I still don’t quite understand why no company will do a female body without the neck so that the actual head sculpt can have the seamless neck attached. I personally can’t stand having the separate head and neck, a lot of collectors argue that they prefer it so they can have more articulation, but why are you collecting 1/6 anyway if your primary concern is articulation over realism?Necks and head/neck attachment & aesthetics are a big peeve of mine with Hot Toys.
However, if we're talking about maintaining articulation at the base of the head itself (as opposed to at the base of the neck), I don't know how seamless becomes a thing - not to mention the ever-present concerns about deterioration over time which, if it happened, would ultimately be a worse thing than a permanent visible joint.
I just wish Hot Toys put more effort into necks and making ball-joint heads as un-intrusive to the aesthetics as possible. I'd love to have a Henry Cavill Superman but I don't because I cannot stomach the hideous, stick-up-the-arse, giraffe-necked appearance of those figures.
They have a certain set of doll-bodies that they reuse over and over instead of tailoring each body to each character. Muscle-men characters all seem to get these undetailed skin-barrels for necks and with the head just haphazardly plopped on top of it - sculpts can be badly cut off to make them fit these standardized bull-necks in ways that are aesthetically bad, detrimental to a likeness and just generally unnatural looking - what I earlier described as the stick-up-the-arse appearance - when a person tenses up and pulls their chin into their neck. The aforementioned Cavill Supermen (BvS & Justice League anyway) and DX10 T-800 to me have always looked like they are doing this. I believe it happens when they hollow out the headsculpt too much behind the chin to fit it to the neck, making the face look too retracted in a profile view. And all this to say nothing of actual visible gaps between heads and necks, especially when turning a head or tilting it.
NECA does a better job on this - and I know that's because they don't use standardized doll-bodies - each body has to get special attention. The ball-joint heads on NECA's Dutch from Predator and Sarah Connor from Dark Fate come to mind as extremely well done aesthetically while being perfectly functional without exposing gaps. I feel like a high-end company specializing in realism should be able to give us the same and they all too often don't.
I am excited to see that EXO-6 will at least have different, accurate heights for their female figures which Hot Toys always seems to fail miserably at.