Resident Evil Customs Thread

Collector Freaks Forum

Help Support Collector Freaks Forum:

This site may earn a commission from merchant affiliate links, including eBay, Amazon, and others.
A couple, I can dig them out when I get home. Unfortunately, couldn't take any within the attraction. There are official photos though, and I'll post my story with them as well.

By the way, where are those Jill pics? :lol
 
P1030704.jpg


P1030705.jpg


P1030707.jpg


P1030706.jpg


1Entrance.jpg
 
Waited for 2 hours.
When our turn came up, we were stuck with another couple, and a married couple with 2 kids under 16 [Which the rules didn't allow so I don't know how they got in] while the group of Biohazard fans behind us had to wait even more. We were lead to the mini firing range, which looked like this:
P1030708.jpg


The way the guns worked were with flashes of light, sound effects, and actual recoil. As you can see, it also had a laser sight for more accurate aiming. I thought we would be able to carry these for the entire run through the Hospital, guess not.

Afterwards we had to wait on a bench for a few minutes for the crowd ahead of us to proceed further inside. The bin with R.P.D. S.T.A.R.S. vests were optional. I didn't take one; Decided to go with my current "Alt. Costume" =P
P1030710.jpg


We could hear zombie moans and screams in the distance, and my girlfriend (now wife) was becoming timid, kept telling me she was scared. I myself couldn't wait. This would be one of, if not the ONLY chance to experience a zombie outbreak scenario! Finally, a bloodied nurse invited us inside the lobby where she laid the ground rules such as no cameras, no shooting eachother with the mock guns, and no harming the zombies. Fair enough. I just wish I could've taken some more pics inside =(

The lobby had two fake metal walkways above, one of which was partly destroyed, the other with a corpse. The room was dim with candlelit chandeliers and the background music was "Macabre Hallway." I was constantly on guard, watching my surroundings even during the rule briefing.

Following the briefing was an armory room, where we watched a short film setting up the basis of what we were doing and why. It was somewhat akin to the PS1 RE1 intro :lol
2Armory.jpg
 
The whole time I was wondering when we would get the guns, especially since we were in an armory. After the video was a waiting area where you're broken up into your own intended teams. You get your picture taken with your choice of weapon and your choice of partner so you may choose to buy the photo when you finish.
0


Now for the tour. The order of rooms is a bit hazy, so I'll do the best I can. From here on out, it was really dark and I needed to adjust my eyes before moving forward. No guns, but I'm glad for that, as you wouldn't have a sense of safety and assurance and therefore less fear. I only had one scare during the whole ordeal, whereas my girlfriend was in fear the entire time. I loved every second of it! The dark, dim lit rooms. The timid walk down the halls thinking anything could bust out of the door to your left, right, behind or in front. The atmosphere was excellent, I felt like I was seeing the game through my very own eyes. The couple ahead of us as well as the married couple with the kids had already given up from the get go, and used the "emergency exit" to take their leave. Two hours waiting for nothing, psh. The signs at the beginning even said "Use the emergency exits if you cannot take the fear." Heh.

From what I can remember, it starts off with a dark hallway that leads into a small room. This was my first and only scare, as something loud pops on the ceiling. Don't know what it was supposed to be but it succeeded in breaking the silence and scaring the crap out of us. Next was another short hall that lead to a staircase. At the break of the staircase is a woman covering her face on the rail. Since it was so dark, it could've been a real woman so I proceeded with caution. Further up the stairs we walked into this room:
3Containment.jpg


The majority of the tour I held her hand and lead the way, but it was more like dragging her along the way since she was too scared to move the whole time. Near the exit a zombie jumped out from the top and scared my girlfriend stiff breaking our hold. I chuckled and grabbed her hand and proceeded out. I was basically holding onto her whole hand [since she was too scared/shaken to hold on] and she kept slipping therefore every once and awhile I had to stop just to readjust our hand grip. We then came across a TV screen with the number "4" on it.

It's all hazy as to which order was which after this, so I'll describe some of the rooms encountered. I think the next room was surgery. There was a bed with a blood-soaked curtain surrounding it as well as a figure inside with light emanating from the other side.Other rooms encountered were the morgue, complete with a body on the table with a missing head and blood all over the walls and the sink/tub. A hall with all kinds of weird things in jars as Crows perched above staring with lifeless eyes. A maze of lockers where a zombie chases you through. A patient room with an immobile zombie on a wheelchair [that made me chuckle a bit]. A long hall with broken lockers on the left, which was creepy since anything could have jumped out from one of them.

4Experiment.jpg


5Escape.jpg
 
One of the things that stood out the most was the long hall after descending a staircase. A zombie jumps from the shadows and chases you to the end of the hall. We ran to the end of the long hall, where there's a steel bar door at the end with a numerical padlock. The sign said "4 8 9" and I kept inputting those numbers to no avail. I was overcomplicating the overly simple solution to the lock. My girlfriend breaks her fear and enters "4" and we go through and close the door before the zombie reaches us. As we go through the boiler room, I hear the REmake save room music, knowing it must be some sort of break/safe haven.

6Vaccine.jpg


Instead we were greeted by a S.T.A.R.S. member who gives me the vaccine vial and tells me to meet the teammate at the end of the hall. We enter a bigger boiler room, where the "final battle" takes place. I place the vaccine into a holder thingy, and behold the guns lined up on the table. Now it would've kicked ass if we could've gotten a tyrant or some other RE creature, but we only got a few zombies. That's all good and ok with me, because we finally got to use some firearms! A rocket launcher, a shotgun, and 4 handguns [I wish I took the shotgun!]. Down the hall from whence we came, those Biohazard fanboys in line with us [that were left behind our group to wait their turn], all in S.T.A.R.S. vests, came running down the hall just in time to help us! We all start unloading into the zombies in front of us, and a couple times into the one to the side of us that shuffled from the lockers, then back to the few in front. One of the fanboys [the pudgy one], complete with tactical vest and gloves, takes the rocket launcher and proceeds to use it on one zombie (smoke, sound effects and everything). We were laughing our asses off. While everyone was focused on the front, I noticed the one behind us was still alive, so I pulled a RE3.5 Leon and turned around to take him out with a one arm shot.
7FinalBattle.jpg


When that was over with, the next room had another S.T.A.R.S. member, which showed us the exit. The exit was a trash room like the one in RE3 when Nemmy falls into the acid. I take it slowly until a zombie pops out from the shadows and chases all of us out the exit. The fanboys were disappointed that they got to wear the vests but didn't get to use the guns the entire way through. Either way, the attraction nailed the feel and atmosphere that is Resident Evil.

I really wish this attraction was open all the time, that way they could improve on it over time with creatures and different places to scare you from, keeping it fresh everytime. Later that night on the train when we were departing, the same three Biohazard fanboys just happened to be sitting across from us recounting the experience as we both acknowledged each other :lol

All the pics of the rooms inside the hospital were from the Fuji-Q Site. None of those rooms were that bright, they were dark and eerie as they should be in person!

P1030701.jpg
 
Last edited:
Man, feels longer than 4 1/2 years since I experienced that and wrote about it (largely copied and pasted from 2008) and was right before I found out I was headin' to Afghanistan.

Transferred CV Claire to the Alice body so I could use the Jill body for later. It's definitely better suited for Claire's body type, the vest fits snugly and the jeans barely fit around her butt :lol

IMG_0525.jpg


IMG_0524.jpg
 
Last edited:
Im always ever so jealous of that. love CV Claire!

I had a "mock" play around for a Steve figure earlier today. Used the TTM 18 figure with the Noland boots & pants and its great for an early build on Steve. The noland boots seem to be pretty low to the ground and the ttm body makes for a small torso. So the ttm18 and noland boots = smaller than the average figure in size. The noland pants work great too.

When i fully commit to it though im not sure what i will use for the head. I have had a look around a few times and its the only thing stopping me from committing
 
Last edited:
Thanks! :lol

I found a custom young John Connor head unpainted on eBay a few months back that I plan to use for Steve later on, but I'm no expert painter like Ski or Elvis. The closest head sculpt I could find that could pass for Steve is this one and I plan to paint the hair and use it as a placeholder:

Image.aspx
 
Damn thats actually closer than i found! Looks like a close enough fit for me. Ive seen thoes footy dudes too but never thought twice
 
DSCF2920.jpg


Got my Dragon Chris this morning. Hes better than i thought he would be body wise but i still am going to use a HT muscular body(when it comes) and Head(when i can afford!). So ive had a little play with him on a TTM-08 for now and popped my STARTS Chris's head on him to see what hes like in hand. (love it!)
 
That looks really good! You should give him the Glock 17 he came with since that's what he uses in the game.

Now that I'm nearing completion of the main heroes of RE, I've turned to trying to find zombies. I'm looking to get customs and "The Dead" ones, namely the doctor, the babysitter, the security guard, and hopefully the ever elusive Subject Zero. I do have one custom zombie right now, and I have two zombie dogs on the way.
 
That looks really good! You should give him the Glock 17 he came with since that's what he uses in the game.
Im holding off opening up the gun goodies until i get the figure itself complete. Then i will put him in the box, take him out and unveil the goodies for the first time! Yeah im a geek.
 
That's awesome looking Chris! I'm jealous. :) Hopefully when I get back home from my trip [Visiting California] all the things I purchased for my Claire finally arrived. Anyone from CA know any cool toy shops? LOL
 
Cool ____ what head are you using for Kenneth? Also do you happen to have any spare parts for sale ? Thanks

How's your Jill coming along? You still haven't posted pics lol

I'm gonna use the newly released, not yet arrived in stores KPA02 Kaustic Plastik Afro Head Sculpt. What parts you looking for?
 
I'll pm you . Ya the Jill still needs work done ima perfectionist so I want it the best I can get it . I'm sending the main parts of the outfit back so he can make them darker I don't wanna mess anything up with discoloring it or anything like that.
 
Back
Top