So are u saying u might be willing to do some repaints for us lol
I'll show my repaint (whenever I get it in hand) then yall can decide if it's good enough
So are u saying u might be willing to do some repaints for us lol
I'll show my repaint (whenever I get it in hand) then yall can decide if it's good enough
But we don't need to have an exact match of the angle (lighting/equipment/aperture/contrast filter/white balance/etc.) to draw a few opinions and even some (bold) conclusions.
Opinion 1. As always, the paint apps on the production piece are nowhere close to the league of the prototype, no surprises. But the latest photos show that the production apps are not SO bad that they degrade the piece any more than the usual proto -> production transition.
Conclusion 1. Same sculpt. Give or take the standard anomalies that can happen when the original mold is replicated for the factory, this is the same Trevor Grove head sculpt unveiled at SDCC 2013. The DLD shots, despite the angle issues, show that. I think that as we see a few more in-hand pics from members any remaining question will fade when a variety of lighting types are available for examination
Opinion 2. This is a Hell of a nice piece! The costume is just fantastic, the pose really works well for this incarnation of Supes (SO much better than the same pose on the Reeve PF). And with the bonus of getting our hands around the cape posing, this is going to be a center-piece of our PF collections.
So who are our BEST PF sculpt re-painters..?
I'll show my repaint (whenever I get it in hand) then yall can decide if it's good enough
Yea the neck looks a tad too long bt don't think it's a killer...I'm more worried ab being able to fudge the suit down around the waist a lil 2 lower the belt. It's way too high up. There seems to be alot of slack around the waist and legs of the proto where the suit is bunched up a bit and that look a way better to me. I wonder if the suit is glued to the body or is it free to push and pull around a tad.Costume and Pose look good, but I'm not feeling the face. Also, is it me or does that neck look far too long?
I got mine in. Just a couple points:
1. I know it's minor, but there was no QC sticker on the styrofoam and no Sideshow logo to indicate the top or bottom of the styrofoam. Opened up mine upside down.
2. He's EXTREMELY light. I was actually shocked that it was that light. It's probably as heavy, if not lighter, than the J Scott Campbell Gwen Stacy statue
3. Tissue paper was stuck to the suit. I thought it damaged it but all the markings came off with a bit of water. My base has a few paint imperfections and scratches, not sure if this was intentional
4. I had a hard time lining up the the statue into the slots. I felt like I was going to break it, didn't look like they lined up at all at first.
All in all, I'm satisfied. Sculpt looks bang on in my opinion, and the suit doesn't feel cheap and doesn't look like pyjamas.
I got mine in. Just a couple points:
1. I know it's minor, but there was no QC sticker on the styrofoam and no Sideshow logo to indicate the top or bottom of the styrofoam. Opened up mine upside down.
2. He's EXTREMELY light. I was actually shocked that it was that light. It's probably as heavy, if not lighter, than the J Scott Campbell Gwen Stacy statue
3. Tissue paper was stuck to the suit. I thought it damaged it but all the markings came off with a bit of water. My base has a few paint imperfections and scratches, not sure if this was intentional
4. I had a hard time lining up the the statue into the slots. I felt like I was going to break it, didn't look like they lined up at all at first.
All in all, I'm satisfied. Sculpt looks bang on in my opinion, and the suit doesn't feel cheap and doesn't look like pyjamas.
I think it's almost a form of False advertising when we place our order based on the
Prototype Pics. Then Sideshow ships something that looks nothing like it. Head painted wrong.
Suit painted wrong and left hand wrong. I understand prototypes can differ from the Final version,
but should it be this much.
I really don't think the argument holds. Based on the pic attached below, I'd say this is a success story for proto to production. Are there annoyances? No question. But are they more in number or severity compared to other examples? I really don't think so.
It might be a fair suggestion, however, to approach Sideshow with the idea that maybe instead of producing a proto with paint apps that are clearly going to be untouchable at the factory, perhaps produce a paint master that is more realistic in terms of what will be delivered. After hundreds of PFs released by the company to date, surely they have a decent idea of what to expect...
I agree to an extent....esp if we need to try and futz suit any. Still no one has chimed in on if it's free from body or kinda attached or gluedI actually like the wrinkles. It gives a more realistic look to how skin tight suits look.