S.H.FiguArts Dragonball Z figures!!!

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I remember downloading the rom to that game on my snes emulator back in the day. like during the Windows 95/98 era. when many of yous were still only just 2 hours old at that time :lol couldn't figure out how to play it actually
i remember when DBZ Hyper Dimension came out & was all the rage lol

I finally ordered Whis and he is currently on the Nimbus Cloud towards my house. i have no idea how i'm gonna pose him

Same for me. I remember playing it on my old Compaq Windows 98se pc back in 99. My version was translated to English so it was easier to understand. A few years ago I got a physical copy mib and played through the story on my old SNES.
 


Dragonball Xenoverse 2's "Expert Missions" are what I've always wanted in a Dragonball fighting game. It's a bunch of missions where the opponent is more like a traditional tough boss to beat with special abilities. In this mode, there are giant balls of energy that you have to fight and blast away or you and your team will get damaged heavily. Sometimes, you can also get sent to different dimensions/time with the help of some kind of demonic power that's based on the story.

The only problem with expert missions are they are still somewhat buggy. For example, if you're fighting a Giant Ape type of boss, sometimes they'll use that giant energy ball attack, only for them to somehow get teleported under the ground and you won't be able to attack them anymore so you'll have to restart the mission. It's very common on the PC version of the game.

Dragonball Xenoverse 2 is less grindy in my opinion. Although the items and moves that you'll get from the quests are still random, they are much easier to get. The special items that you could only get from those rare Time Patrol battles in missions are now also common because the Time Patrol encounters seem to have been set in the missions themselves and you can activate them by talking to the Time Patrollers.

The side missions that you can do while roaming around the map are fun! You'll have to deal with other Time Patroler teams and do other stuff like doing emotes in front of certain characters so that they'll give you clothes or new emotes. Their dialogues are usually lighthearted and funny, with sometimes a hint of naughtiness mixed in (one girl won't stop touching her namekian partner, so the namekian partner keeps complaining lol!). The characters you'll get to talk to in the map also have their own little stories. For example, there's this Time Patrol duo who will be arguing early on in the game, but after you make some progress in the missions, their relationship will also seem to improve for the better. Little details like that are entertaining to me so I always make it a point to talk to the characters after major events in the game.

The fighting mechanics seem to be more fluid and fun as well. Combos are easier to do and there seems to be more "branching out" that can be done so that your combos won't look too repetitive.

If there's one complaint I have (aside from the buggy expert missions), it's that landing the Ultimate Attacks are much harder this time around because the computer opponents will actually avoid them. That's all good if that's the only thing they do, BUT some of the special attacks are actually weird. For example, there's this Kaoiken Kamehameha combo where you beat up your enemy with Kaioken powered combo before blasting them with a big Kamehameha. Unfortunately, even if you try it on a computer opponent with no active AI in training mode, the Kamehameha will miss majority of the time. Why? It's probably because the "hit box" is too small or the computer opponent recovers quickly by default in such a way that they'll always somewhere off to the side instead of the front. Whenever you launch a special or ultimate energy attack, there's this animation at the beginning where you lock onto the opponent while charging up your power, BUT when you fire the energy blast, all the computer enemy has to do is move a little to the left (or accidentally move) and your beam won't hit them.

In this case, the only way to make sure that your opponent gets hit by an ultimate attack is by removing their stamina (which helps them "vanish") by landing a "Stamina Break" move, which is basically a hard punch or kick to the gut to stun them. Even then, they can still recover pretty fast and could escape your ultimate attack!

The "Stamina Break" has been given so much importance that launching an ultimate attack can backfire at you quickly. For example, if you use a very slow ultimate attack like 100X Kamehameha, the enemy might somehow rush to your back and land a stamina break on you. One hit is all it takes and your stamina would be gone! When your stamina is dead, you are defenseless. You can attack, but you can't vanish, you can't fly away, I don't think you can even block! This is the time that the cpu opponent will brutally punish you with a seemingly endless combo until your stamina comes back after a few seconds.

The cpu enemy is really much more "intelligent" this time around, which I love because I got tired of Xenoverse 1's computer opponents who seemed to be into self punishment by running into every attack I give them. The only problem is that the cpu opponent's increased battle aptitude also comes with some cheapness in it. For example, their stamina seems to regenerate much faster than a human player's! They can also seem to perfectly block your attacks, resulting in a "Just Guard", meaning you are left defenseless for a moment because they blocked your attack perfectly, and they'll make you eat combos like that. One time I saw Golden Frieza in another battle "just guarding" attacks from multiple opponents one after another! Fortunately, there is no more "Armor" type of protection in the game, so fighting Broly isn't so unfair anymore.

All in all, I love Dragonball Xenoverse 2, I just hope they fix the buggy Expert Missions and lessen the cheapness of the cpu opponents... and maybe fix some of the skills that are just nearly impossible to land even on a defenseless training computer opponent.
 
I'll take him! Please :pray: if he's a reasonable price. Going rate is whatever you want at this point to be honest. I would keep him..just to make even more funds on it.

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Sooo I think I'm gonna sell my SDCC Goku. With that new Goku 2.0 on the horizon, there's no need for the now outdated holy grail of Figuarts. What's the going price for him nowadays? Never thought I'd actually sell the dude [emoji52]


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I've seen it go for $400-500 these days with bids.
 
I hope Tamashii looks at the opportunity of doing another Future Trunks 2.0 by basically frankensteining the Xenoverse figures together. Undoubtedly that's a great money-maker business idea right there.

Also, next year (2017) is the 20th Anniversary of Dragon Ball GT's last episode. If ever there's a time to capitalize on releasing SSJ4 Goku, this is the time. That figure is undoubtedly going to become the "new Nappa"...the one everyone wants but Tamashii keeps teasing...
 
Next Super Arc title leak: The Next Challenge Appears! A Familiar Ki.. Is That You, Nappa?



lmao can you guys imagine
 
We got a hint of Schemmel's Goku Black voice in Xenoverse 2! Can't wait for the Funimation dub! I love the English voice cast (at least the main characters like Goku and Vegeta...the others have been rotated a few times).
 
They should bring Raditz back...

The character was somewhat underutilized given that he is Goku's brother and was one of the last-living Saiyans (at the time). SO much potential story-line with that and perhaps even an attempt by Goku and Vegeta to redeem him. Have an enemy resurrect him using the Dragon Balls and brainwash him against Goku and Vegeta much like we have with Masked Bardock.
 
I used to think it was weird how Raditz and Goku are brothers yet look nothing alike, however he and Vegeta have the same hairline. Whereas Turles & Goku are identical yet aren't related at all :lol

I was expecting Gine to have the same hair as Raditz, so i at least could've said "oh ok, that's where he gets it from"

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One of my biggest gripes with Dragon Ball, is that they refuse, or rather don't know how, to expand the lore. I was always very curious about the original Super Saiyan(s), whether it/they were just mindless powerhouses like Broly or if they achieved it through sheer willpower like Goku, etc. We don't know. And unfortunately, Toriyama is either too incompetent or incapable of telling a compelling story detailing that and, if he ever did, it will just be silly nonsense that still leaves us with more questions than answers (which I understand is part of the "charm" of Dragon Ball, to not take everything so seriously. But still.. meh)
 
hey guys! i just realized that a properly modded front part of SSB goku's hair could make a good looking future gohan when modded a bit and made to fit on ultimate gohans head, would probalby need to mod the pointed part of ultimate gohan's hair but i could see it working :horror

possible future gohan.jpg

possible future gohan 2.jpg

possible future gohan 3.jpg

future gohan reference.jpg

what do you guys think?
 
Thing is if I sell him it's gonna be for top dollar lol. I'm patient and I know someone will eventually bite. It's gonna be hard to part ways with him [emoji22]


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I hope you only get a dollar for him :cuss:
 
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