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Cool info, to be honest I am a techno sloth, whcih means I always buy a generation behind. Everything is half price, there is loads more to choose from and that is cool with me. When I was a kid it was put the tape in, go out and play for half an hour then return to some **** awsome game.
 
Cool info, to be honest I am a techno sloth, whcih means I always buy a generation behind. Everything is half price, there is loads more to choose from and that is cool with me. When I was a kid it was put the tape in, go out and play for half an hour then return to some **** awsome game.

Yeah or return home and the thing has not loaded
Used to love DIZZY.
I still play on these as i have a huge retro collection.
Thinking about getting an Xbox original console with XBMC and coinops.
 
Rtype, defender, double dragon, used to have to catch a bus into the arcards to play those. My friend has wiered up his old pc with maim software so he has all the oldies. Guantlet, track and firld, NARC!

blimey how things have moved on.
 
Rtype, defender, double dragon, used to have to catch a bus into the arcards to play those. My friend has wiered up his old pc with maim software so he has all the oldies. Guantlet, track and firld, NARC!

blimey how things have moved on.

Those were the good old days though buddy.
Just had a go on Turok 2 and Body harvest.

I remember going into W H Smith and buying games for my Commadore 64
Dizzy and jet set willy
 
I hope that the PS4 allows for way better cooling down - the power source better be outside the console this time!!!!!

They need to start allowing for way better 'breathing' too within the actual physical box....
 
Forbes:

Is Sony Afraid Of Cloud Gaming?

Last summer Sony placed a big bet on cloud gaming with its purchase of GaiKai, an online-game streaming service for $380 million.

It was both a bold move and a bow to an inevitable future when video games will be streamed from the cloud to any device, just as Netflix streams movies and television shows today. While cloud gaming is only now starting to be offered to consumers, it will eventually grow big enough to threaten the market for consoles like the PlayStation.

In July Andrew House, president and group CEO of Sony Computer Entertainment, indicated that Sony would not sit around and wait for the console market to shrink. Instead, Sony would embrace cloud gaming. House promised “a world-class, cloud-streaming service that allows users to instantly enjoy a broad array of content ranging from immersive core games with rich graphics to casual content anytime, anywhere on a variety of interconnected devices.”

Last week’s launch of the PlayStation 4 revealed just how far Sony has backed away from that vision.


Visitors play Sony Computer Entertainment's game consoles A model at the Sony booth at the annual Tokyo Game Show in Chiba, suburban Tokyo, on September 20, 2012. (Image credit: AFP/Getty Images via @daylife)

Instead of integrating cloud gaming into the new console, a disruptive move that could have changed the dynamics of the game industry, Sony is using GaiKai’s technology to allow gamers to try a game for free before they buy it and to play a game while it downloads. Other features of the PS4 let a gamer stream a friend’s game and stream games that were made for earlier versions of the console.

These are nice capabilities, but they are not game changers. “It’s hard to see this indecision as anything but corporate cowardice,” Erik Sofge writes in Popular Mechanics.

Sony has reason to be afraid. During the quarter that ended in December, Sony’s gaming-related sales fell 15 percent to about $3 billion thanks to the lower hardware and software sales for the PlayStation 3. This is in line with broader industry declines.

According to market researcher NPD Group, sales for video game hardware fell 27 percent in 2012 to $4.04 billion, thanks to the popularity of games played on smartphones, tablets and social networks.

From the standpoint of margins, it’s not in the interest of Sony—or any other major player in the video game industry—to accelerate the move to cloud gaming. If the video game industry follows the movie industry in its transition to digital streaming, profits will take a hit as consumer behavior shifts to renting games from owning them.

But that perspective may be short sighted. According to Gadi Tirosh, a general partner with Jerusalem Venture Partners and a member of the board of directors of Playcast, a cloud gaming pioneer, cloud gaming does not attract the hard-core gamers that rush to buy the latest consoles and console games. “The people we cater to are what we call mid-core gamers,” Tirosh explained. Based on usage patterns, subscribers to Playcast’s gaming channel appear to be families who get more value out spending $10 to $15 a month to play 20 games on a publisher’s back list than they would buying two or three new titles a year for a console that cost between $300 and $400.

By shunning cloud gaming, the game industry could be missing out on an audience that is at least two or three times bigger than the current audience for consoles, which based on console sales is roughly 300 million.

Meanwhile, the shift in consumer behavior from renting to owning is likely to be slow. According to BTIG Group, consumer rental of home videos will outpace retail store sales for the first time since 2000 in 2013.

While the shift to cloud gaming will likely occur faster, it won’t happen overnight. Sony’s fear of cloud gaming may be a bigger risk to Sony than the streaming services themselves.
 
That's stupid, just because they aren't offering PS4 games as part of the streaming service doesn't mean they are backing away. For one, it would be stupid to do that because then there's no reason for people to buy a Playstation at all, and second--they know it's not the right time to go for the cloud for everthing, people don't have a fast enough connection for it. That's why games for the time being will still run off the console rather than the cloud. And it's not something they can't change in the future, it's possible that cloud gaming will become more reasonable during the lifetime of the PS4 and they can change. In any case, I think this is the last round of consoles, but it's still not time yet to get rid of them entirely.
 
Plus, that article seemed to have missed an important part of the Gaikai section of the conference, in which it was stated that a long term goal was for the system to be able to stream the entire library of PS1, PS2, and PS3 games, and, if that is a goal for older games, I find it hard to believe that there wouldn't be a streaming component to the Playstation 4 games.
 
My internet can't stream you tube without being slow
so i can't imagine how bad the games would be.

Also when i buy something i like an item in my hand and not some digital item.
 
I too like to have my items in hand. Some day those digital items will stop being supported or the consoles they are on may cease to function and thus be lost forever given time. But I'll always have a disk or a cartridge to pop in a working console and be able to play the game that way.

I loathe the idea of all digital.
 
Eventually that won't be the case, there's lots of ways console games can end up unplayable, and PC stuff is already losing games from 10 years ago that don't run on Windows 7.
 
Eventually that won't be the case, there's lots of ways console games can end up unplayable, and PC stuff is already losing games from 10 years ago that don't run on Windows 7.

Yeah but I'm still playing Atari 2600 games 36 years later but I can't see digital games having support that long.
 
Which games are you referring to?

Well Max Payne, Manhunt and a few others wont work on mine.

Hate the idea of all digital though, it feels like you didn't get anything for your money and knowing it can never be sold feels like you're being forced to have it, even if it isn't a case of getting your money back. I don't like deleting something I've paid for meaning I'll have that space taken up forever
 
Well Max Payne, Manhunt and a few others wont work on mine.

Hate the idea of all digital though, it feels like you didn't get anything for your money and knowing it can never be sold feels like you're being forced to have it, even if it isn't a case of getting your money back. I don't like deleting something I've paid for meaning I'll have that space taken up forever

Especially when it is £40.00/$60.00 for a game.
Also how long would a full game take to download?
1 day on crappy internet and say if it crashes half way through.

They have allready removed instructions from most games and now the boxes and the disc?
 
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