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I stopped watching the show after Kevin Rose and Sarah Lane left (back when it was called The Screen Savers), and that was a long time ago.

The only thing worth watching on G4 nowadays (when E3 isn't ongoing) is X-Play, and that show isn't great by any means.

I'm not familiar with Olivia Munn, but I hope she gets paid a lot if she does crap like that on air -- scripted or not. Classy.

So, at one point in time, there was a different cast of people on G4? I never knew that the channel was around for so long :lol.

And yes, Olivia Munn does do some crazy stuff on TV. In fact, she probably needs to see a psychiatrist.
 
So, at one point in time, there was a different cast of people on G4? I never knew that the channel was around for so long :lol.

And yes, Olivia Munn does do some crazy stuff on TV. In fact, she probably needs to see a psychiatrist.

It use to be TechTV but was bought out a few years ago. It had much better programming then.
 
So, at one point in time, there was a different cast of people on G4? I never knew that the channel was around for so long :lol.

And yes, Olivia Munn does do some crazy stuff on TV. In fact, she probably needs to see a psychiatrist.

I was speaking specifically about the program Attack of the Show, which featured that clip of Olivia Munn throating that hot dog. The show essentially replaced The Screen Savers back in late 2005/early 06, if I remember right.
 
I was speaking specifically about the program Attack of the Show, which featured that clip of Olivia Munn throating that hot dog. The show essentially replaced The Screen Savers back in late 2005/early 06, if I remember right.

She has also taken a bath in a pool of mineral oil, and dived into a giant pie, whilst wearing nothing but a maid uniform. There were a few other antics as well...
 
The God of War 3 Demo definitely stole the Show
:rock

Oh HELLZ yeah! I loved during the God of War demonstration, when Kratos stabbed the Chimera in its eye with its own horns (the horns that Kratos ripped off!! :horror). GOW III looks more bloodier and so much more realistic than the previous two games in the series.
 
I'm re-watching today's coverage on G4 right now. Did you guys see the hands-on demo for "Wet"? I hope I'm not the only one who thought this REALLY looked good.
 
for me the best part that was showed in GOW3 was when Kratos sliced opened the gut of the horse beast (for get the name of it atm).
 
for me the best part that was showed in GOW3 was when Kratos sliced opened the gut of the horse beast (for get the name of it atm).

They're called Centaurs. They're half man, half horse.

god-of-war-artwork-centaur.jpg
 
The more I'm thinking about the MULTIPLATFORM MG Rising the more disapointed I am getting.
Kojima had to almost use the whole of the Blu-ray disc for MGS4, now he is limited to Xbox's disc space and so I guess he is making it for Xbox and then porting it over to the PS3.
My guess is, that it will be nowhere as deep as MGS4.
A new MGS game is great, but I think we need to lower our expectations, that goes for all platforms
 
for me the best part that was showed in GOW3 was when Kratos sliced opened the gut of the horse beast (for get the name of it atm).

This ia a new technology that they created for GOW 3.They call it zipper technolgy.According to producers "This is the application that allows enemies' skin to slice open realistically".Seriously I read it on UK Official Playstation Magazine.They say that only the power of PS3 can use it.So I expect it to be used very often.Imagine the gore.And the demo that was shown in E3 ends with Kratos ripping of with his bare hands the head of Helios (and he uses it later, something like Medousa's gaze).They didn't show that part (again UK Playstation Magazine)
 
Only the power of the PS3?

They done slicing before in many games, this wouldn't be any different. I haven't seen anything on PS3 that couldn't be done on Xbox 360. (and of course PC can definitely do better).
 
That' their words, not mine.Everyone has to sell their product.Let's see it in use first and then we judge.Also I believe when tey are refering to power they only compare with 360.PC technology evolves every 6 months, that's not their antagonist.
 
The more I'm thinking about the MULTIPLATFORM MG Rising the more disapointed I am getting.
Kojima had to almost use the whole of the Blu-ray disc for MGS4, now he is limited to Xbox's disc space and so I guess he is making it for Xbox and then porting it over to the PS3.
My guess is, that it will be nowhere as deep as MGS4.
A new MGS game is great, but I think we need to lower our expectations, that goes for all platforms

*sighs* where do I start...

mate, I don't mean to be disrespectful at all, and I respect your opinion but I have got some thoughts to share.

I don't think developing games for the Xbox 360, or playing games on the platform, equates to lowered expectations. Eurogamer, IGN and Gamepsot do peridiocal comparisons b/w the same IPs on both platforms; Digital Foundry also goes through pain-staking HD comparison details; most of the time the Xbox 360 iteration is the better one, other times both platforms achieve parity, and only in select instances does the PS3 run away a clear "winner".

They say the PS3 is harder to develop games for and is hasn't quite been harnessed, so if that's your argument it'll make sense that MGS: Rising might be compromised to achieve parity on both platforms, but you aren't saying that now, are you? you are saying -- or at least you imply from your post -- that space, not programming dexterity [or the lack of it], is what makes a good game a good game. I don't agree. :monkey3

For starters a lot of the space on the Blu-Ray disc [for MGS4] was for the cut-scenes, and you've gotta admit there were very, very many, very lenghty cut-scenes, some going well over the 30 minute mark :rolleyes: MGS4 had a movie : gameplay ratio of about 70:30, or more... as for Resistance, well I'm not quite sure why they needed 50GB for that game, I played it and loved it but nothing on there was stuff I hadn't experienced [or that couldn't be experienced] on DVD; Nothing on there necessarily required 50GB space [in my opinion], ditto Killzone 2, but of course a PS3 proponent will have 99 "facts" that he/she will use to prove me wrong :rolleyes:

Personally, I think the argument that more space equates to better games has since become a quaint one: just look at Crysis on the PC or Gears of War 2 on the 360. I don't think the PS3 has anything as good-looking as either of those games, and I was a PS3 owner till very recently so have played very many of the biggest games on the platform...

I'm not here to tell you that one platform is better than the other, that'll just be pretentious, plus choice is good, and is necessary for gaming. It'll be a terrible indutsry if we had one hardware/software vendor and no one else... no, what I'm trying to say is that space, or the lack of it, on a chosen medium,does not mean a lack of depth in video-games.

Then again, what do I know :monkey3
 
The more I'm thinking about the MULTIPLATFORM MG Rising the more disapointed I am getting.
Kojima had to almost use the whole of the Blu-ray disc for MGS4, now he is limited to Xbox's disc space and so I guess he is making it for Xbox and then porting it over to the PS3.
My guess is, that it will be nowhere as deep as MGS4.
A new MGS game is great, but I think we need to lower our expectations, that goes for all platforms

I don't think this game will be anything like the classic MGS play style we all want. Have the feeling it will be more like Tenchu.
 
*sighs* where do I start...

mate, I don't mean to be disrespectful at all, and I respect your opinion but I have got some thoughts to share.

I don't think developing games for the Xbox 360, or playing games on the platform, equates to lowered expectations. Eurogamer, IGN and Gamepsot do peridiocal comparisons b/w the same IPs on both platforms; Digital Foundry also goes through pain-staking HD comparison details; most of the time the Xbox 360 iteration is the better one, other times both platforms achieve parity, and only in select instances does the PS3 run away a clear "winner".

They say the PS3 is harder to develop games for and is hasn't quite been harnessed, so if that's your argument it'll make sense that MGS: Rising might be compromised to achieve parity on both platforms, but you aren't saying that now, are you? you are saying -- or at least you imply from your post -- that space, not programming dexterity [or the lack of it], is what makes a good game a good game. I don't agree. :monkey3

For starters a lot of the space on the Blu-Ray disc [for MGS4] was for the cut-scenes, and you've gotta admit there were very, very many, very lenghty cut-scenes, some going well over the 30 minute mark :rolleyes: MGS4 had a movie : gameplay ratio of about 70:30, or more... as for Resistance, well I'm not quite sure why they needed 50GB for that game, I played it and loved it but nothing on there was stuff I hadn't experienced [or that couldn't be experienced] on DVD; Nothing on there necessarily required 50GB space [in my opinion], ditto Killzone 2, but of course a PS3 proponent will have 99 "facts" that he/she will use to prove me wrong :rolleyes:

Personally, I think the argument that more space equates to better games has since become a quaint one: just look at Crysis on the PC or Gears of War 2 on the 360. I don't think the PS3 has anything as good-looking as either of those games, and I was a PS3 owner till very recently so have played very many of the biggest games on the platform...

I'm not here to tell you that one platform is better than the other, that'll just be pretentious, plus choice is good, and is necessary for gaming. It'll be a terrible indutsry if we had one hardware/software vendor and no one else... no, what I'm trying to say is that space, or the lack of it, on a chosen medium,does not mean a lack of depth in video-games.

Then again, what do I know :monkey3

All fair points, but lets bring up the cut scenes. MGS cut scenes are integral to the game. MGS fans don't find them a burden but instead look forward to see how the story will progress. As for Crysis on PC, it's only any good if it's on a top of the range machine. Gears of war 2 has great graphics but it still has a poor online multiplay, hence a lot people have gone back to 1 and IMO MGS4 beats it by a mile graphically, taking nothing away from gears, but Res4 looks better than that game. My main point though was data storage on a disc. Microsoft have to face facts that soon one disc is just not going to enough.
 
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