Mine arrived today also.
Been doing plenty of prep since the PO dropped so I could assemble an ep1 Walt straight away.
Started by getting a body with single jointed legs and decent details. Only problem was the upper body having a neck so did a transplant which actually worked out great as the top half appears it’ll be ideal for a Chester Bennington I’ve been intending to make for ages. So many tattoos to draw…
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This helped shorten the Walt body as well which was very much needed.
Those legs looked very pale and plasticky though so I painted them up and drew some hair on. Walt also needed a bit a chubbying up.
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Once the Topo set arrived, he also required some more upper body mass. More traps and gut.
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I ended up removing the arm pads and one circle of belly as I went way too buff.
The legs really shine in natural light imo.
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I wanted to use the Topo gun holding hand, which has a magnet fitted inside- so I just shoved a small screw in the wrist slot and it attaches to that great.
Wish Topo included a second left hand and another pair of glasses though.
The finished Tighty (Walter) Whiteys figure.
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Really happy with that.
The shoes and socks aren’t a perfect match so I may mod them further in future but, for now, they look more than good enough.
The actual Topo figure itself is better than expected. No need to swap the sculpt if you don’t have a custom already imo.
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Oh, my box was beaten to hell when it arrived- but I got a $10 reward on my scratch card from OSK so that makes up for it.
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