Star Wars: The Force Unleashed 2

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Wait and see if this one is any good first. But really it's a stupid move to stop licensing Star Wars games to other studios, it's obvious that Lucasarts can't handle games as well as they used to.
 
I was going to get this game at the release, but now I think I may wait for reviews on the game to show up first. I hope the news article the IrishJedi posted doesn't affect the final game as well, either.
 
embedded for your pleasure:

<object id='vid_55056' width='480' height='270' data='https://media.ign.com/ev/embed.swf' type='application/x-shockwave-flash'><param name='movie' value='https://media.ign.com/ev/embed.swf' /><param name='allowfullscreen' value='true' /><param name='allowscriptaccess' value='always' /><param name='bgcolor' value='#000000' /><param name='flashvars' value='vgroup=force2_vdp_081110&object=55056' /></object><div style='width:480;'><a href='https://ps3.ign.com/dor/objects/55056/star-wars-the-force-unleashed-2/videos/force2_vdp_081110.html'>More Star Wars: The Force Unleashed II Videos</a></div>

Ugh, looks like they still havent fixed the problems with the lightsaber. Sure you can eventually decapitate stormtroopers, but thats only the killhit. You still have to swing away with it like a bat for awhile to get thier health low.
If its not one hit kills for almost everything (especially a lowly stormtropper), it isnt a lightsaber.

And why do they insist that he hold his lightsabers behind his back like that? I think he is the only character in star wars to do that.
 
One hit kills would be annoying they'd have to have you swarmed with villains to make it difficult.
 
Ehh, combat still looks... "floppy"...

And yeah... that lightsaber seems to only be able to cut off heads. That's so last-gen. "Hefty dose of dismemberment" huh?

On the other hand, one-hit kills makes a game boring. Finding balance is key.
 
Dark Forces 2, Jedi Outcat, Jedi Academy to name a few all had one hit kills on Stormtrooper, Imperial Officers and lightly armored enemies when using a lightsaber and they were great games but they also had heaveily armored troopers and enemies that would take a huge beating with a lightsaber. Hell in JO the Shadowtrooper's were lightsaber resistant if I recall correctly.
 
On hit kills on lightly armored bad guys makes sense, but personally a good three stroke combo takes them out and that seems to be a staple in video games. If it's worth hitting once, it's worth hitting three times.
 
Not when the very basic principals of the weapon make anything else besides a one hit kill impossible.
 
In this universe, I'm pretty sure you're still alive when you get your legs cut off by a lightsaber.
 
and by the way... why all of the "exclusive" BS with this title? why put demands on the consumer in this way? i used to think that downloadable extra content was the future, but as an update... not at the initial sale. it's becoming like buying a car... what options for this game would you like? extra levels? extra characters?

many developers are exploiting what should be an exciting addition and reducing it to a confusing hassle.

Exclusive Maulkiller pack, available through pre-order from GameStop:

* Exclusive Character: Maulkiller - In the cloning facilities of Kamino, Darth Vader created a warrior of unparalleled strength and power by combining the genetic material of Darth Maul, former apprentice of Sith Lord Darth Sidious, with his own apprentice, Starkiller. The resulting aberrant clone possessed traits from both warriors, but the crude fusion of two disparate Force users quickly produced physical and mental instabilities that led to the unfortunate clone�s destruction. For a brief time he struck fear into the hearts of all who faced him, even Lord Vader himself.
* Exclusive Maulkiller Silver Saber Crystal � The perfect compliment to Maulkiller's appearance, the silver crystal make his dual lightsabers look like an extension of the silver Zabrac styled tattoos that cover his body and face. This powerful crystal allows Maulkiller to consume less Force Energy so he can devastate his enemies.

Two Exclusive Challenge Levels, available through pre-order from Amazon

* Exclusive Challenge: The Mystical Swamps of Dagobah - Explore the mystical swamps of Dagobah in this exclusive challenge. The setting for this challenge is an abstract version of the Dagobah level in the game. Yoda is testing your skills with this dreamlike space. Use Force Grip to lift objects out of the swampy depths of the surface of Dagobah and use them to navigate to your goal. The faster you can do this the more your rewards will be. Beware! Danger lurks just below the smoky surface of the water. The stone pillars you Force Grip and lift out of the murky waters aren�t stable and can collapse at any time, the water is toxic too � wait too long on a platform and suffer the consequences.
* Exclusive Challenge: Defend "The Core" - Defend "The Core" by using all your Force Powers and expertise with the lightsaber for as long as you can. Survive for more than 1 minute to complete the challenge. Mastering this challenge could take much longer. Score bonuses are awarded for surviving for longer and killing enemies with impunity.


we all know that this will be available soon enough for everyone through a download... and at a cost...

i am beginning to miss the days when buying a game meant getting the WHOLE game.

MaulKiller


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