greygoose
Super Freak
Honestly, I think some here actually do think along those lines.
Thanks for clearing it up tho
Honestly, I think some here actually do think along those lines.
Lol, I couldn't imagine that elf workshop idea would being cost or time effective.
I was just saying a machine cannot independently paint these headsculpts.
I'm with you on that. There's not that many people in the world who are interested in paying $200 a piece for 12" man dolls; 3-5k seems like a sufficient number.I honestly think that HT makes about 3K-5K per run considering that many online stored run low or even out of stock weeks after their release...besides aren't their limited edition runs about 2.5K? maybe someone can clear that up?
The figures are not hand-painted, hence why everyone is so amazed at how awesome they are.
Again, no one outside of Hot Toys and their production facilities, and perhaps SSC, really knows what each run is (with the exception of certain lines that are specifically advertised as limited).
are u sure about this? Because I compared my hot toys Berserker to others and I can tell the diff. in paint apps. I'm pretty sure all the Predators are hand painted.
Again, they're not "hand painted" in the sense that someone is painting these with a brush.
These are all done with airbrushes and cut outs for whatever particular part needs painting.
I was wondering did ht get hit In the earthquake and stuff ?
Dude HT is in HK!
Again, they're not "hand painted" in the sense that someone is painting these with a brush.
These are all done with airbrushes and cut outs for whatever particular part needs painting.
To my knowledge they are all hand painted in stages using various techniques including fine dry brushing to airbrushing etc. You don't get the amazing detail Hot Toys is world famous for by using stencils and airbrushing alone. Artists make these, not sweatshop workers.
Just the making of the Trackers Predator Skull
and Berserker
Link to his channel with all the videos https://www.youtube.com/user/josephfigure#p/u
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