Resident Evil: Operation Raccoon City

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When I bought I got it for 20 bucks. I got the the other figures for 5 bucks when KBtoys went out of business. Lol
 
One of the former Palisades owners has a ton of Palisades product listed on ebay for very high prices. I think his name on there is Corndog Collectibles.
 
Yes! Him... I wanted to buy the Jill protype but expensive! Someone buy it for me? :) <3
 
Lol. I wanted Palisades to continued the series. The figures had so much extras.
 
Not sure if this was posted but it looks like NECA got the ORC lisence and will at least be making Vector

https://www.bigbadtoystore.com/bbts/product.aspx?product=NEC11809&mode=retail

Hope NECA make more figures especially Claire, a new Leon and Mr. X
NEC11809.jpg


Hey, that looks awesome!

Hope NECA make the whole team.
 
This sounds like an awesome game. I'd love to get something like this in the RE universe.

If im honest, I wished raccoon city operations played out like this;

RPD officer, investigating the murders that occured, you see Chris/barry/rebecca/jill/Brad come back, and during the few weeks you get to see arguments between STARS and Irons, Jill trying to convince people what happened, meanwhile an increase in murders.

you then switch to HUNK, storming the sewers and labs then taking the G-virus, fleeing from birkin, and being knocked out or something.

Then back to the RPD officer, arriving at the first outbreak and trying to quarantine and take down the zombies. Back to the station in a cordened retreat to find RPD officers arguing with each other, some leaving, and then a group of you going for the stand off between the zombies and RPD officers. A few of you escape the slaughter, and try to corden evacuation with UBCS members. Meet a few of the outbreak characters, meet marvin and so forth.

You could then switch to the UBCS and parasail out the helicopter in an attempt to clear up different parts of raccoon city. From there, you can see the first attempt at containment, see what happened to Echo team, see what happened to Mikhail Victor, try and help RPD corden survivors to evacuation points.

The way I see it 3 perspectives;

HUNK would be the true survival horror. No regenerative health or herbs. He has his MP5 and his Desert Eagle handgun, both with little ammunition. Going through the sewer system under the city you could fight more creatures than zombies, so plenty of Tarantulars, leeches, mini-boss fight with the giant Crocodile, Drain Demois and lickers. You then get into the Laboratory where you can fight the Giant Moth and Hunters, more zombiesin this area due to infected personel. This would be the tight, atmospheric horror part of the game, slower gameplay. Think REmake style in the laboratory underneath the mansion. Sources of Ammunition would only be dead USS team mates. Really puts the pressure on Ammo usage.

The RPD part would be a cross between RE4 and Classic RE and the first bit you play. Over the shoulder perspective ofcourse. Bit more investigative and much more story driven. Only weapons you can have is your police-issue beretta, revolver and the riot shotgun. For the first part you only take on a few zombies. Imagine being called to a murder scene at a house, neighbours hear screaming, you and your partner bust through to door and find blood everywhere. You check the downstairs and find a few bodies eaten, you hear a noise upstairs and go and check, its 4 zombies upstairs feeding on a few family members. You try plugging them in the chest but it dont work, your partner gets overwhelmed and you just pump lead into the creatures. You watch your partner die, you go downstairs and radio for back up, only for your partner and the bodies from downstairs to pour out the door! That sort of thing from the RPD officer experience, less shooting and more survival, trying to get civillians out, putting a resistance up etc, think of the Bar from outbreak, the hotel.

Finally, the UBCS part of the game would be fully action orientated. Plenty of ammunition, and working with your team (AI) clearing streets out, trying to secure evacuation area's, dismally failing, the pressure on you see your team die around you and the amount of BOW's increasing, forcing you to pull back and lose evacuation points, seeing scores of innocents die around you. Could easily see famous landmarks like the Clock tower, the facility on the outskirts from Outbreak and so forth.

But, i dont think that would sell very well in honesty.
 
@ https://www.sideshowcollectors.com/forums/member.php?u=19764

That sounds like what I imagine Resi 6 will be like, different gameplay styles as well as ROC's consequential gameplay. ROC should be really re-playable because different events will happen just buy playing through the game at different speeds and various events happening each time you play through.

A good year for Resident Evil lovers !
 
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