cokebabies
Super Freak
I loved when he gets on the tram and says how he hates the regenerating necromorphs because I was thinking the same thing.
haha and after the first Snow Beast encounter. "****ing... THING!"
I loved when he gets on the tram and says how he hates the regenerating necromorphs because I was thinking the same thing.
I have no issue with him talking. I enjoy the character expansion aspect, and agree that it needed to be done to improve the narrative. I just preferred it when he remained silent and let his body language do the talking. As a player, I felt more isolated and alone when he didn't speak and it improved the horror experience.
I have no issue with him talking. I enjoy the character expansion aspect, and agree that it needed to be done to improve the narrative. I just preferred it when he remained silent and let his body language do the talking. As a player, I felt more isolated and alone when he didn't speak and it improved the horror experience.
I agree with that. I think that was their aim with the first game and they did a good job at it. I remember reading an article in Game Informer about how Isaac was supposed to be an ordinary guy who gets stuck in this crazy situation. He's kind of evolved into an action hero at this point, but I feel like that's almost unavoidable with the type of game this is and if you want to keep the same protagonist throughout the series.
I know some were disappointed with Dead Space 3, but I loved it. I understand the complaints about it getting repetitive, but I felt like it was a breath of fresh air after Resident Evil 6 and I was captivated the whole time and beat it within a week. Resident Evil 6 took me about 3 months to finish because it was hard for me to get into it, and that's my favorite game franchise of all time.
I agree. I actually like both, because both fit their games. The more claustrophobic DS1 lent itself to the silent protagonist. But I don't think that could have sustained itself over the next two games.
I know some were disappointed with Dead Space 3, but I loved it. I understand the complaints about it getting repetitive, but I felt like it was a breath of fresh air after Resident Evil 6 and I was captivated the whole time and beat it within a week. Resident Evil 6 took me about 3 months to finish because it was hard for me to get into it, and that's my favorite game franchise of all time.
if you didnt do some of the side missions can you go back and do them by selecting to play the chapter again or how does it work? i missed 2 or 3 side missions and wanna complete them.
they shouldn't try to make it an action game. I like the creepy horror.
Load up the save that you'd like to do the optional missions on and it gives you a Chapter Select option. You can even choose for the game to place you at that given point. Tried it yesterday and worked perfectly.
I hear so many people saying this. How exactly did they turn it into an action game? Because Isaac has to fight off a couple of human enemies?
This game wasn't just run and gun the whole time, it retained a lot of the elements that made Dead Space 1 and 2 what they were. I personally loved it just as much as the previous 2.