Brandoloneous
Super Freak
I just hate how easy it is, it holds your damn hand all throughout. Ugh.
I just hate how easy it is, it holds your damn hand all throughout. Ugh.
Strange, huh? All of us looking forward to it are let down, the one hating on it is defending it
I agree with most of what was said in the IGN article.
Regarding Chris:
"Though we’re thrilled to finally be able to move and shoot at the same time, this area doesn’t give us any sense of danger or suspense the way that RE5 did. You simply move from rooftop to rooftop, mindlessly capping both standard and mutated enemies."
Regarding Jake:
"When you do finally make it to the demo’s climactic showdown with the gigantic Ustanak in Jake’s section, you don’t really “fight” him. Rather, you lead him around the basement arena, luring him to each conveniently placed explosive red barrel so that you may shoot it and eventually fell him. If this were 1997 that might be heralded as quality boss-fight design, but in 2012 we’ve seen that trick one too many times."
Regarding Leon:
"Leon’s segment is meant to establish a brooding tone, but it brings boredom."
So who's buying that ridiculous special edition of RE6?
Oh, watched the gameplay online. What's up with the drunk Chris? Lol
Aswell as the drunk scene there was also the comment he made when he stopped himself from falling blaming it on the muscle memory n stuff leadng me to think he has mental issues or memory loss. Dont take the only cool Chris story away from me!
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