- Joined
- Mar 13, 2010
- Messages
- 28,305
- Reaction score
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Your commitment to detail and making improvements is impressive, you Inspire others. Thank you my friend
Thank you.
This figure's been a hell of a rollercoaster ride! Wednesday's unboxing was a real low point, acting as the motivation to rescue MacReady and make something worthwhile of him, something I was happy to display.
I was happy with him, until magpie9 and xvsopx unlocked the potential for Mondo's jacket and pushed me to start over again.
I was happy again, until the nagging feeling finally got me to change the body to cure his limited stance and adjust his height. The tipping point was realising that the flight suit legs should be fuller and over the boots.
Didn't think the body swap would take that long, but then I didn't realise just how non-standard the Mondo body is, and how long it would take to cut the elastic in the hems of the flight suit. The elastic in one leg presented itself to be cut, which gave me the idea, but the elastic in the other leg didn't want to reveal itself. I had to unpick the stitching, which was laborious.
He's still not done yet. I don't think I'll weather the suit legs as I didn't notice them dirty in the movie - it wasn't exactly a dirty location. The thing that stands out to me are the bright green flamethrower straps.
They need to be more khaki:
And is the lower belt part of the flamethrower harness that Mondo missed off?
After the false starts nothing I did went to waste. The DID jacket, which was already spare, found a new home. I used the modified Mondo body on the figure I took the narrow should from.