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Thanks for the comments guys! I actually need to address skin tone on a couple of other figures, as well, and this gave me some confidence that it's doable.

Nice touch up on Venkman. So where in Louisiana do you live? My wife is from there and I actually lived there for awhile too.
I live in Baton Rouge, though I lived south of New Orleans for most of my life. I was actually born in Alabama.

that Slimer is awesome.
The sculpt is phenomenal. I need to take some better pics, because I don't think the ones I've taken so far really do it justice.
 
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Thanks for the comments guys! I actually need to address skin tone on a couple of other figures, as well, and this gave me some confidence that it's doable.


I live in Baton Rouge, though I lived south of New Orleans for most of my life. I was actually born in Alabama.


The sculpt is phenomenal. I need to take some better pics, because I don't think the ones I've taken so far really do it justice.

Slimer has shipped! :yess:

You know i'll be snapping some pics. :lecture :hi5: :panic:
 
Thanks for the comments guys! I actually need to address skin tone on a couple of other figures, as well, and this gave me some confidence that it's doable.

It takes a bit of time to dial in on a skin tone that works, but once you do its like riding a bike :lecture
 
Another skin tone modification effort. My Hudson was a bit pale, and Hicks was actually very pink, so I heightened the skin color on one and reigned it in on the other.

DSC_0068_zps4e5a729f.jpg


The glossy hair needs to be fixed. . .was actually my first attempt at using "dullcote," which oddly had the opposite effect of making him shinier. It also took some of the paint off :lol clearly I was doing something wrong.
 
Now what the **** are we supposed to do???

I'm tempted to start weathering both those guys (so dirtier sculpts, damage on armor, etc.) but that would be a pretty big project and I'm not sure I want to go there yet. It would also open the door to making these guys more screen accurate in other ways, which has been an obsession for some.
 
Another skin tone modification effort. My Hudson was a bit pale, and Hicks was actually very pink, so I heightened the skin color on one and reigned it in on the other.

DSC_0068_zps4e5a729f.jpg


The glossy hair needs to be fixed. . .was actually my first attempt at using "dullcote," which oddly had the opposite effect of making him shinier. It also took some of the paint off :lol clearly I was doing something wrong.

Game over man:rotfl
Nice job on the repaints can you post a pic of hudson on his body?
Like the sculpt havnt seen it on a complete figure yet.

Don’t envy you taking all the armour off if you do repaint.
Results are worth it done right though.
What colours do you use for your skin tones?
 
I'll try to take some pics later. There are actually a handful by myself and others in the "building your Marines correctly. . ." thread if you search in the Alien/Robots section.

Re: skin tones, if I'm starting from scratch or trying to add more color, I put down a base coat that uses a mixture of brown, white, and a little red. The red is important because you use this to highlight areas of the face. Then, I put on a really watered down mixture of brown and white, with just a touch of black. By watering it down, you are able to create some subtle detailing that you can't do otherwise using a brush. I hit some areas heavier than others here, depending on the tone I'm going for, and the degree of red I want to retain in the face. I usually go very lightly on the inner ears, right below the neck, on the forehead, and fairly lightly in some areas around the cheeks and under the lips and eyes, which leaves more of a red hint. But again, it varies. I have tried to use reference material include photos and other sculpts I've got to get an idea of where to leave those reddish highlights.

It sounds simple enough, but the mixture is absolutely key, as is the extent to which your paint is watered down. Initially I used washes to highlight certain areas of the face as well (with Ash and Slimer), on the cheeks, under the nose, in some of the wrinkles, around the eyes, etc., but I haven't done that with these more recent ones, as I thought the skin tone came out a'aight without additional highlights.

With some figures, I think dark highlights around the eyes (which is a staple of some painters) works well, and with some, less so. This mimics how the eyes look in with shadows certain lighting, so if you do it right, it doesn't look like makeup or anything. I used black highlights on my Ash's eyes and think they work.
 
Thanks for the info on your method I will steal it;)
I use a base flesh tone with varying amounts of brown and or white.
Then go over with a wash of red and keep layering with the flesh tones until it looks right.
Bit hit and miss but will try yours and see how it goes;)
 
Yeah, give it a shot. It's all trial and error, so you may end up with a completely different process that works better for you. I've read other paint tutorials and I'm not sure any of them I've seen really do it the same way I do it, but. . .it works for me.


[ame]https://youtu.be/oIb9QUGjdIc[/ame]
 
Love it Kara, that sculptis really coming alive! I'm chomping at the bit to get started on Beetlejuice... but I've got one more coming and I'm trying to be smart and do them all at once :lol
 
Yeah, that's a good idea. Doing Rocco's sculpts early is always fun, because you usually don't have lots of other painted references and you just don't know how much life you might be able to breathe into them. I'm not sure what I want to do about eye position yet. . .what are you thinking of doing GB?
 
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