I find this game conflicting as hell. On one hand - its one of the best Resident Evils of all time. But on the other, there's something a bit unsatisfying about it. Probably just unrealistic expectations, though those expectations we're based on what they did with the first remake. Its impressive how they melded the feeling/mood/story of RE2, with the system/gameplay of RE7 so well. Though I kind of miss the static camera angles but the switch to the over the shoulder of 4-6 works fine.
Where it starts to bug me is that it kind fails to do what made the REmake so noteworthy and special - which was make substantial additions to the existing game (along with the requisite graphic/gameplay updates). All the new puzzles and completely new areas of the Mansion. It even added new enemies with the crimson heads, the whole burning mechanic, defensive items, new story bits with character encounters, files building on lore introduced in later games, and the whole Lisa Trevor thing. This one however kind of straightforward remixes RE2 but doesn't really add anything entirely new of note beyond how Mr. X behaves (which I'm not 100% sure is an improvement). Theres change to what was already in RE2, rather than adding new things that weren't already there.The bringing forward stuff like defensive weapons is a great move, and the new weapons & customization is nice - but when it comes to all the new that REmake added there isn't really any comparison. The lack of any new story points, or lore in the files is a missed opportunity. If anything - its the omissions from RE2 that kind of stand out to me more. Like how there's next to no exploration of the city before making it to the RPD building. Or how there seems to be fewer puzzles (though the new sewer puzzle with the chess plugs was cool).
I don't know. Its really great and probably my 3rd or 4th favorite in the series - (and realistically, removed from nostalgia its probably the 2nd best behind the first remake) - but there's this faint twinge of slight disappointment I feel. It absolutely should be judged on its own merits but when your doing a remake thats damn near impossible to do. Also - a remake of RE3 would probably alleviate any qualms I had about there being so little exploration of the city before making it to the station. Though if they handle the Nemesis like they did Mr. X I'm not sure I could handle the stress.
Now someone needs to get cracking on some 1/6 figures of these guys. We need Leon, Claire, Hunk, Sherry & Ada stat (and while we're at it, 2nd versions of Leon & Claire in their classic OG costumes). If Hot Toys doesn't step the **** up I hope someone like Limtoys/Firejclawjack steps up to fill the void (though I'm guessing he's already super busy with the MGS & Red Dead 2 stuff currently in progress).
Edit: One 2nd though I'll definitely roll back the feelings that they didn't "add" anything. The sewer is so wildly different from what was in the original that it could absolutely be called a worthy addition. I kind of miss the original and wish they kept more parts of that (outside of the bridge) but its a very cool new part (and those weird new enemies there - though the loss of spiders is still a bummer). Really the whole post RPD half of the game is practically unrecognizable which is neat but also largely defeats the point of this being a remake. Plus the new designs for Leon and Clarie are pretty great as far as updates go. The old looks were very cool but also felt incredibly unrealistic which isn't necessarily a bad thing but these new ones keep the feel of those while also making them look like something people actually wear.