Adds:
Collectors enemy faction: Praetorian, Scion, Abomination, Trooper, and Captain.
Cerberus enemy: Dragoon.
Geth enemy: Drones.
Turian Havoc Soldier and Turian Ghost Infiltrator classes.
'Hazard' map types, adding the following hazard enhancements to maps: Acid, Lightening, Meltdowns, Sandstorms, Swarms and Whiteouts.
Weapons: Collector Assault Rifle, Sub-Machine Gun, and Sniper Rifle.
New upgrades.
'Challenges', think achievements, to multiplayer. Used to unlock titles and banners for your character profiles.
New “Hazard” Versions of Existing Maps
Wage war across six maps, featuring new environmental hazards and traps. A regular rotation of Firebases will be introduced to different hazards as they come under attack. Survive the onslaught of Acid, Lightening, Meltdowns, Sandstorms, Swarms and Whiteouts!
New Multiplayer Challenge Feature
Think you are the best soldier in the Alliance? Make sure to track your progress in the new “Challenges” database. Complete various multiplayer assignments and feats of strength to unlock titles and banners to display in-game, and then compare your progress against your friend. How does it work?
The “Challenges” database tracks various in-game statistics, such as your N7 Typhoon usage. To earn challenge points, you’ll need to complete mini-goals. For example, accumulate 140,000 points while using the Typhoon in multiplayer and you’ll be rewarded with 10 challenge points. What Can You Do With Challenge Points?
Challenge points are used to unlock cool in-game multiplayer bonuses, such as new titles and banners. Want other players to know that you’re a Council Operative? You can do that. Want to be the envy of your friends with a flashy new banner to display in the player lobby? You can do that, too! Challenge points lead to unlocks, and unlocks allow you to personalize your multiplayer experience. Now, you’ve got some work to do, Soldier!