Star Wars: The Force Unleashed 2

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I would like it if limbs flew. wouldn't even necessitate blood, as the wound would be cauterized.

Haha I don't need it to be super "realistic" or anything I just don't wanna feel like I'm playing baseball with storm troopers.

See it doesn't need to perform exactly like a lightsaber with me. I' m thinking like you do a small combo on a storm trooper and at the end of said combo his head flies off or something. I dunno. I would just like it if i felt like I could cut things with it.

I'm fine with a few inconsistencies for game play's sake


:woo :woo :woo :woo :woo
:panic::panic::panic::panic::panic:
 
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If anyone is interested in this game and is at Celebration V, I can probably hook you up with access to an event they are having there today for the game. You need a pass, so LMK.
 
Yeah, those were damn good graphics.

I didn't like the idea of Yoda being in it, but that scene has kinda swayed me. I wonder if Yoda is going to train him.
 
Yea, not a fan of that cut scene...its too much of a rip from ESB.

I miss playing Jedi Outcast II, i had that game modded to the tits with maps,skins, hilts etc.
 
May be the last one:

Rumor: Lucasarts Cancels Force Unleashed 3

New Lucasarts president Paul Meegan certainly isn't wasting any time. Barely two months into the job and we hear he's already swinging the axe and cancelling high profile sequels.

If you were wondering why it was strange that Force Unleashed II creative director Haden Blackman would leave mid-project, this may explain things: according to sources at Lucasarts, Meegan has cancelled a third Force Unleashed game that was already in development, and members of Force Unleashed II's team (though we're not sure exactly how many) will be shown the door once that game ships.

Another unnamed project, due to ship next year, has avoided the axe, but has been "put on hold" while developers have been told to "expect management and reporting changes". Those changes are down to the departure of Blackman, who as work was winding down on Force Unleashed II had been leading development on this secret project.

These sources say "morale and productivity are at all-time lows" since Meegan took over, with most Lucasarts developers only finding out about Force Unleashed II's cancellation on the PSP by reading it on gaming news sites.

We've also been told that another sweeping change made by Meegan is that the majority of "external" development of Lucasarts properties is coming to an end, with BioWare's Old Republic MMO to be the last game not developed internally at Lucasarts. That would presumably mean, for example, no more LEGO Star Wars or LEGO Indiana Jones titles after the upcoming LEGO: Clone Wars, as those have all been handled by Traveller's Tales.

So, yes, if this is all indeed correct, big changes are afoot at the house that Star Wars built. Lots of them bad news for the developers currently there, but looking at the big picture, the silver lining could be that such drastic shake-ups could be exactly what's needed at a publisher and developer that, courtesy of its licenses and history, should be doing a lot better both commercially and critically than it currently is.

We've contacted Lucasarts for comment, and will update if we hear back.

https://kotaku.com/5614577/rumor-lucasarts-cancels-force-unleashed-3-begins-culling-developers
 
Probably not. I guess it just depends on how complete the game was before Blackman left and this started happening. Sounds like morale there is really low, and the usual PR team that does all of their big events (they were at E3 & SDCC) was not at CV.
 
I hope this won't affect Force Unleashed 2, the first game already had glaring issues and was full of bugs. If they loose moral halfway through, it doesn't work too well for this one. I hope the recent shake ups don't affect the quality.
 
I don't think this one will suffer any problems. I went to the panel and played the game at Celebration V and they are aware of the problems the people had with the first game and seem on top of things.
 
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