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new avatar clothes to suit Lonnie & peeps from the lone star state :lol

....and no nick, you can't get a pink hat :lol

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I might be on later. It's the night before my wedding, and I wanna do something I won't likely have time to do after tomorrow. :lol
 
Gears of War 2 TU3 and New Maps Dated (More Achievements Confirmed)
Written Friday, March 13, 2009 by Alan Pettit

Gears of War Title Update 3 will be applied March 24th. It will include the following:

* New experience-based ranking system: The new system gives you 100 levels of player experience, gained through scoring in Public matches. The game still uses TrueSkill to set up the most competitive matches possible, but skill ranks are now hidden. Players who quit matches early see their experience docked as a penalty.
* Public Match autobalancing: Bots now automatically join a Public Match to fill any slots left vacant by players who quit early or disconnect.
* Improvements: You get region preference for matchmaking, improved standby detection, playlist optimization, plus nine new achievements—six of which require the Snowblind Map Pack—worth a total of 250 points.
* Exploit fixes: Title Update 3 eliminates the ability to mantle greater distances by swapping weapons during cover slide and to melee attack through walls while holding an enemy weapon, plus adding many more fixes.
* General fixes: These include more reliable chainsaw interruption detection, improved headshot detection for certain character model heads, improved flag AI in Submission games, plus other fixes.
* Balancing: Title Update 3 makes changes to Subway weapon spawns for greater balance, reductions to smoke-grenade stun duration, an increase to the forward angle that triggers chainsaw duels, and several other balance revisions.

The nine new achievements are as follows (the first three can be earned by anyone, the last six require the Snowblind Map Pack) and will bring the Gears of War 2 total to the odd 1425:

* "Rookie Gear" (10 points): Earn enough multiplayer experience to reach level 5 (Public only).
* "Seasoned Gear" (20 points): Earn enough multiplayer experience to reach level 15 (Public only).
* "Battle-Tested Gear" (30 points): Earn enough multiplayer experience to reach level 25 (Public only).
* "Battle-Hardened Gear" (50 points): Reach level 50 and play a match on each of the four Snowblind Map Pack maps (Public only).
* "Veteran Gear" (75 points): Reach level 100 and win a match on each of the four Snowblind Map Pack maps (Public only).
* "Never Eat Red Snow" (20 points): Complete waves 1 through 10 on all Snowblind Map Pack maps in Horde (any difficulty).
* "Icy Dead People" (25 points): Complete waves 1 through 50 on any Snowblind Map Pack map in Horde (any difficulty).
* "Frigid Body Dynamics" (5 points): Play a multiplayer match on each of the four Snowblind Map Pack maps (any mode).
* "The Weather Outside Is Lethal" (15 points): Win a multiplayer match on each of the four Snowblind Map Pack maps (any mode).

The second map pack titled "Snowblind" will include the following and arrive one week later on March 31st. No price has been set, but assume 800MSP like the Combustible pack.

* Grind Yard, a massive industrial complex with low bunkers and high sniping positions.
* Under Hill, which takes players through snowbound tunnels and beyond.
* Courtyard, a wide-open battle royale.
* Fuel Depot, a Gears 1 remake, back with a blast of winter courtesy of Mother Nature, aka Epic Games.

Judging by the point add-on progression, I am inclined to believe we will be seeing a third map pack before all is said and done. MP1 added 175 points, MP2 will add 250 and if you follow the progression, MP3 would add 325 to bring the grand total in line with Halo 3's 1750. This is of course just my speculation, but it sounds good, yeah?

Actually someone who posted in the comments made a good point (which is sadly a rare occasion). Back in February we reported about Gears writer Joshua Ortega letting slip that there would be Single Player DLC in the future sometime. Perhaps instead of a third map pack, the last 325 points will instead come from whatever SP DLC Epic has in store?

https://www.xbox360achievements.org/news/news-2365-Gears-of-War-2-TU3-and-New-Maps-Dated--More-Achievements-Confirmed-.html
 
Looks like you'll needto play a lot of public matches, but with the new ranking system it won't all be just about winning every match to get ranked. It's just based off how much public you play. I like the fixes and especially the one about improved lag detection although they don't say here what will be done about it exactly.

I would love to join some brothers for some public matches. There should be just enough of us left interested in this game to do it.
 
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Gears of War 2 TU3 and New Maps Dated (More Achievements Confirmed)
Written Friday, March 13, 2009 by Alan Pettit

Gears of War Title Update 3 will be applied March 24th. It will include the following:

* New experience-based ranking system: The new system gives you 100 levels of player experience, gained through scoring in Public matches. The game still uses TrueSkill to set up the most competitive matches possible, but skill ranks are now hidden. Players who quit matches early see their experience docked as a penalty.
* Public Match autobalancing: Bots now automatically join a Public Match to fill any slots left vacant by players who quit early or disconnect.
* Improvements: You get region preference for matchmaking, improved standby detection, playlist optimization, plus nine new achievements—six of which require the Snowblind Map Pack—worth a total of 250 points.
* Exploit fixes: Title Update 3 eliminates the ability to mantle greater distances by swapping weapons during cover slide and to melee attack through walls while holding an enemy weapon, plus adding many more fixes.
* General fixes: These include more reliable chainsaw interruption detection, improved headshot detection for certain character model heads, improved flag AI in Submission games, plus other fixes.
* Balancing: Title Update 3 makes changes to Subway weapon spawns for greater balance, reductions to smoke-grenade stun duration, an increase to the forward angle that triggers chainsaw duels, and several other balance revisions.

The nine new achievements are as follows (the first three can be earned by anyone, the last six require the Snowblind Map Pack) and will bring the Gears of War 2 total to the odd 1425:

* "Rookie Gear" (10 points): Earn enough multiplayer experience to reach level 5 (Public only).
* "Seasoned Gear" (20 points): Earn enough multiplayer experience to reach level 15 (Public only).
* "Battle-Tested Gear" (30 points): Earn enough multiplayer experience to reach level 25 (Public only).
* "Battle-Hardened Gear" (50 points): Reach level 50 and play a match on each of the four Snowblind Map Pack maps (Public only).
* "Veteran Gear" (75 points): Reach level 100 and win a match on each of the four Snowblind Map Pack maps (Public only).
* "Never Eat Red Snow" (20 points): Complete waves 1 through 10 on all Snowblind Map Pack maps in Horde (any difficulty).
* "Icy Dead People" (25 points): Complete waves 1 through 50 on any Snowblind Map Pack map in Horde (any difficulty).
* "Frigid Body Dynamics" (5 points): Play a multiplayer match on each of the four Snowblind Map Pack maps (any mode).
* "The Weather Outside Is Lethal" (15 points): Win a multiplayer match on each of the four Snowblind Map Pack maps (any mode).

The second map pack titled "Snowblind" will include the following and arrive one week later on March 31st. No price has been set, but assume 800MSP like the Combustible pack.

* Grind Yard, a massive industrial complex with low bunkers and high sniping positions.
* Under Hill, which takes players through snowbound tunnels and beyond.
* Courtyard, a wide-open battle royale.
* Fuel Depot, a Gears 1 remake, back with a blast of winter courtesy of Mother Nature, aka Epic Games...
I think it's awesome that EPIC is cranking out updates for this, I really love this game and hate that so many have walked away 'cause of it's issues.

FUEL DEPOT!!! :rock
 
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