J3D1_KN1GHT
Super Freak
That's one of the biggest things for me, it's still surprising me and even more so it still feels fresh.
I imagined it would be MUCH MUCH worse to be honest, when Ryan said something about the story "amounting to zero" I immediately thought: "**** no, it's all a dream, at the end I'm gonna ****ing wake up or something" thank god that wasn't the case..
inb4 tl;dr lmao
So 58 hours later I just finished it.
Yeah I loved it, ending and all. I won't fight anyone about it but yeah I have to say it.
I imagined it would be MUCH MUCH worse to be honest, when Ryan said something about the story "amounting to zero" I immediately thought: "**** no, it's all a dream, at the end I'm gonna ****ing wake up or something" thank god that wasn't the case.
The real ending, yeah I saw it coming from the beginning of the game, honest, from the moment they made me make my avatar to NOT use it, and then Ishmael saying "you're talking to yourself" I said: "yeah, that's Big Boss", but when they dropped the twist I couldn't help but to smile because the game makes you believe you're the real deal.
Loved the story, I will admit it took a while to drop bombs but I had no problem with the pacing, probably cause I was cranking tapes all day long so the story was always moving for me, and it's a huge story, as big as any other MGS', at the end there are like 3 hours of melodramatic cutscenes very ala MGS so yeah, it wasn't lacking in that department either, the gameplay is immaculate, visuals are fantastic too...
I think the graphics get frowned upon cause they actually look photo realistic at times, sure, some weird textures and dead plants but the world is huge and it looks real, anybody noticed in the prologue when you're crawling, you can actually see different sets of back muscles of Fake Boss contracting with each movement? **** the Unreal Engine
Themes are HUGE, my brain is barely tasting them at the moment, I'm gonna be thinking about them for a while.
I miss Quiet.
At least I have DD. Dogs before hoes.
The game did not feel incomplete at all to me, but it DID feel like (especially after watching the Kingdom of the flies) was like a piece of a much bigger thing, like Kojima had a sequel in mind.
So yeah, this felt like the MGS1 to MGS2. I really want more. I feel like playing it all over again right now.
It feels to me budget wasn't the issue here, just time. Konami abandoning ship, I guess it put a halt to Kojima's plans and he had to finish up with dignity and tie up this game with the rest of the franchise, and I think the nailed it, that end speech of BB telling Fake Boss (the player) how he was part of everything gave me feels, like many other scenes in the game, nothing short of its franchise name.
Because really, all that work into the FOX Engine for just one MGS and crappy PES games? Nah, Kojima had big plans for this.
Sorry for the long post, too much to dump and I left a lot out.
Not sure who else it would be tho. But it did bother me that Big Boss was throwing anything he could in a desperate attempt to get away from Quiet instead of just CQCing her ass to the ground like Venom was capable of doing later in the game.
I really do hope we get a Metal Gear Solid 6, or the Metal Gear Remakes, this game doesn’t feel like an ending the series unfortunately.
:^)
Fair enough, I should've said just AK instead of UE, UE is indeed more powerful. And it's also true FE took some downgrades for being cross-generational.Yup, I knew it...
In any case, Gaspar, the graphics get frowned on because it's cross-generational. Unreal Engine 4 has been around for a long time, but it still look much better than the Fox Engine, especially in PC. The Fox Engine =\= Photo realism. I'm playing both PC and console games, I know what I'm talking about.
... But i dont get why they didnt change the date and time of the Bike scene with ocelot as it takes roughly 4 hours after the escape.
Me too, at the very least we could get another game showing how Fake Boss becomes evil and how Mother-base is turned into Outer Heaven.
Then the MG remakes.
But we're not gonna get them, which is why Kojima tried to tie everything up with so many unanswered questions.
:^)
Fair enough, I should've said just AK instead of UE, UE is indeed more powerful. And it's also true FE took some downgrades for being cross-generational.
But the FE is aimed at photo-realism and it achieves it, can you tell me with a straight face PT doesn't look photo-realistic? In the case of MGSV it's particularly visible when you're landing, or just glaring at the overall landscape or in some man-made facility.
I'm not saying it looks photo-realistic the whole time, but it has its moments.
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