HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs & Pics

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Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - Batman/Bruce Wayne Full specs and

SO......sell the star wars sideshow figs or what?
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - Batman/Bruce Wayne Full specs and

Sell all sideshow sixth scale stuff (leave one clone trooper) and convert to Hot Toys figures :lol

There was a scene in the movie (not really a spoiler) in which Bruce walks around in the suit without the cowl on. It looked pretty awesome there. It added a lot of bulk to Bale, you could tell. I mean, when he has the cowl on, it's seamless, and you think, that's Batman. But seeing Bruce walking around with the armor on sans cowl was a surprise.

Youre right! It just hit me now, that scene was worth a look :D i'll pay more attention in my third viewing :yess:
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - Batman/Bruce Wayne Full specs and

Anyone have any idea why

The sticky-bomb gun is included in this? It wasn't in the film unless I somehow missed it. I don't mind if they were including it to encompass the TDK gadgets also...except if that was the point then it should also have the backpack and the sonar head.
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - Batman/Bruce Wayne Full specs and

Probably just HT being lazy and including things they've already made to give the figure 'value.' Its basically a TDK/TDKR combo figure. It can be used for both films given on what they packed him with.
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - Batman/Bruce Wayne Full specs and

Probably just HT being lazy and including things they've already made to give the figure 'value.' Its basically a TDK/TDKR combo figure. It can be used for both films given on what they packed him with.

I'm thinking that's most likely the reason for the "untucked" gloves.
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - Batman/Bruce Wayne Full specs and

But either way, the sticky bomb gun is pointless without the backpack.
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - Batman/Bruce Wayne Full specs and

He uses it at the end of TDK in the Pruitt Building. Doesn't have his backback there. Though he does use the Sonar. :monkey5
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - Batman/Bruce Wayne Full specs and

Well, but then he needs Sonar.
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - Batman/Bruce Wayne Full specs and

YIKES! i think I almost saw a spoiler-ish comment. will ignore thread until after my first viewing. laterz!
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - Batman/Bruce Wayne Full specs and

Some people are crazy with what they consider spoilers... knowing what weapon and what kind of underwear a character wears in the movie isn't going to ruin the experience.
 
Some people are crazy with what they consider spoilers... knowing what weapon and what kind of underwear a character wears in the movie isn't going to ruin the experience.

Lmoa underwear, don't mention that they updated the DC logo that's a spoiler as well. Great movie bring on this HT
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - Batman/Bruce Wayne Full specs and

Honestly, the sonar head/backpack might've made a good EX.
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - Batman/Bruce Wayne Full specs and

Does anyone think the cape is removable and the backpack will be comparable with this figure? I'm hoping to pick up that and the sonar head in the hopes they will both work.

Definitely should. Batman's suit did not change shape and the cape is attached in the same way as in DX02, so the back pack should work with the dx12.

I missed out on the DX02 when it came out so I want to make a hybrid of dx12 and dx02. I already ordered:

- the back pack
- custom short velvet cape
- empty cowl

I would have also ordered the sonar head to complete the hybrid but I don't want to have that giraffe neck so I skipped it.

Try being at your computer chair to see the video with your own eyes :dunno

That's not the same. Its like saying "Oh you want to meet Christian Bale? Just look at pictures of him on Google"
 
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Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - Batman/Bruce Wayne Full specs and

Anyone have any idea why

The sticky-bomb gun is included in this? It wasn't in the film unless I somehow missed it. I don't mind if they were including it to encompass the TDK gadgets also...except if that was the point then it should also have the backpack and the sonar head.

It looks like you can actually pose this ones arms! :lol So i'm happy it's in there.
 
Definitely should. Batman's suit did not change shape and the cape is attached in the same way as in DX02, so the back pack should work with the dx12.

I missed out on the DX02 when it came out so I want to make a hybrid of dx12 and dx02. I already ordered:

- the back pack
- custom short velvet cape
- empty cowl

I would have also ordered the sonar head to complete the hybrid but I don't want to have that giraffe neck so I skipped it.



That's not the same. Its like saying "Oh you want to meet Christian Bale? Just look at pictures of him on Google"

Cool. Thanks for the info. Now I just need to start looking for those pieces.
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - Batman/Bruce Wayne Full specs and

Why does the stickey bomb gun come with this figure?

He doesn't use it in the film.

He does use the grapnel gun
to save one of the hostages off one of the bikes

He does use the mini mines
Gives one to Blake to destroy the debris in the tunnel

No Batarang used

However i would of liked to see HT include
those small Bat darts that he used to take out the mercenaries that were forcing Gordon and the others onto the ice

I really think HT Captured and aged Christan Bale with this figure .

As far as an EX piece
what woulda been sick is a half masked batman headsculpt after Bane smashes it off , i know its not shown but it would be sick
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - Batman/Bruce Wayne Full specs and

As far as an EX piece
what woulda been sick is a half masked batman headsculpt after Bane smashes it off , i know its not shown but it would be sick

Which is why I said that HT should include the other half of the mask with Bane so that we can put it on BW headsculpt from DX12.
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - Batman/Bruce Wayne Full specs and

Which is why I said that HT should include the other half of the mask with Bane so that we can put it on BW headsculpt from DX12.

This would never work. The cowl would just look weird on top of the BW head and his sculpted hair.
 
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