FSLAR
Super Freak
- Joined
- Sep 20, 2013
- Messages
- 6,324
- Reaction score
- 47
You saved me the trouble, ahaha. Thank youI remember this as if it were last week! Wait...[emoji38]
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It's the weirdest hard on you'll ever see in gaming. It's like they couldn't decide which RE to pay the most tribute to...first few chapters in Leon and Jake is RE2 and 3, maybe some 1 and 4, but wit with a lot of RE5 at its worst, then the latter half is purely RE5 at its even worst. Also Chris is just something else abominable.I'm glad you see what the rest of us did. RE6 is a landfill of nonsense. Less would of been more absolutely. The game should of just had a two character partner system like RE5 and only stayed in Tall Oaks. The whole game has a hard on for Raccoon City... what did they do? Give you 5% of that and the rest is stupid zombies with guns again. Not to mention, the utterly ******** Nemesis rip off.
The game was far too ambitious for its own good. Four whole long-*** campaigns? RE2 may have 4 scenarios, but they were mercifully short, consistent, varied enough and worked, and more importantly, that game was ambitious and worked, only missing the mark with a few things such as the zapping system. Each campaign in RE6 is more then the length it would take you to complete all 4 scenarios in RE2 and there was even re-use, such as Leon and Jake's shared Ushtank boss fight.