One of the things that stood out the most was the long hall after descending a staircase. A zombie jumps from the shadows and chases you to the end of the hall. We ran to the end of the long hall, where there's a steel bar door at the end with a numerical padlock. The sign said "4 8 9" and I kept inputting those numbers to no avail. I was overcomplicating the overly simple solution to the lock. My girlfriend breaks her fear and enters "4" and we go through and close the door before the zombie reaches us. As we go through the boiler room, I hear the REmake save room music, knowing it must be some sort of break/safe haven.
Instead we were greeted by a S.T.A.R.S. member who gives me the vaccine vial and tells me to meet the teammate at the end of the hall. We enter a bigger boiler room, where the "final battle" takes place. I place the vaccine into a holder thingy, and behold the guns lined up on the table. Now it would've kicked ass if we could've gotten a tyrant or some other RE creature, but we only got a few zombies. That's all good and ok with me, because we finally got to use some firearms! A rocket launcher, a shotgun, and 4 handguns [I wish I took the shotgun!]. Down the hall from whence we came, those Biohazard fanboys in line with us [that were left behind our group to wait their turn], all in S.T.A.R.S. vests, came running down the hall just in time to help us! We all start unloading into the zombies in front of us, and a couple times into the one to the side of us that shuffled from the lockers, then back to the few in front. One of the fanboys [the pudgy one], complete with tactical vest and gloves, takes the rocket launcher and proceeds to use it on one zombie (smoke, sound effects and everything). We were laughing our asses off. While everyone was focused on the front, I noticed the one behind us was still alive, so I pulled a RE3.5 Leon and turned around to take him out with a one arm shot.
When that was over with, the next room had another S.T.A.R.S. member, which showed us the exit. The exit was a trash room like the one in RE3 when Nemmy falls into the acid. I take it slowly until a zombie pops out from the shadows and chases all of us out the exit. The fanboys were disappointed that they got to wear the vests but didn't get to use the guns the entire way through. Either way, the attraction nailed the feel and atmosphere that is Resident Evil.
I really wish this attraction was open all the time, that way they could improve on it over time with creatures and different places to scare you from, keeping it fresh everytime. Later that night on the train when we were departing, the same three Biohazard fanboys just happened to be sitting across from us recounting the experience as we both acknowledged each other
All the pics of the rooms inside the hospital were from the Fuji-Q Site. None of those rooms were that bright, they were dark and eerie as they should be in person!