Starkiller
Super Freak
Metroid Prime was a first person adventure game...not first person shooter.
Metroid Prime was a first person adventure game...not first person shooter.
They don't make them. Hence, Metroid Prime was farmed out to Retro Studios. (I don't feel very literate tonight, so bear with me)
I don't think they handed Metroid over to Retro because Nintendo wanted an FPS, but I digress.
I thought your previous post insinuated that Japanese studios were bad at making shooter games.
Uhh the Metroid Prime trilogy wasn't in house and that was amazingggg.
So after playing for an hour and half last night I'm pretty disappointed.
I understand wanting to go in a different direction with making the game more linear and moving away from the exploration aspect but to take away scanning completely is craptastic. Scanning enemies, objects, data, environments that IS Metroid to me....
The gameplay so far is pretty boring. Just run into a room button mashing with no skill whatsoever and destroy everything in 3 seconds. Awesome.... Only thing that keeps me somewhat interested is the enemy specific melee attacks.
Morph ball doesn't have the traditional look or sound effect when dropping bombs.
Music is okay.
Backstory is awful and this is the exact opposite of what I expected Samus to be. I too always pictured her as being similiar to Ripley from the Alien franchise.
So far I give it a 5/10 and if you are a fan of the great Metroid Trilogy then you might want to either avoid this completely or rent it.
Indeed it was but i have played Super Metroid and loved it.
I guess what annoys me is that they added the FPS mode and the ability to scan but limited it so much it always seems like it was thrown in there to have some kind of continuity to the Prime series.
If this was an all out 3-D sidescroller mix I'd be all for it but they tried to combine both styles and IMO they failed from what I played.
I'm at the same point as you time-wise. I hear it really picks up, especially near the end. Stay tuned.
So after playing for an hour and half last night I'm pretty disappointed.
I understand wanting to go in a different direction with making the game more linear and moving away from the exploration aspect but to take away scanning completely is craptastic. Scanning enemies, objects, data, environments that IS Metroid to me....
The gameplay so far is pretty boring. Just run into a room button mashing with no skill whatsoever and destroy everything in 3 seconds. Awesome.... Only thing that keeps me somewhat interested is the enemy specific melee attacks.
Morph ball doesn't have the traditional look or sound effect when dropping bombs.
Music is okay.
Backstory is awful and this is the exact opposite of what I expected Samus to be. I too always pictured her as being similiar to Ripley from the Alien franchise.
So far I give it a 5/10 and if you are a fan of the great Metroid Trilogy then you might want to either avoid this completely or rent it.
Regardless of her many variations I love Samus, and this new metroid is still very metroid.
Playing this game and reading about the timeline and lure makes me want to go hunt down a copy of fusion, which I never got a chance to play.
Enter your email address to join: