Media Batman: Arkham Knight

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His voice was off only when he interrogates the soldier, "ill break the other one". My issue is the HUD, it clutters the screen, I hope we can turn it off!


Suit looks badass
 
I thought the same wen I watched it this morning. What an atrocity of a suit, just call him Iron Bat already.

While the voice didn't really bother me all THAT much, the combat did. Enemy AI is as dumb as ever, and the whole evade, hit, hit, hit, hit, evade, hit, hit, X1000 hasn't changed AT ALL. It does actually look boring (the combat mechanics) without having actually played it. Why can't anyone make combat as fluid and intense as the Ninja Gaiden games (Itakagi's versions) anymore? Where enemies do actually want to kill you.

It still looks stellar, still a day one purchase, don't get me wrong. We aren't going to get a better Batman game and that's all that matters. But GOTY? Doubtful.

And yes, the Batmobile gameplay is incredible.

The combat is only one part of the game, there many other elements to it that as whole package I hope will make the game very enjoyable.
I remember when Arkham Asylum was about to come out, they had these kiosk setup in a walmart or target and you could play a demo of the game. The Demo was basically what we now know as a combat challenge. But basically it was just fighting wave after waves of thugs with just countering, punching, jumping etc. over and over. My first impression of AA, was that this game was going to SUCK , because I thought that is all this game was about... But how they integrated the combat, with the other aspects of the game made me happy that I was terribly wrong with my first assumption.
 
I thought the same wen I watched it this morning. What an atrocity of a suit, just call him Iron Bat already.

While the voice didn't really bother me all THAT much, the combat did. Enemy AI is as dumb as ever, and the whole evade, hit, hit, hit, hit, evade, hit, hit, X1000 hasn't changed AT ALL. It does actually look boring (the combat mechanics) without having actually played it. Why can't anyone make combat as fluid and intense as the Ninja Gaiden games (Itakagi's versions) anymore? Where enemies do actually want to kill you.

It still looks stellar, still a day one purchase, don't get me wrong. We aren't going to get a better Batman game and that's all that matters. But GOTY? Doubtful.

And yes, the Batmobile gameplay is incredible.

Yea, for a game that was built with only current gen in mind, it really didn't look all that amazing. But like Roc said, the whole package will probably be great. I personally think MGSV looks a lot better and made a lot more gameplay enhancements while retaining the essential mechanics of its predecessors. As of right now, that's my prediction for GOTY, but I don't think anything else really has a chance at being GOTY this year especially with Uncharted 4 being delayed besides these two games. Maybe the Witcher 3?
 
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I thought everything about it looked amazing. I'm not sure what, exactly, people want from the combat? Just totally trash the original mechanics that cemented the reputations of these games, and, possibly, ruin it for the sake of "it doesn't look hard enough based on these seven minutes of a game that probably takes over a dozen hours, of which only three minutes of the footage shown are of combat. I don't get why all the hate for the suit. I feel like the armor is nowhere near as busy as some people are making it out to be. It's far closer to comic Batman than the Nolan suit, and the only real armored parts that weren't in previous games are the torso and shoulders, but, even then, gray and black? Check. Mostly fabric? Check. Large Batsymbol front and center? Check and check.

There was nothing there that I didn't like. I'll agree that the VO was a little out of synch, in an instance or two, but that really doesn't bother me when they literally delay the game two more weeks upon showing the trailer. Also, Jonathan Banks as Commissioner Gordon is just...so much win.
 
While I don't think the Nolan suits were great, they were a lot more practical than the Arkham Knight suit which I can appreciate. To be honest, if it makes sense and the suit design was chosen for gameplay aspects of the game, then I'll be happy. But if that's just the design because RS thought it looked good and needed to modernize Batman's suit, I'll be disappointed.

The combat I think is fine, I just expected to be blown away. I'm sure it'll be fun as hell, and of course they probably haven't even shown a fraction of what we'll be able to pull off.

The VO is what's bothering me the most though. I've re watched the video like 3 times already, oddly enough, Conroy is the worst thing about it. Gordon and even the henchmen sound great, but his Batman really sounds weird at times.
 
Agreed that the voice over could have been better. But, it just seems like the editing was done poorly on some instances and it's not Conroy who's to blame for that. It goes without saying, we know from decades of his voice work, his Batman impersonation is unparallelled.

In any case, the combat doesn't have me worried. The normal enemies encountered are supposed to be typical street thugs, and not super-powered foes from a Ninja Gaiden game that someone mentioned before. Plus, why would The Batman have to fight for his life against that sort of lot? :lol :slap. But, I'm sure we'll see more enemy variants, just like there were Titan Henchmen in AA and AC.

I've grown more accustomed to the suit over time, but the armor pieces still don't look right. I would have preferred if they kept the Arkham City design and just slimmed down the character model a bit.

I'm still not sure why the Batmobile even has missiles, as it seems contrary to Batman's "One Rule" to even have that type of weaponry. But, it looks immensely fun to drive - kind of reminds me of Twisted Metal :monkey3.
 
I think the line delivery was just weird, rather than the line itself (for the "if you're lying, I'll break the other one" thing). My hope is that they recorded different takes and, maybe, the final version will sound different. I have no reason not to trust Rocksteady, though. Both Arkham City and Arkham Asylum were two of my favorite games of all time. As far as the suit goes, they actually said that the reason for it is because of the Batmobile; that he needed something a bit more heavy duty when he's getting launched out of a car at 80 MPH. That being said, though, we know skins are coming, since they announced that the collector's editions would come with a New 52 Batman skin, and, actually, they just announced that WB Play members will get an exclusive skin based on the Batman:Gotham Knight anime. It looks hilariously bad, though. Brace yourself. You're about to appreciate the Arkham Knight suit a whole lot more:

IMG_0230.png
 
I think the line delivery was just weird, rather than the line itself (for the "if you're lying, I'll break the other one" thing). My hope is that they recorded different takes and, maybe, the final version will sound different. I have no reason not to trust Rocksteady, though. Both Arkham City and Arkham Asylum were two of my favorite games of all time. As far as the suit goes, they actually said that the reason for it is because of the Batmobile; that he needed something a bit more heavy duty when he's getting launched out of a car at 80 MPH. That being said, though, we know skins are coming, since they announced that the collector's editions would come with a New 52 Batman skin, and, actually, they just announced that WB Play members will get an exclusive skin based on the Batman:Gotham Knight anime. It looks hilariously bad, though. Brace yourself. You're about to appreciate the Arkham Knight suit a whole lot more:

IMG_0230.png

Yikes! Haha

Well, that explanation is good enough for me then, I thought RS were just trying to modernize his suit. Either way the game looks great, and after watching it a few times I did notice the city is more lively than I previously thought. There seems to be some pedestrians running around and stuff.
 
Yikes! Haha

Well, that explanation is good enough for me then, I thought RS were just trying to modernize his suit. Either way the game looks great, and after watching it a few times I did notice the city is more lively than I previously thought. There seems to be some pedestrians running around and stuff.

I found the city to be very lively and vibrant myself. There was so much to look at and going on that I didn't know where to look. Thugs running around, fires, signage and lights everywhere. So much detail too. Cannot wait to explore that city!
 
Agreed that the voice over could have been better. But, it just seems like the editing was done poorly on some instances and it's not Conroy who's to blame for that. It goes without saying, we know from decades of his voice work, his Batman impersonation is unparallelled.

In any case, the combat doesn't have me worried. The normal enemies encountered are supposed to be typical street thugs, and not super-powered foes from a Ninja Gaiden game that someone mentioned before. Plus, why would The Batman have to fight for his life against that sort of lot? :lol :slap. But, I'm sure we'll see more enemy variants, just like there were Titan Henchmen in AA and AC.

I've grown more accustomed to the suit over time, but the armor pieces still don't look right. I would have preferred if they kept the Arkham City design and just slimmed down the character model a bit.

I'm still not sure why the Batmobile even has missiles, as it seems contrary to Batman's "One Rule" to even have that type of weaponry. But, it looks immensely fun to drive - kind of reminds me of Twisted Metal :monkey3.
I got a Bale vibe from the interrogation >__>

Also yeah, the combat's not that bad. It was meant to be simple...plus it's not the main focus of the game, one of them, but not what the game is based around. And you're right, these are just basic thugs. We're the ******* batman...they're not gonna stand up of course.

I would have liked the Arkham City/Asylum suit as well for consistency, but this suit still looks nice at times. Won't prefer it in the long run though, but I'll take it over AO's recolored Bale suit :lol

The batmobile always seems to have some sort of firepower...but missles is a bit too much, not surprising however
 
It's funny, I wasn't excited for the trailer cause I already expected it to be perfect :lol and it showed me just that, excellent gameplay.

This franchise just reached that point, and I no longer care about news cause I know the game will be perfect.

Unless it's news about Superman, that'll make me loose my **** again.
 
Ok so we all know this is a direct sequal to asylum and city so can someone please explian what's up with scarecrow? It's just been bugging me but he's like a totally new person in this game. In asylum he was bat**** crazy and now he is more lax and his voice is way lower. Just a thought I couldn't get over
 
A near death experience can mellow you out, man. You try seeing how much energy you've got after being attacked by a cannibalistic crocodile man.:lol
 

Eeeish, that is one ****** adaptation :lol it didn't look that bad in the anime.

batmangothamk.jpg


Oh, my bad, it did :lol the skin one actually looks better.

Plus, it's the wrong color, and it's supposed to have that funky design because it actually deflects bullets.

But yeah, I'm not gonna be using that skin.
 
A near death experience can mellow you out, man. You try seeing how much energy you've got after being attacked by a cannibalistic crocodile man.:lol

You think so? That's the only way I can think of him going all mellow on us. I mean in asylum scarecrow laughed and acting almost crazier than the joker now he is this soft spoken calm bad ass with a master plan. Maybe killer croc did some things to him to make him more serious. Or could it be a decoy like in origins? I hope not.

It just bugs me cuz compared to his asylum role he's like a whole different person who is calm and collected rather than a crazy lunatic on edge.
 
Ok so we all know this is a direct sequal to asylum and city so can someone please explian what's up with scarecrow? It's just been bugging me but he's like a totally new person in this game. In asylum he was bat**** crazy and now he is more lax and his voice is way lower. Just a thought I couldn't get over


I've always pictured Scarecrow as someone that is continually reinventing himself. He's not scary if he is the same thing over and over again. Changing his appearance, his voice, his tactic, etc keep him scary by being a different threat each time. Just how I take it anyway.
 
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