HT DX 2.0 TDK Joker - teaser image

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Real hair I do not believe is an option for this.especially what they have been doing with the layered sculpted hair.[thor,whiplash and abigail whistler].if anything we might get a combo of mostly sculpted hair and some real hair added in spots,but heath also had shorter hair in the interigation scene so it will work better with sculpted hair.
 
For me it's all about aesthetics. I don't know how Jack Sparrow is but most of the DX figures I own have blatantly obvious seams on the back of their heads. '89 Batman, while having the best PERS eyes on a figure has this garish panel on the back of his head. It's the ONLY critique I have against an other wise perfect figure. There's really no reason why it couldn't have been done like the DX 02 which probably has the best hidden access.


https://www.youtube.com/watch?v=GNmRHXnV-ao


Have you seen the upcoming DX 10 T-800? You can practically see inside the head, it's awful. Nicholson and Ledger, while not as bad aren't anything to write home about either.

Who cares if you can't see the back of the head while it's on display? A display is only part of the experience. Have you guys ever just, I don't know, admired a figure? Take it out and look at it? There's more to it than it's shelf life. That's like saying you'd only care if the clothes were tailored and cut from the front and wasn't complete on the back, sort of like a hospital gown. So you wouldn't care if your Batman or Joker had their ***** exposed on the back?

Oh, but nobody can see the back, who cares?

If it has to have PERS then I'm sure there's got to be a better way to access the feature without some robotic like panel on the back of the head.

PERS was a nice gimmick, it was fun in the beginning, but that's all it is, a gimmick. I could do without it. It's no better than old action figures I used to have where a giant button was sticking out of the figure's back to make it punch or kick. Not only did it look bad and throw off the realism of a figure, if it broke the whole figure would be ruined, just like PERS.

Excellent post Di. I don't like PERS either but I've learned to live with it, it isn't going anywhere. On a side note I think EB moving eyes system is a far superior design than PERS. Another thing HT jumped on that EB had first. But the thing is HT actually thought they were improving the design by making them a 'parallel sysytem', which actually weakened it. That's the reason they break. EB has a joystick for each eye. It's fun too because you can make them cross eyed if you like. :lol I used to do that with my DX01 but my PERS was broken. That's the only way it could be achieved.
 
I think that is why PERS is a superior system. Its far too easy to never get the eyes exactly right if they move independently from each other. PERS is more like how our eyes move anyway. The breakage is just a sad problem with anything that moves. I'll take a PERS system any day over individual eye movement. I can't think of many characters you'd want that for. Young Frankenstein Ygor perhaps? :lol
 
Cant wait to pick this one up. Missed the first release. Have to have it.
 
I think that is why PERS is a superior system. Its far too easy to never get the eyes exactly right if they move independently from each other. PERS is more like how our eyes move anyway. The breakage is just a sad problem with anything that moves. I'll take a PERS system any day over individual eye movement. I can't think of many characters you'd want that for. Young Frankenstein Ygor perhaps? :lol

It's really not hard at all to get the eyes even. At all.
 
For me it's all about aesthetics. I don't know how Jack Sparrow is but most of the DX figures I own have blatantly obvious seams on the back of their heads. '89 Batman, while having the best PERS eyes on a figure has this garish panel on the back of his head. It's the ONLY critique I have against an other wise perfect figure. There's really no reason why it couldn't have been done like the DX 02 which probably has the best hidden access.


https://www.youtube.com/watch?v=GNmRHXnV-ao


Have you seen the upcoming DX 10 T-800? You can practically see inside the head, it's awful. Nicholson and Ledger, while not as bad aren't anything to write home about either.

Who cares if you can't see the back of the head while it's on display? A display is only part of the experience. Have you guys ever just, I don't know, admired a figure? Take it out and look at it? There's more to it than it's shelf life. That's like saying you'd only care if the clothes were tailored and cut from the front and wasn't complete on the back, sort of like a hospital gown. So you wouldn't care if your Batman or Joker had their ***** exposed on the back?

Oh, but nobody can see the back, who cares?

If it has to have PERS then I'm sure there's got to be a better way to access the feature without some robotic like panel on the back of the head.

PERS was a nice gimmick, it was fun in the beginning, but that's all it is, a gimmick. I could do without it. It's no better than old action figures I used to have where a giant button was sticking out of the figure's back to make it punch or kick. Not only did it look bad and throw off the realism of a figure, if it broke the whole figure would be ruined, just like PERS.

I think you have some good points (mainly about the DX02/DX10), but the fact that you dont have or have experienced the DX Jack Sparrow (which is truly the best PERS experience I have had so far) makes it seem you havent really gotten a chance to appreciate what it can do to a figure. I have DX01,02,05,06,08 and 09) so Im pretty aware of how the PERS works and I really cant complain about any of them. Im actually very happy with them. More so than any of my other figures due to the added realism of the PERS and the multitude of different facial positions that you can achieve with PERS. A lot of my poses of my DX figures I have can only be achieved with them. Some of which my regular figures cant achieve.

Yes the older PERS models did break easily. But HT seem to have fixed that. No more problems there.

A person can still appreciate a figure on or off the shelf regardless of a small visible panel on the back of the head. I think the pros out weigh the minor con there. Sorry.

Arguing that "Oh well then the figures shouldnt have fully tailored clothes..." What??? I think a small removal panel in the back of the head is FAR FAR FAR FAR less noticeable than having a figure only dressed from the front. Thats really a stupid analogy. Im sorry.:dunno

As for the DX10 T-800 yes, that does look horrible, but also remember that it is a proto type, And Im very confident HT will fix that before the final release.

But it really boils down to each his/her own. Some people like myself love it. "Gimmicky" or not, I love it.
 
It's really not hard at all to get the eyes even. At all.
Funny enough, the eyes on my first DX-01 never matched up to begin with. Only when they broke and moved independently was I able to make the eyes point in the same direction. Like you say, it wasn't difficult to do. My DX-02 and Indy figures have eyes that are slightly off, as well.
 
I believe it was only the dx01 that had pers that broke easily,I have dx batman,jack sparrow and keaton batman and the ey3es are fine.a solution to the pers problem would be to buy a head from another sculpt ,I used my dx02 pers head and took out the pers and put them in my dx01 joker.I found the enterbay system is easier to use after a while the eyes start peeling off.I have a kato figure and he now only has half of his eye,I have to pose them up so it hides the part that's missing and the new god b.lee is made the same way.
 
I only had the DX-01 break, but they aren't always perfectly symmetrical. I guess that's the case with painted eyes too, though. My real issue with PERS is the larger problem it seems to have with affecting likenesses negatively (which seems to be the case about half the time).
 
No Rzeznikk, it wasn't a bad analogy. Your argument was that it doesn't matter how the back of the head looks because of how a figure is displayed.

So if it doesn't matter how it looks in the back, it doesn't matter how it looks in the back. Why give Joker buttons on the back of his coat, we can't see them. Why give Batman a second layer to his cape? We can't see it. Why sculpt details on his back, or on the bottoms of the boots if they can't be seen?

The seams, panels or what have you ruin the aesthetic of the headsculpt. That's my argument. If it was well hidden, like I guess CAPTAIN JACK SPARROW (even though I think removable FACES is a bit much and completely non-traditional) then I wouldn't have a problem. It's not though, hence this conversation.


I guess it comes down to personal preference. While PERS was fun in the beginning and is useful for characters like Batman, Joker and the like, I think it's run it's course. I could do without them. Before PERS Hot Toys' eyes were still just as "real". I want a well sculpted head, not one that can look around, blink, smile or talk.
 
Funny enough, the eyes on my first DX-01 never matched up to begin with. Only when they broke and moved independently was I able to make the eyes point in the same direction. Like you say, it wasn't difficult to do. My DX-02 and Indy figures have eyes that are slightly off, as well.


Exactly what I'm saying. :goodpost:
 
Before PERS Hot Toys' eyes were still just as "real".
I think the best evidence yet that painted eyes actually look better in some cases is the exclusive Luke Skywalker head. The BD PERS head looks a'aight, but the normal version is a miss. The Ex. accessory seems to be the same sculpt as the regular, modified to go inside Vader's helmet, with painted eyes, and the likeness is much better somehow.

Gimmicks are fine with me, until and unless they affect the high end aesthetics that drives my interest in collecting, particularly likeness. But it goes beyond that. Ghost Rider, for example, has translucent plastic flames on his head instead of painted flames so it can glow if you put a light behind him, and I think it cheapens the figure in some ways. Iron Man can light up or be left off, so it bothers me none, even though no one is going to turn those things on more than once or twice.
 
No Rzeznikk, it wasn't a bad analogy. Your argument was that it doesn't matter how the back of the head looks because of how a figure is displayed.

So if it doesn't matter how it looks in the back, it doesn't matter how it looks in the back. Why give Joker buttons on the back of his coat, we can't see them. Why give Batman a second layer to his cape? We can't see it. Why sculpt details on his back, or on the bottoms of the boots if they can't be seen?

The seams, panels or what have you ruin the aesthetic of the headsculpt. That's my argument. If it was well hidden, like I guess CAPTAIN JACK SPARROW (even though I think removable FACES is a bit much and completely non-traditional) then I wouldn't have a problem. It's not though, hence this conversation.


I guess it comes down to personal preference. While PERS was fun in the beginning and is useful for characters like Batman, Joker and the like, I think it's run it's course. I could do without them. Before PERS Hot Toys' eyes were still just as "real". I want a well sculpted head, not one that can look around, blink, smile or talk.

With Jack, its not really a removable face but two head sculpts with a separate hair/scarf that goes over top so there is no visible line what-so-ever.

As for the analogy, Its still a stupid one. You twisted my argument around to better suit yours which is not what I was getting at.

Who do you know that is going to display the DX09 with his head facing the viewer? I dont know any. :dunno

IMO, it really doesnt matter what the back of the head is going to look like since the majority of the time, you wont even see it.

Looking at it so far:
PERS
DX01-Terrible first attempt
DX02-Great way to hide the PERS, but a pain to move with the added stick.
DX03-Dunno.
DX04-Dunno, but I heard pretty good.
DX05-Not great, but not terrible since the hat covers it.
DX06-PERFECT No seem, easy access. No Breakage. Best PERS display so far.
DX07-Dunno
DX08-Better than the Indy, I think HT was counting on people to display him with the hat to cover the panel.
DX09-Most noticeable (from the back/side) out of the current DXs out now, But really not that big a deal since you cant see it from the front as most people will have it displayed.
DX10-Horrible Proto type.

So there you have it. I dont think PERS is as bad as people want to make it out to seem. Especially if you get a hold of the Jack Sparrow. Im telling you, it makes a world of difference!
 
I think the best evidence yet that painted eyes actually look better in some cases is the exclusive Luke Skywalker head. The BD PERS head looks a'aight, but the normal version is a miss. The Ex. accessory seems to be the same sculpt as the regular, modified to go inside Vader's helmet, with painted eyes, and the likeness is much better somehow.

Gimmicks are fine with me, until and unless they affect the high end aesthetics that drives my interest in collecting, particularly likeness. But it goes beyond that. Ghost Rider, for example, has translucent plastic flames on his head instead of painted flames so it can glow if you put a light behind him, and I think it cheapens the figure in some ways. Iron Man can light up or be left off, so it bothers me none, even though no one is going to turn those things on more than once or twice.


Yeah, Luke is probably the best example.

I don't know. PERS was fun initially but now I prefer the regular old, tired and true painted head sculpt. I'm not positive on what year it was but when these 1/6 companies started really detailing the eyes, especially with that nice gloss, that was good enough for me. I didn't really like it when some figures had the eyes painted looking in an extreme direction, case in point, a figure looking towards the left. PERS kind of remedied that but I still think I prefer static eyes. The head is a more solid piece and I just get a better sense of quality from it.

If I had to choose between regular or PERS, obviously I'd go with regular. Paint the eyes in a neutral position, unless you include an extra secondary head for like a Terminator, Batman or a character that you really focus on the eyes and I'm perfectly content.

Typically with these DX figures, I pose the eyes once (usually in some neutral position) and then never touch it again.
 
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