Re: Wonder Woman for late 2012
Trevor uses digital sculpt as a medium. It's only after that it's done, does he sculpt the statue.
Still say that you are BSing. Nowhere in this interview do I see the words digital sculpt. Taken from an interview with Trevor Grove here:
https://apsculpturestudio.squarespace.com/blog/2010/6/14/portrait-sculpting-with-trevor-grove.html
AP: How do you typically start a new portrait sculpting project?
TG: Well, my work tends to be on the smaller side so I like to work in hard wax. Depending on the scale of the piece I’m working on I like to pour a wax ‘buck’ as a basis for each portrait. Sometimes I’ll take a mold of a previous portrait that’s in the same scale and I’ll make a wax casting from it to begin sculpting with. I tend to just need something that’s got the right volume, it’s not important which head you’re starting off with.
I also do a lot of research into my subject before I start. That’s just to say I dig deep for LOTS of photo reference. I’m typically only doing likenesses when I’m hired to do a portrait and in order to do a really good likeness, I feel like you need tons of reference. It’s not good, in my opinion, to guess too much if you don’t have to. I try to find great profile shots, great front on shots, and every angle and every lighting condition you can find. I’ll typically have hundreds upon hundreds of photos that I refer to when doing portraits. It’s an arduous task to seek out that volume of reference, but it’s necessary for me. Along with searching the internet and books I’ll always take screen captures from DVD’s if it’s a movie character I’m sculpting.
From that point I just start carving into the wax. I have some simple loop tools, some basic dental spatulas, and some other metal tools that I heat over an alcohol torch and use for carving. As far as where I start within the face, it really varies. I just follow my gut while I study whatever reference I have. I just try to match what I’m seeing, really. I think it’s important to be extremely patient when it comes to portrait sculpting, though. There are usually about 2-3 points throughout the process where I feel like, “Oh, I’m getting close now!”, when in reality it’s quite off. You just have to be willing to stick it out and put in many many hours searching for the right features.