Have to agree to disagree.
The "goggles" are people's level of "letting things slide" in my eyes. I barely let anything slide these days which is my own issue, and thus, I don't enjoy much anymore because so many things are just dialed in and decisions made for wrong reasons (to many fingers in the pie these days - again, you can count the amount of film auteurs left in the business on one hand).
I grew up in a time where the script was everything - yet barely anyone at the decision end of the business (except for the "dumb" creatives) care about scripts anymore. A lot of producers don't even read the script. It's all a clinical equation, and if the numbers "work" the project gets greenlit - even if the script is complete ass.
I guess I'm jealous of the "goggles." I wish I could look past things and let things slide, but I can't...
And so, to me, it was a **** show because it failed to evoke even 1/100th of the emotions the game did. Even at a basic storytelling level it was all over the place and full of - as you said - pitfalls.
But if people enjoyed it, that's great... I just can't see anyone giving a **** about this in 10 years time like they still do the game.