Scouter 2.0 seems like a lesson that simply adding the new articulation to a design isnt always the best way to go. Scouter 2.0 is a mish-mash of super Vegeta, Trunks and scouter 1.0 parts, and unfortunately, it shows pretty badly. Tamashii really needs to start balancing the articulation with paint detail and actual design thought again, this "all in 2.0" mentality isnt working, they are sacrificing part of what made these figures so great to use this new articulation.
I would review it, but for the first time ever nippon yasan is having trouble with shipments! Still hasnt been shipped since release, and has sat in prep for the past week... -_-
You have problems with them ? :/ they're always punctual with me
Sure you're not shipping by ferry cuz last time I did that, it took two months to deliver.SAL from AmiAmi is shipping normally. I have one order from them and Nippon at around the same time and that was the 28th of July.
Sent from my SM-G935V using Tapatalk
I shipped both as SAL Registered. (Nippon has a plane icon.) Both were accepted and processed through facility at Tokyo International the same day. AmiAmi just processed through facility at New York.Sure you're not shipping by ferry cuz last time I did that, it took two months to deliver.
Sent from my SM-G935W8 using Tapatalk
[Scouter Vegeta 2.0 review]
In the preview for next episode, it looks like 17 will be getting his ass handed to him by the universe 2 fighter women
Guess I was wrong 17 not even flinching due to his infinite stamina
I'm gonna say it, a lot of you won't agree, whatever, I think overall the line is declining in quality.TL;DR for most of ya'll I assume.The peak imo was probably the androids or Battle Damaged Goku, but ironically, everything after is, retools excluded, genuinely lesser to me than there earlier stuff. Yes, something like scouter Vegeta was a bit more stylized in an SHF way compared to the anime. But for one, the anime, especially early on, could look really freakin crappy and impossible to directly translate to a good figure. Some things improve, like faces expression matching the anime. but in terms of paint, shading, proportions/sculpt and actually hiding joints, the 2.0 stuff is a decline imo. The OG scouter Vegeta has better, more believable and seamless proportions overall, with more elegant joints. The armor joint is utterly pointless on the 2.0 for example, because it looks terrible and is completely inaccurate. Vegeta's new head sculpt is way too big (as made evident by that photoshop of a reworked majin vegeta a few pages back). Was that the case in the anime sometimes? Yes, in older stuff, and it sucked then and sucks today. Making bad animation a base isn't a good choice to me, especially when the show made it better as time went on. There's not even panel lines, the mid torso joint leaves a huge gap, the shoulders are better on this, were ridiculous on the ssj 2.0 vegeta. And I still am BAFFLED by their ugly choice of knee joints for the upcoming goku tien and yamcha. (Try to find the later ssj4 prototype that had a new ball-based knee joint that was excellent, why was that not used?) As it stands, readily conceding it all has its good and bad sides, I like the old sculpts more. That or the new ones just aren't enough of a net improvement all things considered.
I don't know, it's obviously personal preference, but I liked the elegance the earlier figures had even if it was a little stylized and had its flaws that could've been remedied without making new mistakes. These remain the best DBZ figures I know easily but at the same time, considering how slow this line is, every new improvement that doesn't actually 'improve' is just a bummer.
I'm gonna say it, a lot of you won't agree, whatever, I think overall the line is declining in quality.TL;DR for most of ya'll I assume.The peak imo was probably the androids or Battle Damaged Goku, but ironically, everything after is, retools excluded, genuinely lesser to me than there earlier stuff. Yes, something like scouter Vegeta was a bit more stylized in an SHF way compared to the anime. But for one, the anime, especially early on, could look really freakin crappy and impossible to directly translate to a good figure. Some things improve, like faces expression matching the anime. but in terms of paint, shading, proportions/sculpt and actually hiding joints, the 2.0 stuff is a decline imo. The OG scouter Vegeta has better, more believable and seamless proportions overall, with more elegant joints. The armor joint is utterly pointless on the 2.0 for example, because it looks terrible and is completely inaccurate. Vegeta's new head sculpt is way too big (as made evident by that photoshop of a reworked majin vegeta a few pages back). Was that the case in the anime sometimes? Yes, in older stuff, and it sucked then and sucks today. Making bad animation a base isn't a good choice to me, especially when the show made it better as time went on. There's not even panel lines, the mid torso joint leaves a huge gap, the shoulders are better on this, were ridiculous on the ssj 2.0 vegeta. And I still am BAFFLED by their ugly choice of knee joints for the upcoming goku tien and yamcha. (Try to find the later ssj4 prototype that had a new ball-based knee joint that was excellent, why was that not used?) As it stands, readily conceding it all has its good and bad sides, I like the old sculpts more. That or the new ones just aren't enough of a net improvement all things considered.
I don't know, it's obviously personal preference, but I liked the elegance the earlier figures had even if it was a little stylized and had its flaws that could've been remedied without making new mistakes. These remain the best DBZ figures I know easily but at the same time, considering how slow this line is, every new improvement that doesn't actually 'improve' is just a bummer.
You bring up some excellent points Silrian, and naturally this line is going to draw comparisons when you "redo" past figures. I think there are pros and cons to each side and some of them do line up to personal preference, namely the sculpts. Unquestionably the paint applications on the older figures were way better, but they also suffered from quality issues like the loose joints. While on the newer figures like Scouter Vegeta, they make weird paint shading decisions like a dark spot on his crotch? WTF Tamashii? I hope some asks Adam Newman about this at the next event.
It's honestly a matter of preference and how some of these decisions pan out. We're getting to a point where we're paying more for these figures and it's looking like $50-$60 might become the new price-point and if Tamashii fails to deliver, then they could lose out on sales.
Enter your email address to join: