered.

PS4 Second Screen Feature

Users can install PlayStation App on to their mobile devices to use as a second screen in supported games. For example on THE PLAYROOM, a title pre-installed in all PS4 systems that requires PlayStation Camera, users can draw pictures on their mobile device screens and flick them towards the TV. The images then appear as a 3D object within the game.

Spectate other PS4 users' gameplay

When users' friends upload or begin live streaming their gameplay on PS4 systems, the friends' activities are displayed on "What's New" of the PlayStation App screen. When users tap on this notification, they can boot pre-installed applications, such as browsers, to spectate the uploaded gameplay. Users can also post comments on gameplay screenshots, footage and live streams.

Purchase game content on PlayStation Store

Users can purchase game content while away from home and download it directly onto their PS4, PS3, and PS Vita systems.

Use a mobile device as a simple remote to control the PS4 system

Once installed, users can use their PlayStation App to control their PS4 system as long as both devices have access to the same Wi-Fi access point. For example, users can switch their PS4 system to standby mode, startup their PS4 system from standby mode, and use their mobile phone as a keyboard for their PS4 system.
 
Review of the DS4:

With everything that a new console has to offer, the controller is one aspect that is the most fixed. While the rest of the system's features, UI and games evolve, the controller is unlikely to change in any major way. With that stated, the first thing to notice about the DS4 are the new triggers. While the feel for each trigger seems to allow a degree of precision greater that either the DS3 or the 360 controller, what is interesting is the shape of the triggers.

Gone are the fat blobs of the DS3 and in their place is a parabolic, flat piece of plastic. Basically, by positioning an index finger higher or lower on the trigger, the player can emphasize either just a digital "the trigger has been depressed" input or an analog amount of exact pressure, and this is all on about an in inch of trigger surface. This was most noticeable in 'Octodad: Deadliest Catch,' and the triggers reflect a truly refined design.


The overall shape of the controller feels distinct from either the DS3 or 360 controller. I regularly use both controllers without a grand preference, but the DS4 feels like it has a bigger grip than either older controller. In my first session, the left grip felt slightly awkward, and in my second session, the right grip felt a little awkward. The shoulder buttons have changed shape as well, but the controller's grip seems like it needs a few more hours to bake into for me. It never interfered with my play, but it seems like it may please larger hands.
The new concave analog sticks, much like the triggers, feel considerably more precise. They are taller and further apart compared with the DS3, and the tall, slim nature hearkens back just a little to the N64. The increased precision is a factor of tension as well as a decreased dead zone. After the second session, the 360 controller and DS3 felt squishy, if altogether familiar, by comparison.

The four face buttons were fine, if shorter than older analog DualShock designs. The PS button is smaller, and seems cheaper than the translucent DS3 version. The D-pad seems like a nice evolution from the DS3 and Vita, but none of the demos required its use. Likewise, the Option and Share buttons share the cheap feel of the PS button, but also were not required for use in the demos.

The touch pad felt great, with its clickable surface and texture bumps. Unfortunately, I could not find a use for it in any of the demo software. This functional omission is one of a series of omissions for the demonstration that are baffling. The controller was in a metal harness that threw off the weight and made the light bar easy to forget.

Aside from wishing that the software options made better use of the controller, my only real complaint is the over downgrade in plastics when compared with the DS3. This kind of gripe is normally reserved for car interiors, but from the secondary buttons to the two-tone shell to the analog stick material, most of the plastic surfaces look like temporary choices that became final. While unlikely to affect play, the cheap, downgraded looking plastics contrast with the upgraded feel.
 
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