SOLIDSNAKE
Super Freak
Well the good thing is that the CE might be $20 by the end of summer.
yeaa ! I will pick it up for that much for sure.
Well the good thing is that the CE might be $20 by the end of summer.
[ame]https://youtu.be/6lGXDM3LGnk[/ame]According to one person familiar with the project who spoke to Kotaku under condition of anonymity, Gearbox outsourced the bulk of Colonial Marines (codenamed Pecan) to a studio called TimeGate, most recently responsible for the shooter Section 8 and its sequel. This comes on the heels of a massive Reddit post that's been making the rounds today from someone claiming to work at Gearbox. Although we can't confirm that the Reddit post is credible, everything we've heard from our source matches up.
The Redditor said TimeGate left the single-player campaign in "a pretty horrid state," and that last September after Borderlands 2 shipped, Gearbox was unhappy with what TimeGate had left them. Sega was already upset with Gearbox for asking for multiple extensions since the project launched in 2006, so Gearbox had to buckle down and release a game they knew wasn't going to be very good, the Redditor said.
The post on Reddit matches what our source has told us, but there's more. When TimeGate took over the project, our source said, they threw out most of what Gearbox had done beforehand. All of the art and design that Gearbox had produced during the previous four years was gone.
So from 2010 until late last year, while Gearbox was working on Borderlands 2 (internally codenamed "Willow 2"), TimeGate handled the bulk of development on Aliens. A small team at Gearbox helped out with multiplayer work, as explained by both our source and the Redditor, but TimeGate built the single-player campaign.
In late 2012, when Gearbox saw what TimeGate had done, most of their developers weren't interested in taking the game back, our source said. Gearbox's team was upset that their work had been thrown out, and they didn't want this to be a repeat of Duke Nukem Forever, a game that took over a decade to develop until it was finally finished by Gearbox and released in mid-2011 to tepid response.
But Gearbox had to finish the game, and according to our source, they had to throw out much of TimeGate's work and start from scratch. This lines up with what the Redditor claims.
People at Gearbox knew the bad reviews were coming, our source said. They knew that the game wasn't good.
We've reached out to Gearbox, but they would not comment on the record. However, in a recent interview with IGN, Gearbox head Randy Pitchford said that TimeGate handled development "probably about 20 or 25 percent of the total time," and that "if you take preproduction out of it, their effort's probably equivalent to ours. Now, it's not fair to take preproduction out of it, but that says a lot about how much horsepower those guys put into it."
Pitchford's statements also seem to match up with what we've heard.
We reached out to TimeGate this afternoon, but they have yet to get back to us.
Sachiel said:
Something like the Penumbra and Amnesia games?
Well, finished the SP Campaign. It's not horrible and people are over exaggerating like usual. It's not great either and there are definitely issues so if you're unsure it's probably best if you wait for a sale.
If you like the Marine campaigns in AVP-99, AVP2, and/or AVP-2010, you'll probably like this game. If not... well don't bother.
I have it for PC and while the graphics aren't "ZOMG NEXT GEN" and there are low res textures, not everything is and it still looks good and they got the atmosphere right. The story and plot are lame and just an excuse to get back on LV-426. The gameplay is fine. It isn't worse (the AI especially) than most shooters and I wasn't bored with it. The movement and weaponry feel nice.
I'm curious about what people want exactly (i.e. no vague feelings ) in an Aliens shooter.
And this...?
That's some weird, infected xeno that can only sense you when you are moving (not aiming). If it does sense you it rushes at you and explodes, killing you. You also have no weapons at all during this area and you run into more than one. It's a pretty creepy area and has some nice tension.
So glad someone made a video comparison like that, that really says it all. Gearbox credibility is smashed across the community now and it should be.