POV character. As other characters offer exposition, they are explaining some basic world building concepts to the audience/viewers, while under the guise of doing so for a "novice" player.
In short form TV, "B" and "C" type storylines either get cut or heavily truncated. "A" type storylines lose a lot of it's practical motive elements. In short, set up to payoff requirements means thinned down set up when you are fighting the clock for time. Common sense starts to go when you have to drive the plot forward no matter what, but this explains just about any zombie movie ever made.
I would not say this is an awful character. I would however say a fair criticism is that the character lacks any personal agency.
But that's not the worst thing in the world for the large segment of the audience that are very young. They don't have any personal agency as well. They can't miss what they don't have nor understand.
You are not the target demographic for this show.
What Paul Dini did with Batman The Animated Series spoiled everyone in terms of what kind of storytelling you could pull off surrounded by a lot of limitations in an animated format. But the world building around Gotham was far more robust. It doesn't perturb me that The West Wing wasn't more like House of Cards. Nor did it pull me back when Frank Underwood was nothing like Jed Bartlett.
Disney makes "product" first, and then entertainment second. I like Bad Batch, but the rough parts of it is usually about force feeding the "product" above all else mandate.
One way to look at it is that the parts of this new SW universe you don't like, allows the leg room to allow things like Andor to get made. I don't think I've ever watched a single episode of Northern Exposure. I could care less about that show. But it gave David Chase enough credibility to make The Sopranos, which was pretty ground breaking and still holds up very well even today.
The moral of the story is love the rare big win but embrace the little wins when there is literally no other choice.