Media Batman: Arkham Knight

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Hot wheels does nice ones.


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So does Eaglemoss, but they're 1/43 scale.

I only think Hot Toys does...

In any case, the 89 Batmobile is my favorite. If I ever get enough space to display one, I'll have to track one down on Ebay.

After witnessing how Hot Toys treated the Arkham City license, I don't want them anywhere near Arkham Knight.
 
I don't mind that at all, if they give the option to the player, people WILL run over civilians with the batmobile :lol so much for being a hero.

Although I wouldn't mind saving one or two folks like you save political prisoners in AC.

Thats true :lol
 
After witnessing how Hot Toys treated the Arkham City license, I don't want them anywhere near Arkham Knight.

WB: We don't want you to have the license for AK due to how you treated AC.
HT: But why? We haven't done anything on AC yet!
WB: That's why.
 
What? Why would that put an end to speculation? They're hardly gonna say 'Oh yeah he's alive, he turns up at the end', are they? They want us to believe he's dead, so that's what they're saying....this is basic.

If he's not dead, it makes absolute perfect sense - the ending to AC is exceedingly ambiguous (Batman blacking out so we miss stuff, Clayface being around, Immortality Pit and all that - it's set up perfectly for him to be alive).

I'm not fussed either way, but it's common sense that someone saying he's dead doesn't mean anything.

I disagree, this is not a simple case of misdirection/ambiguity to throw people off of the possibility of Joker being alive somehow in the game. Sefton Hill basically admits how lame it would be if they were to cheapen the major ending of AC by bringing Joker back. He is coy about other things (giving almost zilch info on the Arkham Knight) and admits a misstep/idea they toyed with that got out of hand (the Harley false-positive pregnancy) yet he is still adamant and explicit that Joker is not back.

For all of those worried that the city will be lifeless without random innocent civilians/pedestrians, my understanding is that it will still be pretty full of people, like AC---but with even more criminals. They just wanted to eliminate lots of random innocent bystanders getting between Batman/the Batmobile and the criminals. The city probably won't feel anywhere near as lifeless as AO (or even AC) with so many more criminals and gangs around.
 
That does make me wonder, though; if there are criminals roaming the streets, can you hit them with your car?
 
That does make me wonder, though; if there are criminals roaming the streets, can you hit them with your car?

Driver 1&2 come to mind, they'll probably have a mechanism to jump out of the way so you'll probably never be able to hit them, just like when you fight on rooftops, crooks never fall over.
 
Driver 1&2 come to mind, they'll probably have a mechanism to jump out of the way so you'll probably never be able to hit them, just like when you fight on rooftops, crooks never fall over.

I've knocked people off roofs in AC. I even knocked someone in the water. :lol



 
I don't think I've ever KO'd someone off a roof before in AC, or even into the water. They usually flop to the ground :lol.
 
It's happened to me a few times, though I don't think it's supposed to.:lol

Also, I must say that I love the way Rocksteady did this. It seems like they learn from their mistakes in every sense of the word. Not just in terms of how they improve their games, but the marketing, as well. One of the things that I hated, when Arkham City was announced, was that it was announced a few months after Asylum, and then we didn't hear anything for like a year and a half. Don't get me wrong, it's been a long wait, but the way everything's going, it's perfect. They announce it three years later, on Batman's 75th anniversary, and, from the looks of things, it seems like they're pretty late in the development cycle; October's a pretty quick turn around for a March reveal.
 
WB: We don't want you to have the license for AK due to how you treated AC.
HT: But why? We haven't done anything on AC yet!
WB: That's why.

They don't care for VG license its their movie stuff people care for besides they haven't released their ironman’s yet and you know Cap is around the corner.
 
It's happened to me a few times, though I don't think it's supposed to.:lol

Also, I must say that I love the way Rocksteady did this. It seems like they learn from their mistakes in every sense of the word. Not just in terms of how they improve their games, but the marketing, as well. One of the things that I hated, when Arkham City was announced, was that it was announced a few months after Asylum, and then we didn't hear anything for like a year and a half. Don't get me wrong, it's been a long wait, but the way everything's going, it's perfect. They announce it three years later, on Batman's 75th anniversary, and, from the looks of things, it seems like they're pretty late in the development cycle; October's a pretty quick turn around for a March reveal.

I like the way the went about the announcement, too. I think Kevin Conroy spilled the beans about a new "Arkham" game on Twitter a while back, but it was pretty much by accident. Otherwise, it was a closely guarded secret. Can't wait for October.

They don't care for VG license its their movie stuff people care for besides they haven't released their ironman’s yet and you know Cap is around the corner.

Yeah, everything from Marvel will have a priority over the VGM line. Howard even mentioned about some new MGS figures. We probably wouldn't see those until 2017 :rotfl.
 
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