NECA: Alien Movie Franchise Figures

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Tightening up some joints is on the agenda. Namely, the hip and abdomen joints. It's currently still in pieces in the primer stage, but I did some test fitting on the leg joints when I was adding the metal rod, and they all remained tight.

Cool, thanks!
 
Disassembled my Dog Alien for a repaint/repair. Tired of his legs going all floppy after a while, so I added some metal rod to both sections of lower leg. I was also surprised to find that the dome isn't rigid plastic. Once heated up, it's like a soft vinyl, so there's no worry of cracking it if anyone wants to remove it for a repaint.

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Wow, nice work at the disassembly! Do you have special method you use? I don't use tools and always disassemble by hand, but the barbell articulation pegs and hinge joints are pretty difficult to completely separate, and I'm afraid to damage the figure. And tricky parts like the shoulder pegs are always a pain for me because the peg is so deep in thick plastic and if they have a cut bicep, it wants to pop off and you are left with only a little nub to pull on to get it out of the shoulder.
 
Wow, nice work at the disassembly! Do you have special method you use? I don't use tools and always disassemble by hand, but the barbell articulation pegs and hinge joints are pretty difficult to completely separate, and I'm afraid to damage the figure. And tricky parts like the shoulder pegs are always a pain for me because the peg is so deep in thick plastic and if they have a cut bicep, it wants to pop off and you are left with only a little nub to pull on to get it out of the shoulder.

Damn I didn't realise just how long the Dog Alien's tail was.
 
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NECA ‏@NECA_TOYS 4m4 minutes ago

What do you think about a USCM arsenal accessory pack? Design in progress shown here. Let's Rock!! #facehuggerfriday
View attachment 298420


Absolutely bad-ass

Excellent accessory pack but agree with others that the shotgun should be replaced with something else. Maybe Cassie's head or a helmet or battle damaged armour piece.
 
Wow, nice work at the disassembly! Do you have special method you use? I don't use tools and always disassemble by hand, but the barbell articulation pegs and hinge joints are pretty difficult to completely separate, and I'm afraid to damage the figure. And tricky parts like the shoulder pegs are always a pain for me because the peg is so deep in thick plastic and if they have a cut bicep, it wants to pop off and you are left with only a little nub to pull on to get it out of the shoulder.

Lots of boiling water. For the most part, once boiled, the entire figure goes floppy, and you can pull out the joints and hinges no problem. The shoulder and hip pegs require some grip, so I just used some pliers. The shoulders need to come off first, as the left shoulder peg fits into the neck ring joint to hold the neck on. The hip joints actually peg together.

The ring joints in the lowest leg segments actually seem to not be barbells. Seems the bar running through the ring is actually part of the plastic, so I didn't force them. I assume the same of the wrist and elbow pegs. After that picture was taken I also popped off the bottom jaw section, and pulled out the inner jaw. The dome has two pegs in the front on either side, but once heated up they pop out no problem. There was a tiny dab of glue holding the dome to the forehead, but I gently ran a tiny flat head screwdriver under the dome and carefully pried it loose with no problems.

The head itself is actually two parts, upper and lower, but it's pretty tightly glued. You could probably get it apart with some patience, but I see no real reason to take it apart. The tail looks to be pegged to the torso as well, but it's pretty tight, and, again, I saw no real reason to remove it.
 
I joke about this, but with this new new accessory pack we really do need NECA to make a small Sulaco locker room diorama that comes with some foot lockers or small storage crates so we can have a cool place to store all these extra weapons and accessories. Maybe even include some benches so you can have the marines sit down while handling the pulse rifles and weapon caches.
 
Lots of boiling water. For the most part, once boiled, the entire figure goes floppy, and you can pull out the joints and hinges no problem. The shoulder and hip pegs require some grip, so I just used some pliers. The shoulders need to come off first, as the left shoulder peg fits into the neck ring joint to hold the neck on. The hip joints actually peg together.

The ring joints in the lowest leg segments actually seem to not be barbells. Seems the bar running through the ring is actually part of the plastic, so I didn't force them. I assume the same of the wrist and elbow pegs. After that picture was taken I also popped off the bottom jaw section, and pulled out the inner jaw. The dome has two pegs in the front on either side, but once heated up they pop out no problem. There was a tiny dab of glue holding the dome to the forehead, but I gently ran a tiny flat head screwdriver under the dome and carefully pried it loose with no problems.

The head itself is actually two parts, upper and lower, but it's pretty tightly glued. You could probably get it apart with some patience, but I see no real reason to take it apart. The tail looks to be pegged to the torso as well, but it's pretty tight, and, again, I saw no real reason to remove it.

This is awesome information. I need to bookmark this page... :hi5:
 
Randy said they've done a muzzle-flash for the pulse rifle, wasn't included in the photo for the accessory pack.

And it sounds like the pack isn't final - might be a good idea for people to get on twitter and say they'd really like a helmet in there...
 
Lots of boiling water. For the most part, once boiled, the entire figure goes floppy, and you can pull out the joints and hinges no problem. The shoulder and hip pegs require some grip, so I just used some pliers. The shoulders need to come off first, as the left shoulder peg fits into the neck ring joint to hold the neck on. The hip joints actually peg together.

The ring joints in the lowest leg segments actually seem to not be barbells. Seems the bar running through the ring is actually part of the plastic, so I didn't force them. I assume the same of the wrist and elbow pegs. After that picture was taken I also popped off the bottom jaw section, and pulled out the inner jaw. The dome has two pegs in the front on either side, but once heated up they pop out no problem. There was a tiny dab of glue holding the dome to the forehead, but I gently ran a tiny flat head screwdriver under the dome and carefully pried it loose with no problems.

The head itself is actually two parts, upper and lower, but it's pretty tightly glued. You could probably get it apart with some patience, but I see no real reason to take it apart. The tail looks to be pegged to the torso as well, but it's pretty tight, and, again, I saw no real reason to remove it.

Thanks for the info!

Yeah, I use a hair dryer to pop mine apart, so I'm probably not getting the necessary heat to get the plastic soft enough. I've fully taken apart the heads on the '79 and Warrior Aliens before, and if you grab it by the upper face area, the top part peels off pretty easily.

As far as the tail goes, I don't know about the Dog, but for '79 and Warrior the tail rubber is pretty much attached to the rubber hip overlay, and the wire seems to go into the plastic hip assembly. So unless you actually cut if off at the join point, when you try to pry or pull it off from the rear it pulls the tail off, but the wire remains embedded in.

Thanks again for the tips!
 
Randy said they've done a muzzle-flash for the pulse rifle, wasn't included in the photo for the accessory pack.

And it sounds like the pack isn't final - might be a good idea for people to get on twitter and say they'd really like a helmet in there...

Are you happy with it as is ? Or would you replace or add something else ? Me, I would like it if they replaced the shotgun with Cassie's head for Newt or maybe a few bullet riddled alien warrior heads.
 
Are you happy with it as is ? Or would you replace or add something else ? Me, I would like it if they replaced the shotgun with Cassie's head for Newt or maybe a few bullet riddled alien warrior heads.
I'd drop the shotgun and the second sentry and throw in the two different helmets (with and without covers), pistol holster, smartgun, motion tracker, grenade bandolier and lamp-pack instead. Even better would be to include a generic set of armour (no graffiti, stencilled names, stickers, padlocks, acid damage, bolo ties or other individualizations), but that might change the character of the set from "accessory pack" to "model kit supplies."
 
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I would certainly drop the shotgun and that seems to be a common opinion - it's too specific to Hicks and odds are anyone who buys this already has a shotgun or even multiples of it. The shotgun should definitely be replaced by a helmet. Not sure the knife and lamp are all that important either so maybe you could replace those with a second helmet aswell.

A USCM set like this should be about the customisers and I'm not sure they need more Hick's shotguns, knives and lamps?
 
I'd drop the shotgun and the second sentry and throw in the two different helmets (with and without covers), pistol holster, smartgun, motion tracker, grenade bandolier and lamp-pack instead. Even better would be to include a generic set of armour (no graffiti, stencilled names, stickers, padlocks, acid damage, bolo ties or other individualizations), but that might change the character of the set from "accessory pack" to "model kit supplies."

Sounds like a plan to me, for my opinion if they include smart gun, the mount arms would need to be added. From a sales point of view, only one sentry gun all but guaranties, two kit purchases for most.
 
I just read the back of Vasquez's packaging. I never knew her back story. She was quite the thug. I like her less. Let's rock, my ass.
 
Sounds like a plan to me, for my opinion if they include smart gun, the mount arms would need to be added. From a sales point of view, only one sentry gun all but guaranties, two kit purchases for most.
Indeed. :)

-Keep the shotgun and knife.
-No character or xeno heads (really?)
-Yes to a helmet(s)
-Add Smartgun (how isn't there one already?).
Pfft, if you need an extra shotgun, you can have one of mine. :p

I just read the back of Vasquez's packaging. I never knew her back story. She was quite the thug. I like her less. Let's rock, my ass.
You never noticed the gang tattoo?
 
got my Amanda Ripley and Isolation Alien today. love those two so much! paint on the alien is so beautiful, his devil legs need a proper stand to really walk like in the game, or he looks ridiculous. i ended up using HT waist grippers for my Neca aliens. Amanda is so detailed and easily posed into carefully walking pose, love the backpack.
 
I'm very tempted to get that Isolation Alien, but it would just open the NECA floodgates. Have to resist.

I'm currently in the process of resculpting the mouth area of my Dog Alien. The teeth on mine, aside from not being accurate to the movie in the least, were crooked, and had a nasty mold line on them, so while I have him stripped down and primed I'm fixing the problem before he gets a new coat of paint. I feel the canine is slightly too large as it is.

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Really love how the Sentry Gun is looking, but it looks huge....I'm thinking it should be about 2/3 the size NECA has shown, maybe even smaller.
 

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Saw the theatrical cut of Aliens again recently and boy did I miss all the SE scenes. After years of watching the SE the theatrical's pacing seemed so rushed.
 
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