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Me too. Despite the current issues and flaws, this is still the definitive figure line for dragonball, and likely always will be, however, that doesn't mean we should just praise the line for fear of it being cancelled again. Constructive criticism is good for the line as a whole.

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Constructive criticism is very important but it needs to be put on Tamashii Nation's social media outlets. It's the best way to get their attention. They won't be able to fix any immediate changes to the current scheduled releases but it could be useful for future releases.

Edited:
holy crap you guys are really ripping into the line haha I do agree there's been some questionable decisions but i dont think it's nearly as bad as you guys make it sound, although i do respectfully see and understand your opinions.

Here's how i see it, it's a bit long but thanks to anyone willing to read it! :

As far as height of the line i gotta say SWA Goku is for sure a big peak but im gonna add in and say broly as well. For both those figures almost everything is perfect, detailing, sculpt, artiiculation, accuracy. If a casual DB fan asked me what are the must have figuarts as they only want 1 or 2 i would tell them to get those two (broly being somewhat optional due to the price hike of it being a web exclusive and an SDCC).

The knee cap thing coming on the upcoming 2.0's i understand the that people think is ugly, while it seems like a good idea it's really an inbetween solution that doesnt look perfect either way. If you have him standing you can kind of see the separation, and if you bend the leg you can tell it's a knee cap (IE trunks and krillin). I'm also not sure why they went with this vs the rounded hinge joints, they use those rounded joints on other figuarts already like their star wars or naruto for example. I think they mightve thought that fans liked the knee cap idea more, which wouldve been okay if they had done it like they did for broly, his knee joints were all molded with detail. Understandably, he's a bigger character so it's easier to do that with him, so like many others i agree the next best thing was rounded knee joints. With the 1.0 style the bent knees look ugly, but if you stand them straight it's completely hidden.

On the point of detailing, definitely some of the past figures have done it better. Biggest example is OG scouter vegeta, excellent shading and detail and tons of accessories. but the OG SSJ vegeta doesnt look too good imo, way too much shading on the skin and he just looks like he came out of a tanning salon or something. At the time all the 1.0s were the best dbz articulated figures to date, but some of the articulation is pretty dated especially the goku body and the old vegeta body. I personally like the super vegeta 2.0 alot more than the OG, aside from shading on the armor i feel that that was a decent 2.0, the shoulders were a bit much but really once you pose him you dont really notice it too much anymore (at least for me anyway).

Personally, i feel the sculpting and articulation are much better with the 2.0s, as far as hiding the joints are concerned it's the exact same way imo. In fact the knee joints look a bit better on 2.0 vegetas as they are the same color and material. The OG scouter vegeta the knee joints arent even painted it's a glossy plastic while other parts are painted matte. But in terms of techniques the elbows and bare knees (meaning non baggy pants characters) are all the same method and dont look different to me, hinged joints for elbows and knee joints that look like knee caps. What i think is holding it back is definitely lack of effort on detailing and shading. The old figures definitely make for better quality display pieces because of that, especially for people saving space with vanilla poses. The 2.0s however, need to be in expressive or dynamic poses to get them to look better due to lack of paint shading (also wth is up with the crotch shading they keep doing lol it's really dumb).

So overall, there's good improvements but i think what 2.0's are really suffering from is lack of paint detailing. For example, black series Qui Gon jin for star wars, first look, it seems terrible, but a customizer reapinted the head sculpt and actually, it's quite accurate. Same for the mezco bvs superman, final product seems to be barely passable as henry cavill superman, but again some customizers have repainted the sculpts (no modding) and actually the sculpt is quite accurate. Paint detailing goes a long way when it comes to how figures look, and really i think if tamashii put the same effort into detailing as they did into the 1.0s we would really be blown away. I love all my 1.0s theyre great, but im also an articulation buff as well, and the 2.0s can be posed much better and more natural looking imo.

Also yes, im just as disappointed in the final SSG product, they dropped the ball on that BUT the SSG hair sculpt being reused as a normal goku hair looks great (ie goku black) and shows yet again better sculpting than the original imo, it even has the striations in it like some of the other later artwork of dbz, not saying the OG goku hair is bad (it's quite great actually) but yeah. I also dont feel that the SSB goku is trash either, i think it's a pretty good figure, i do agree the hair could be flared out more as it's kind of too rounded in, but it's not trash, it has alot of new sculpting in it and is a decently done figure aside for maybe the gi being too red. Originally, the hair was gonna match SSB vegeta's but they changed it on the final product but didnt change vegeta's, so dunno why they changed one but not the other, i personally like the way it was gonna look and the way vegeta's looks more. I also dont know why they continue to use ball joints for ankles when other figuarts already use the peg hinge joints (which allow for way better up and down and pivot etc). I also, like the new vegeta hair sculpt, although i agree it's a bit much for normal black hair vegeta it doesnt look too bad to me still, although as far as facial accuracy goes i think SSB vegeta faces are more accurate but the new ones arent too bad.

Sorry for the long post guys, but that's just my 2 cents as well. Tamashii definitely needs to up their efforts though and stop trying to pull a hasbro bucky cap and reuse body molds for everything even on things that dont fit (ie SSG goku), theyre doing some things right but rushing and trying to save TOO Much money resulting in new better sculpts not getting detailing etc and ending up appearing a bit worse despite being better sculpted.

:goodpost:
 
It’s definitely an interesting conversation. I do think it’s important to seperate the things that are issues from the things may be more subjective criticisms of new features that some might like and others don’t.

Issues on the 2.0 figures that should be addressed
• Reuse of body parts resulting in slight inaccuracies (using Super Vegeta’s bigger hair on regular Vegeta, and using 2.0 Goku’s body for SS God Goku who should be noticeably skinnier)
• Crotch shading
• Missing out on basic paint apps (i.e. Lines on Vegeta’s armour)
• Inconsistent use of gloss hair vs matte hair for Super Sayans (gloss on SS3 Goku but matte for everyone else. Also a problem with the 1.0 figures)
• Sloppy paint apps (I’ve haven’t see this on my figures, but some have mentioned it about the 2.0s)

Subjective criticisms/personal preference
• General lack of shading/detailing (The 1.0s did have inconsistent shading, i.e. Piccolo vs SDCC Piccolo, so at least they’re being more constant with the lack of shading across these 2.0s)
• Trunks/Vegeta gap that appears in the torso joint (was that to allow movement?)
• Knee caps (why didn’t they use the ball joint knee they showed a demo of and that they’re using on other figures with baggy pants? did they want to keep consistent with the 1.0 figures like Krillin/Trunks/Android 17 who already had knee caps?)
• Joints seamlessness (are the 2.0 joints more or less seamless then the 1.0?)
• Added torso articulation (is it unnecessary? it’s an old feature on many other Figuarts lines but relatively new on many of the 2.0 Dragonball figures)
• New pelvis articulation (new feature of the 2.0 design across all Figuarts lines that won’t be changing regardless of criticism that it’s a useless addition/not an improvement. Both an issue of is it good looking and does it improve articulation.

Those are the ones i can remember being mentioned.
 
It’s definitely an interesting conversation. I do think it’s important to seperate the things that are issues from the things may be more subjective criticisms of new features that some might like and others don’t.

Issues on the 2.0 figures that should be addressed
• Reuse of body parts resulting in slight inaccuracies (using Super Vegeta’s bigger hair on regular Vegeta, and using 2.0 Goku’s body for SS God Goku who should be noticeably skinnier)
• Crotch shading
• Missing out on basic paint apps (i.e. Lines on Vegeta’s armour)
• Inconsistent use of gloss hair vs matte hair for Super Sayans (gloss on SS3 Goku but matte for everyone else. Also a problem with the 1.0 figures)
Sloppy paint apps (I’ve haven’t see this on my figures, but some have mentioned it about the 2.0s)

Subjective criticisms/personal preference
• General lack of shading/detailing (The 1.0s did have inconsistent shading, i.e. Piccolo vs SDCC Piccolo, so at least they’re being more constant with the lack of shading across these 2.0s)
• Trunks/Vegeta gap that appears in the torso joint (was that to allow movement?)
• Knee caps (why didn’t they use the ball joint knee they showed a demo of and that they’re using on other figures with baggy pants? did they want to keep consistent with the 1.0 figures like Krillin/Trunks/Android 17 who already had knee caps?)
• Joints seamlessness (are the 2.0 joints more or less seamless then the 1.0?)
• Added torso articulation (is it unnecessary? it’s an old feature on many other Figuarts lines but relatively new on many of the 2.0 Dragonball figures)
• New pelvis articulation (new feature of the 2.0 design across all Figuarts lines that won’t be changing regardless of criticism that it’s a useless addition/not an improvement. Both an issue of is it good looking and does it improve articulation.

Those are the ones i can remember being mentioned.

Using that hair mold again for Scouter Vegeta destroys any consistency and just turns Super Vegeta... into regular SS Vegeta... And you're talking about the Vegeta with the paint bleeding onto the forearms where his gloves are attached. So stupid. They should have this **** down by now.
 
When SSJ Goku 2.0 comes out, I think doing a comparison between that figure and the old Goku mold will determine how they measure up and whether the newer articulation is "worth it".

It really comes down to looks/aethestics vs. articulation. Unfortunately, the baggy pants of Goku and other characters just don't transition well to hard articulated plastic. I do agree that Tamashii had some good options (like the round knee-joint, this is on the new Jack Sparrow and looks pretty good) but I think they want to try and deliver bettter articulation. We'll see when the figure is in hand.
 
SSJ Goku is the only one right now I think desperately needed a 2.0. All you got is the Manga version and the SDCC version, which has the hair covered in honey with orange skin.
 
SDCC at least gave a decent version of ssj Goku, even if it does cost an entire months wage to buy at the moment. Imo, they picked the best version of Goku to 2.0 first, that being ssj3. His og is a cheeto and mud coloured mess that can't stand up. Possibly the worst figure in the entire line.

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SDCC at least gave a decent version of ssj Goku, even if it does cost an entire months wage to buy at the moment. Imo, they picked the best version of Goku to 2.0 first, that being ssj3. His og is a cheeto and mud coloured mess that can't stand up. Possibly the worst figure in the entire line.

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Sure, the OG Super Saiyan Goku joints have gotten loose over the years but it is far from the worst figure from the line. It's a rather nice touch that SH Figuarts chose to base their paint job on the manga colours. You know, like how it was intended from the artwork of Akira Toriyama himself?



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Sure, the OG Super Saiyan Goku joints have gotten loose over the years but it is far from the worst figure from the line. It's a rather nice touch that SH Figuarts chose to base their paint job on the manga colours. You know, like how it was intended from the artwork of Akira Toriyama himself?



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But... by in large no one cares about the Manga. The Anime is what matters most when it comes to DB.

And it is the worst figure of the line. It's goddamn ugly.
 
But... by in large no one cares about the Manga. The Anime is what matters most when it comes to DB.

And it is the worst figure of the line. It's goddamn ugly.
The sh figuarts dragon ball line was originally intended for the Japanese market and the Japanese hold the manga in high regard. It's what the ANIME was based on.

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Come on guys, deep breaths! I think you are confusing my post Tin, I was talking specifically about ssj3 with the issues :)

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Come on guys, deep breaths! I think you are confusing my post Tin, I was talking specifically about ssj3 with the issues :)

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Better hope to kami his hair will keep him standing without assistance.

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Most people use the Stage Act 4 stands anyway so posing him won't be an issue

Dunno why people will choose NOT to use it, actually
 
I don't pose any of my figures without a Stage Act 4 stand. Some of them certainly don't need them but it's for my comfortability that I don't have to worry about them.

...Still have no idea what pose to put Super Saiyan 3 Goku in. Anybody have ideas for theirs? I'll have to rewatch his fight with Kid Buu.

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Major DBS spoiler

Universe 10 is the next uni that gets erased. Sorry Gowasu fans
 
When it comes to Super, I don't care about spoiling anything. :lol I only watch it here and there and only was involved on a regular basis with the Goku Black arc.
 
I appreciate the spoiler tags.

Edited: It seems that a lot of spoilers are coming out for the Tournament of Power which really sucks because it's one of the most consistently entertaining story arcs.
 
I don't pose any of my figures without a Stage Act 4 stand. Some of them certainly don't need them but it's for my comfortability that I don't have to worry about them.

...Still have no idea what pose to put Super Saiyan 3 Goku in. Anybody have ideas for theirs? I'll have to rewatch his fight with Kid Buu.

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Dokkan battles card arts make great ideas for poses :p

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