Star Wars: The Old Republic MMORPG by Bioware

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I watched the 2h long Gamespot video and at one point it seemed the guy got to a bench where you could tweak/upgrade your weapons.

Can anyone elaborate on that? Is it nice and semi-involved or gimmicky?

Also, I downloaded the full client, I now just need the go ahead from Austin :)
 
I watched the 2h long Gamespot video and at one point it seemed the guy got to a bench where you could tweak/upgrade your weapons.

Can anyone elaborate on that? Is it nice and semi-involved or gimmicky?

Also, I downloaded the full client, I now just need the go ahead from Austin :)

it sounds like it's the enhancement station. they have them everywhere. you basically take components that boosted your weapon and have the option to add them to your newly obtained weapon. so for blasters, there's a color crystal that you could swap out for a different color. or another blaster might have 3 slots, one for you to put a color type, an accuracy boosting chip, etc. in from your older weps to make the new weapon overall better. that was my take on it. honestly, i hardly used it except to complete a quest.
 
Main: Sith Warrior- Juggernaut... Male human




Alt: BH adv class TBD. Zabrak Male
Alt 2 Jedi consular ADV CLASS TBD Male Species TBD
Alt 3 Smuggler ADV CLASS TBD female Species TBD
 
it sounds like it's the enhancement station. they have them everywhere. you basically take components that boosted your weapon and have the option to add them to your newly obtained weapon. so for blasters, there's a color crystal that you could swap out for a different color. or another blaster might have 3 slots, one for you to put a color type, an accuracy boosting chip, etc. in from your older weps to make the new weapon overall better. that was my take on it. honestly, i hardly used it except to complete a quest.

It's like the enhancement benches in the original KOTOR

Some armor has modifiable slots too, not just weapons. Enhances stats but not appearance.

That sounds like it could be a fun mildly involved distraction then.
Here's hoping they had an appearance slot for the armors.

I haven't actually tried Jedi yet, but the Sith are too straightforward evil, like naively evil. I actually felt the Smuggler had some better dark side options than some of the Sith.

Watching the 2h video that featured an Inquisitor I had that feeling a bit.
and frankly the same in other games.
Good tends toward "OH yes I'll help you and I'll be glad!"
Bad "no I won't help you and not only that but i'll kill you too!! haahaha!"
 
Yeah, Like I tried the Sith Warrior, and his responses weren't very good, they were all pretty much "All will bow before the power of my blade! I hate everyone!" type things (and that's before you're actually powerful).

But the smuggler dialog had better and more natural responses.
 
Yeah, Like I tried the Sith Warrior, and his responses weren't very good, they were all pretty much "All will bow before the power of my blade! I hate everyone!" type things (and that's before you're actually powerful).

But the smuggler dialog had better and more natural responses.

I can't imagine though, the mountain of work that it takes to record all those voices for 8 different classes that need to work for the length (months, years..) of an MMO.
And on top of that keep the voice actors engaged and the dialogue subtle and interesting...
 
I can't imagine though, the mountain of work that it takes to record all those voices for 8 different classes that need to work for the length (months, years..) of an MMO.
And on top of that keep the voice actors engaged and the dialogue subtle and interesting...

It honestly is like at least 8 full games of a regular Bioware RPG, with how much content there is.

Just because I don't like the dialog much for the Sith doesn't meant they're bad, I just enjoy some of the other classes better.

In any case, I think they have a different set of writers for each class story and lots of different voice actors, the amount of work wouldn't mean that there's likely to be poor story and dialog, that just means they spend more money and hire more people to work.
 
I can't imagine though, the mountain of work that it takes to record all those voices for 8 different classes that need to work for the length (months, years..) of an MMO.
And on top of that keep the voice actors engaged and the dialogue subtle and interesting...

8 classes plus 2 sexes...16 total voices & scripts to record in all :lecture

That's my biggest concern of a time sink regarding future expansions.
 
We'll get to the expansions later, let's not rush things :panic:

I just got my confirmation email and I can only start playing at 10am Saturday...
I really wanted to play Friday :monkey2
 
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